FoonLudum Dare ExplorerLD37 → Idle Office Simulator

Idle Office Simulator

By moeilijk

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CategoryRankScoreCount
Theme2643.87
Fun6862.75
Overall8132.73
Innovation8441.73
Coolness129432

Comments

rad4th 2016-12-12 14:16

I always enjoy these clicking games. It was quite a challenge to get to 50 million the first time, but once you unlocked the first tier upgrade it felt too easy for me. Overall, fun game to play! Thumbs up from me!

gamepopper 2016-12-12 22:16

Definitely an endurance test on my hand. Upgrades were fairly easy to obtain until the last one. Stock music can be a bit repetitive, especially since there is a pause in between. Fun nonetheless.

hadesfury 2016-12-13 22:40

I liked texture variation you've added in you game

grabengroup 2016-12-16 00:20

I dont know why, but i had to get this engine! :D

sundr0 2016-12-16 00:20

I just lost 15 minutes of my times :D
I make it through the engine annnnnnnd... nothing happend xD
But still kinda fun !

josho 2016-12-16 00:36

Im a sucker for idle games!

bigbuggames 2016-12-16 00:41

I wanted to unlock some kind of trophy after getting that damn engine xD my finger hurts...why these clicking games always can make me spend several minutes just doing nothing?

stonemonkeystudios 2016-12-16 15:14

I enjoyed this for some weird reason. GOTTA MAKE THE NUMBERS BIGGER! Liked the music (though having it looping would be good). There was an art bug with one of the rugs (looked like the alpha was messed up for one of them/ UVs). Strangely addictive, but needs some gameplay changes to increase difficulty/ keep people playing.

quiv 2016-12-17 02:07

I've done it, I've earned 1,000 million dollars. That's right, one gigadollar.

These clicker games are so addictive, and you did well By giving some visual feedback when new upgrades got purchased! Some more for the late stages would help out further :P Nice work!

flaterectomy 2016-12-27 01:04

Ha, why do these games always sucker me into playing them? :D Basic clicker, set to the theme. Would've liked a prize to work towards.

mrshoestore 2016-12-29 20:19

nice job, feel like I got suckered for playing as long as I did.

stuffedgravy 2016-12-29 22:24

Not a lot of variation for a clicker game, but the visual upgrades definitely saved this. I played (almost!) to the end. I think there's some balancing issues, since passive income was pretty outclassed by clicking, so there wasn't really much of an option until the very last 2 before engines. Also, not sure what's going on with the carpet, it seems to be scaling way too fast and the texture is all glitchy.