Kinetectonic by headchant 2014-04-28T15:54:00
Game did not start, got the following error:
cannot create canvas: not supported by you opengl implementation
is it because I am running windows xp?
Foon → Ludum Dare Explorer → Users → Infraviolet
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2016 | 35 | Shapeshift | King Killer: Ghost Assassin | compo | 704 | 2.92 | 2.65 | 3.15 | 3.50 | 2.73 | 2.92 | 51 | |||
| 2014 | 30 | Connected Worlds | 2connected | compo | 1066 | 2.59 | 2.39 | 2.42 | 2.60 | 1.92 | 2.20 | 2.00 | 2.32 | 61 | |
| 2014 | 29 | Beneath the Surface | Lithospheric Hyperexploitation | jam | 757 | 2.00 | 1.69 | 2.25 | 2.19 | 2.13 | 2.27 | 32 |
Game did not start, got the following error:
cannot create canvas: not supported by you opengl implementation
is it because I am running windows xp?
control, graphics and audio was quite nice
still disappointed I couldn't see the world's beneath
very good music, playing it in background atm.
source download?
also would appreciate a zip file instead of rar, since I don't have winrar on this computer
enjoyed concept but clearer tutorial would be appreciated
source code portable, ports pending
to play game, create a new folder called "ludumDare29" on your c drive and extract zip contents into it
audio and graphics bugs(including black screen) are caused when the program is unable to load the correct files, follow instructions above if such bugs occur
edit: folder creation no longer necessary, since folder is now included in download. so, the full path should be:
c:\ludumDare29\ludumDare29.exe
If sound bugs persist, ensure the following:
--------------------------------------------
you downloaded latest version
ludumDare29 folder is in correct place(C:) and art folder
is inside ludum dare folder(see post above for full path)
all dlls are present(probably true)
all sounds are present(probably true)
run as administrator(?)
------------------------------
if problems still persist, try deleting the following files from the art folder as a temp. fix:
engineSound.ogg
digsound.ogg
music1.ogg
will give you errors and no audio, but should run
sfml has problems with windows 8
good concept and gameplay
game was not closing properly, had to end it with task manager(exit button would be appreciated)
10/10 Game of the year
when is 2014 edition coming out?
not bad and still less bugs than my game.
speed is a bit too fast though
game pauses and stops responding after pressing enter
running on windows xp
very interesting mechanics
could use clearer explanation
code error: in vertex shader compilation
shadername: sh_Hit_Effect
d3dxcompile failed
can't click any buttons
game did not launch for me, it just briefly flashed a command line window before closing
you need visual c++ redist.
download was fixed
I can't play the game, it just flashes a command prompt window
can't start the game
can't start the game
I get "java is not recognized" when I try to run the game
188MB download?
388 Megabyte download?
Though the art was not the best, the gameplay worked and was fun as well as challenging
(n+1) out of n, my GOTY for 2016!