FoonLudum Dare ExplorerLD29 → Tic-Tac-BOOM

Tic-Tac-BOOM

By ttfreire

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CategoryRankScoreCount
Innovation433.85
Overall6332.71
Theme6552.47
Fun6882.21
Mood6882.25
Graphics7362.12
Coolness179835

Comments

ttfreire 2014-04-27 21:01

Oh, I forgot to explain:

Mouse Wheel and W, A , S, D change the cube planes perspective :)

cheeseybob 2014-04-28 15:30

It was quite hard to tell which direction the plane was oriented in the cube. Other than that, not bad - and definitely innovative!

infraviolet 2014-04-28 16:00

source download?
also would appreciate a zip file instead of rar, since I don't have winrar on this computer

frankd0331 2014-04-28 23:04

Good job, I like the twist on some classic games.

ilo 2014-04-30 13:55

Honestly, I found the game confusing to play. Sometimes the numbers would change upon pressing the same key twice (e.g. 'd' to change perspective, then 'd' again). Other times I won without realising why.

jestar_jokin 2014-04-30 13:57

Interesting idea! The plane switching seemed to be buggy, I sometimes when the same plane was highlighted it would display something different to the last time. I didn't quite understand how the mine mechanics worked; aren't the numbers meant to go on squares that >don't< contain mines?

cirrial 2014-04-30 20:10

Little confusing as to the visualisation of what's going on here. If it was only surface of the cubes some sort of rotating animation would be great, but with the centre cube also playing an element, not sure what to suggest. Interesting mashup concept, at least.

ttfreire 2014-04-30 23:20

Thanks for all feedbacks, guys. I plan to go back to concept phase and rethink all interface and some mechanics. Since I made this game as exercise for a college class, it should be 2D and coded in XNA. Probably I'll use Unity for next verison :)

ragzouken 2014-05-02 16:30

very interesting idea. don't think i quite understood the win condition, i seemed to have three x in a diagonal but it didn't win. wasn't sure if it would work diagonally over many layers either

fritzendugan 2014-05-03 10:14

I would make a standalone program in the future instead of one that has to install to your system. I didn't rate or play this game for that reason, sorry.

spaceoff 2014-05-03 12:12

Was somewhat difficult to follow the mechanics of this, unfortunately, since it seemed like an interesting spin on things.

actionremix 2014-05-08 01:36

I'm sorry, I am too dumb to play this. :|

copain 2014-05-15 16:26

I don't know if this is a really good or really bad idea. real brainfuck! (especially with the bug...)
I think the interface will be re-thinked for better experience.