Ten-Second Taxi by schnerble 2013-09-08T05:38:00
The post-compo version is a lot better than the compo version. Great little Crazy Taxi clone
Foon → Ludum Dare Explorer → Users → Afal
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2014 | 29 | Beneath the Surface | Ben Eath: The Surf Ace | compo | 693 | 3.05 | 3.29 | 2.44 | 3.59 | 2.35 | 3.35 | 4.21 | 3.09 | 75 | |
| 2013 | 28 | You Only Get One | You Only Get One Shot: Eminem Rapping Simulator | compo | 744 | 2.71 | 2.53 | 2.63 | 2.58 | 2.36 | 2.73 | 3.68 | 2.55 | 79 | |
| 2013 | 27 | 10 Seconds | Tense Conds | compo | 981 | 2.58 | 1.90 | 2.83 | 3.24 | 2.08 | 2.76 | 3.90 | 2.44 | 71 |
The post-compo version is a lot better than the compo version. Great little Crazy Taxi clone
the only way to win is not to play
disappointing that I couldn't do much :/ Would be nice if I could skip dialogue as well. Good start though
this game owns
"The server refused the connection."
I really appreciate the option to change mouse sensitivity. The default in linux ports of unity games are ridiculous.
won't run on linux :/
I like the idea but it's tricky as heck.
pretty cool :)
10/10
Placing the tiles in time got a bit irritating, especially with the speed of the purple arrow. Although I suppose that's where the difficulty in the game is I suppose.
The game also seems to not fit in my screen which could explain why I found it really frustrating when I had to get another tile from the left top corner and then move the mouse down to place it.
With a bit of balancing this could be a pretty good game :)
404
the controls were a little irritating
The jar is openable. Promise!
this game isn't really made for the ouya as the description says it is. Works better on mobile.
Ah, that expains it (doh!). Look forward to seeing it on there :)
This is the most awkward thing to control :(
I really like the art in this
I had a girl called skrillex but in the end she was misgenered as "he". Also spaghetti doesn't seem to last 8 months like it says it does. Pretty cool
Maths is hard :(
I got the kiss ending and it was gross. I don't know how you could possibly make kisses gross but you managed it. 10/10 on making kissing gross.
This was kinda fun. I can imagine this working well as a mobile game to pass the time.
Nice, simple game. Would be cool if there was a high score table but I suppose You Only Get One score :)
Who knew a ninja could cuss so much? Great stuff :D
Nice music :)
This game gets really challenging really quickly. I like it :D
This owns
I like the secret ending in this game
I like the simplicity in in this :)
This is really cool. I like the idea. Took a bit of trial and error to move the cube halves though >_<
Cool! Don't have a tablet but I can imagine it works pretty well with the revealing mechanic :)
"Are you sure you want to open Murder_Clown.exe"
Yes windows I.. OH GOD OH WHAT. WHAT THE HECK. DARN. DARN IT. DANG. MY GOODNESS
I really like the animation in this. Like what this game is trying to do :)
Cool gameplay!
Couldn't get any further than the room with (seemingly) one block and two pads. Very cool stuff from what I played though :)
Cute character. I feel bad for the bunny when it dies :(
Unfortunately the host I've been using is playing silly beggars right now. I've uploaded my work to somewhere else. Sorry for the inconvenience
For those of you using Mac or Linux (or any other operating system other than windows that has a modern web browser), you can (finally!) play the game! Thanks everyone who's played so far, and thanks for all the kind words you've given :D :D :D
Yeah, I realise that if I am going to do something similar to this again then I need to:
- Make it so that you press a button if you want to talk to a person
- A skip button for dialogue so that anything you've read before can be skipped easily.
- Make it so that if you have an item that someone needs then you select it from some form of menu. (some people pick up the bucket way before talking to the kid with the smashed sandcastle, and it doesn't make that sense that you'd go straight to them without any knowledge why they'd need a bucket)
I feel like making a polished version of this game once the compo is over, if only to fix those issues.
not really a fan of the key layout (or even the amount of keys that was necessary to play this game). Made it confusing for what was what even with the keys telling you what they were on screen :/
I love this. I love everything about this. I love the cool octopus friend. I like the treasure hunting. All of it.
would love to see an online multiplayer version of this :D
Controls are incredibly frustrating, but cute player charater
I couldn't get the accelerometer stuff to work so I was stuck on the left for the majority of the game :/
would have been cool if it did work though :)
I got all 4 artefacts but it didn't acknowledge that I did when I went to the end :/ Apparently I didn't have all 4 artefacts
I like the upside down platform world mechanic, but like others have said, the health is very punishing :(
This is really cool!
thank you game grape corporation. I have always wondered what it would be like to whack the may-mays and this has fulfilled that dream.
Great art in this!
I struggled to know what the controls for this game was until I realised that there were more than one screen in the intro. The last screen was a little too fast for me to read it all :( would be a nice idea to put the controls in the description?
getting a cool "Papers, Please" vibe from this. Dragging the papers around was a little irritating since it took me ages to try and get it to drag it to either deny/accept
this game is incredibly silly especially when seeing your character 360ing all the way down the corridor
Not sure if I'm allowed to walk through walls >_> Funny game though :)
Really silly. Love it :)
Getting a Fez vibe from this. Very nice :D
The bits of code flying around the place was really cool :) great stuff!
achievements are hecka distracting. Nice game :)
Seems like you have to be a speed typist to be good at this game. Interesting concept :)
I'm constantly running out of fuel D:
the dashing mechanic is great. would want to try this with a controller (although I'm not sure how you'd aim the dashing that way)