The Lion's Song by LeafThief 2014-09-10T23:31:00
Amazing pixel art. Overall great story telling. Really well done with this.
Foon → Ludum Dare Explorer → Users → whalebot
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2015 | 33 | You are the Monster | Lying in Wait | compo | 51 | 3.89 | 3.22 | 3.95 | 4.31 | 4.20 | 3.91 | 4.27 | 3.88 | 63 | ||
| 2014 | 30 | Connected Worlds | Lady Lyla | compo | 218 | 3.57 | 2.96 | 3.44 | 3.72 | 4.24 | 2.44 | 2.72 | 4.00 | 90 | ||
| 2014 | 29 | Beneath the Surface | The Loudest Ballerina | compo | 110 | 3.77 | 3.63 | 4.03 | 3.83 | 3.78 | 3.87 | 3.90 | 3.45 | 69 |
whalebot leaves an average of 56.3 feedback comments each event.
Amazing pixel art. Overall great story telling. Really well done with this.
Once again I am made to regret how poor I am at platformers...
This is really good. This is really hard. This is super groovy. My poor hand... :(
Great level design. I'd recommend removing the press any key to continue part and just put the player in the next room though. No reason to have the player do that.
It seemed like I only had to transfer fire to win the game. It would have been more interesting if I had to work harder to keep more of a balance. Nice work though!
Excellent writing. I thoroughly enjoyed that.
Very polished.
Stupid bunnies... go where I want you to go! Nice job :)
This would be great to expand on. Generate dynamic "quests" to get somewhere, and have the player solve them each time. Regardless, great work!
52160 BAM! Nice work :)
Not bad. Although I wasn't sure if there was some ultimate objective or not.
I couldn't move with the mouse but I was still able to get to the point where you play chords... That was awesome.
Nice work with this!
The combined puzzles... very tricky. Nice work!
ROFLCOPTR THE SOURCE!!! Best language evaaaa!
Haha I had no idea what I was doing, but that guy seemed pretty happy about me fist bumping him!
I'm just not good enough to save everyone!!! :'(
I really liked the feel of this. I only wish it had some background music.
Hunt Dragons ALL NIGHT LONG!!
Very polished. Nicely done.
A bit frustrating when you get the blocks stuck in a way you can't move them. Other than that, I feel this was done pretty well. Great music!
I'm not sure I fully grasped what the switches were actually doing when I switched them, but I still made it through!
Good concept, could use some more polish though.
I love this style of writing. Great work!
The art style of the worlds is pretty cool. I couldn't figure out how to get the grandpa to connect though...
I like the random mumblings of the sleeping people :D
First augmented reality game I've seen for a ludum dare entry. Nice work!
Sweet music.
This was pretty sweet.
First Android Ludum Dare entry I've tried. Nice work!
This was really cool. I wasn't very good, but just drawing paths and rotating around was neat.
This was pretty sweet. I loved flying through the planets.
That organ music... haha :) a bit weird
I'm a bit ashamed to admit how much time I spent playing this...
Neat concept. Impressed you were able to create all those different styles so quickly!
So I realized that just hitting space kills the robot (I don't have to be next to the robot). Just about broke my space bar I spammed it so hard :D
Took me a bit, but I finally figured out the strategy. Nice work!
I'm winner! Shoot they should nominate me for world leader me thinks... ;)
Good job with this. Would work well on mobile.
Pretty neat. I ended up spamming the 1,2,3,4 buttons to try and get what I wanted :D
Man this is intense! Nice work!
Couldn't really navigate the menus effectively.
Those ranged guys owned my face so hard... Nice work :)
I can't even imagine hardcore mode on this... Nice game!
You're very good at this story telling business...
I loved playing the real life version of this game, but that only had one ball... X( Nice work with this! It feels and looks really good!
This was pretty fun :)
Excellent job conveying the mood you wanted. Had to read your description for the tie in of the theme. I suppose that works :) Good job!
I think I may have developed a serious case of road rage thanks to this game... I just wanted to get the bonus so badly!!
Nailed it with the literal interpretation of this theme! Nice work!
This is excellent. Classic example of really good level design. I managed to save everyone after a bunch of retries! I would seriously consider porting this to the mobile platform. It would do really well I think.
Mad props! This is probably the best Java entry I've seen in a Ludum Dare! Challenging but not impossible gameplay, and very well designed levels. Graphics and music were great! Nice work!
This was quite well done.
Sometimes I wish I was better at platformers... nice work with this.
I think I may have been on the last level before I rage quit... This game is really well done, the music and everything works so well together. And something about the way the spiders moved I really liked. That being said, holy crap some of those levels are hard.
Well I was doing great until I managed to get a segfault.. :( Oh well, I thought the mechanic was actually really good, even if it was taking me forever to get those stupid animals to follow the trail I left for them...
Nice work!
Nice work with this. Great interpretation of the theme.
This is a fantastic interpretation of the theme! I didn't even realize that the three worlds were actually the same world (just at different levels of asteroid mediation) and when I realized that... well, mind=blown... Excellent graphics and all around a fantastic job with this!
Well put together. Although I'd say the tie-in to the theme was a bit slapped on. Good tower defense game though!
Pretty funny :) Took me about ten tries to figure out how the heck to make my burners work, but once I figured it out, it was a decent game mechanic.
While some people struggle to make one simple game for this jam, you managed to pull off making 5 (6 counting the Game HUB). Nice work! I just wish there was a little more predictability with which power-ups you were getting so you could have more control over keeping yourself alive.
You should definitely polish this up a bit for mobile. This game was very entertaining to play through.
Once again, a game is made that makes my brain and fingers mortal enemies. Groovy feel you've put together. Nice work!
Well done brofes! I won't spoil it for the rest of you, but this was pretty awesome.
This is awesome. Well done.
At times I felt the controls were a little wonky, but this may have been my browser acting up... -_-
I thought this was a pretty cool idea. You should expand on this and polish it up a bit.
I almost felt like this was more of a free verse poem than anything, the way the words moved with what was happening and changed color.
This is actually surprisingly fun. Using the classic triangulating technique to find exactly where treasure is located is very satisfying. Nice work with this.
This seems like it's worth expanding on.
The checkpoint system is VERY nice, especially when I'm sliding into those stupid spikes on those trickier jumps.
Something was wrong with my audio. It was all out of sync (like way late or something...). Good work.
Saved the Tipanic. I am awesome.
Unfortunately, the sound wasn't working on my browser (that doesn't surprise me). Even without the sound, the mood set up in this game was very good. Nice work with this.
Pretty sweet. The graphics have really nice contrast. I would recommend developing this further for the mobile platform.
Good mood and everything. I honestly had no idea where to go though... I just dived and dived... Didn't see any targets, rocks, or mines.
Man those spiders are OP... Sweet lighting/shadow effect.
Pretty nifty little game. I liked letting the zombies build up on a platform and then just tear through them like a boss.
Short sweet and to the point. Thanks for making this.
Nice work with this. I like the twist you introduce by letting the player be the monster.
This is a very solid game. Well put together, with a perfect difficulty curve. Excellent work with this.
Good first entry. I think the low frame rate might have been a little much for me though. Keep it up!
I wish the piano track looped, that was a sweet song. It looks like there are multiple treasures you can find. And keys in the walls o_o Overall, nice job, for someone who stresses out about precise platforming, this was a relaxing change of pace.
I feel like the drill needs to be a bit faster for this to really be fun. Overall, cool idea for a concept, it was just a little slow game play. (Maybe I didn't use enough drills ;)
Ha every time the guy said he had to go back down, I was like, "Uh no I think you can retire now". Silly man...
I am the best salesman! Seriously, good job with this. I think the theme link was a bit of a stretch though... I'm not sure what happened on day 2, they said I was fired, and then I came back the next day? Oh well! Great game!
It's a copter clone. But, for your first web game, you have to start somewhere. Great job implementing this classic game :) (also add a keyboard option ;) )
Those planes sure do drop a lot of bombs... Can't say I got very far in this game. That being said, I like the style, and the audio fit well.
Played all the way through! You created a very good balance of allowing the player to make enough progress with the upgrades to want to continue playing to the end.
Well, I was originally going to rate a 5 in humor because I could swim to spaaaaaaaaace!!!.... and then the octopus got me... I straight up lost it.
Nice work.
Haha I honestly don't know how anyone will be able to complete this without the source code. But reading through that was kind of funny anyway (as far as the things you needed to ask to continue). I guess John has some family matters to attend to ;)
I think I want to come back to this game later... I really enjoy these types of puzzles, and you've done it on two levels. You have to figure out what you are so you can last long enough to figure out who is exhibiting traits of another monster that you can frame them as. I still haven't won yet, but this is definitely a game I'd have to write things out to figure out. Awesome work. I only wish the music was a little more ambient/eerie than it is.
Thanks to you, I now have a new least favorite aquatic mammal... Beautiful music, fantastic graphics, holy difficulty batman. You definitely have the addicting short game play element going for you. I managed to get 8 pages of my documents before giving up on studying orcas forever.
This is a pretty solid game. It runs well and has a good mechanic, although it would be nice to have a little bit more detailed sprites for the character, house, and robots. I thought the mechanic was well implemented, although there technically is no way to lose (although that's not necessarily a bad thing :) ) All things considered, I think it was well done.
Great twist. I don't know why others don't think this hits the theme. The twist is about as close to the theme as you can get. Jumping felt a little wonky sometimes, but meh 48 hours :) You've created a good experience with simple gameplay.
Oh yeah, and watch out for the snakes... right... I'll do that... (Drops nuts)
WTF. Box. This game deserves an award.
Pretty fun game, although didn't really fit the theme. That being said, the computer is better at boxing than I am...
Thought it was your basic platformer up until I saw how to use bombs. Then I just blew the crap out of everything! :) That was pretty fun, but the frame rate seemed to lag pretty significantly. I imagine each of those blocks might have been doing a bit too much causing the game to run a bit slowly. Overall cool dynamic terrain effects.
Are you kidding me? Double spikes on a slant? ... -_- Sadly, I could not get past this jump before I rage quit. Comic style is awesome. Music seemed to be mocking me after my 50th+ try...
This game is fantastic! I think I managed to take advantage of a bug where I would kill enemies to fill my oxygen so full that it wouldn't go down if I didn't get hurt, but regardless, I just kept going down wanting to see what was at the bottom and I found and destroyed it! Awesome work!
It looks like this didn't quite get finished. It would be nice to have some kind of simple ambient audio. The idea of switching between the two spaces two navigate the maze is pretty awesome. (Took a while for me to find stuff :) ). Although I'm almost positive I got all 4 artifacts, and the wall still didn't let me through :/. Also, when you switch to the subspace after getting an artifact, the artifact reappears.
So, I don't know if there was something wrong, but controls felt completely unresponsive. I literally felt like I was watching a video of someone else play... Groovy audio though.
Dat music tho... Seriously. the mood was with this one. Zombie sprites were great. I can't say I was a huge fan of the "fight scenes", but it worked. Not sure where I got my $2 from to revive myself ;) The shooting king zombies put me in a situation I couldn't get out of... And I guess my head is a shotgun... Pretty sweet dude. Good work.
I tried playing a few different times to save the people. I never figured out what the pipe I acquired was for. I got to one room that just said "room content" (don't remember the path). A bit easy to get lost, but that's to be expected in text based games. I think the alternate "endings" is a good idea, but the strength of text based games lies partially in the story which I felt wasn't there.
LD33 — You are the Monster (41)
Drain by aeveis 2015-09-12T19:32:00
This was great. Well done coming up with a clever puzzle for this jam! I *think* that it was possible to get through each level without making birds cry which was super interesting...
Internship Adventure by dancingmad 2015-09-10T17:37:00
This is an absolutely stellar entry. Well freaking done.
Royal Jelly Roller by BNeutral 2015-08-26T23:31:00
This is great! I only wish I could move a little quicker. Overall this is very polished and well put together.
Spooky Cuties by OnlySlightly 2015-08-26T05:32:00
Cute :) Although to be honest, I didn't see much tie in with the theme other than your picture as a ghost, but meh, it was still fun :)
Monsterhythm by danialias 2015-08-26T04:31:00
Jeez... I don't have the patience for this kind of game haha. That being said, nice work with it. I love the pico-8 games :)
The Beast Is Within You by mickanio 2015-08-26T04:28:00
This is a fantastic entry. It's one of those games that speaks to a deeper problem and lets people experience a side of life they wouldn't normally experience. And screw that get away driver... he didn't help even once...
Escape From Twump Tower by 01010111 2015-08-25T05:11:00
Lol shots fired with this one haha. Great execution as usual, other than a few physics bugs with stacking boxes, this game was absolutely great.
Jamess Adventure? by NSoul 2015-08-24T22:33:00
Haha this was ridiculous! I love the jumping around, even as janky as it is. Definitely difficult, but I thought the story was hilarious!
Make Your Time by ken 2015-08-24T22:25:00
Haha, this is pretty similar to my interpretation of the theme :) I really like how the monsters and traps you choose show up in the hero's path. I only wish that I could have actually done the final fight myself! Great job!
Sea Monster by flokitall 2015-08-24T22:19:00
It definitely seems odd that when you get hit by a mine, your score resets, but the difficulty stays the same compared to the beginning... Other than that, it's a fun little game.
ManyCrypt by SkullPixel 2015-08-24T22:16:00
I really liked the concept of this one, but I couldn't figure out how to change to more powerful monsters? I just killed all the players as a blob!
Monsters In The Dark (Bugged) by markoburzan27 2015-08-24T22:04:00
The control setup was a bit weird, and the music loop was reeeally short which made it a bit annoying. Not sure what the objective was, and the menu didn't show any text?
Minion, I have to take a leak. by fistmaker 2015-08-24T21:56:00
Not bad. It would be nice to be able to move through your own fire columns to collect the souls it destroyed, but overall, I enjoyed it.
Kerberos by lcarpentier 2015-08-24T21:49:00
I accidentally tried to go on the boat when it showed up, and I got stuck outside the level... Needless to say, I think the souls like me more than they should. Weeee!
The Last Demon by 9.ar7k 2015-08-24T21:45:00
I dig the art style. Attacking things didn't seem to work too well for me with the first attack, but I like the recharge on the attacks.
Crazy Alien by MR MIKE 2015-08-24T21:36:00
This is pretty good for a first entry! I hope to see more from you in future game jams!
Klonos by Azlen 2015-08-24T21:06:00
Love these PICO-8 games :) You people are doing really gool things with it. It would have been nice to have the ending tie in the dialogue given at the beginning about battling your inner demons, just to give some kind of resolution. Other than that great job!
Night of the Monster by Thinkofdeath 2015-08-24T20:52:00
Controls are a bit janky, but was still kind of fun wall jumping all over the place. Good job!
Dinosawr Roflstomp by theholychicken 2015-08-24T20:44:00
The tail whipping is awesome! Would have loved some sounds too. Good job!
The Monster Inside by xWarZonex 2015-08-24T20:39:00
Nice concept. It got very difficult to grab light pieces when raging since I'd land on a corner, but overall this is pretty good.
A Heart between Parts by LeafThief 2015-08-24T20:25:00
Inventory selection was a bit janky for some reason, but the art is gorgeous, and I liked some of the free verse poetry happening in the dialogue.
Abduction by SudoDave 2015-08-24T20:07:00
This is great! I wish there was some audio to really fill it out, but overall very fun and challenging gameplay!
Misunderstanding by HACKhalo2 2015-08-24T18:48:00
Stupid crazy parents... Good job!
St. George's Academy for Monster-Slaying Lasses by AlariSilver 2015-08-24T18:38:00
Nice game! I don't know that I've ever seen a visual novel with battle mechanics in it.
CYCLE by Dianouille 2015-08-24T18:22:00
The game is beautiful and very interesting. Unfortunately, I see almost no tie-in with the theme :( Regardless, good work with this!
Ancient Storm: Legends of the League of Defence Heroes 2 by 3CGames 2015-08-24T18:10:00
The chat text was awesome haha. Unfortunately, I felt like I had very little control over the outcome of the battle, but maybe that's the feel you were going for (being a measly pawn). Good job!
Ludum Dare 33: Monster by Valicitor 2015-08-24T18:01:00
Not bad. I really like the style. It didn't seem like there was anything to accomplish other than just surviving which was relatively trivial. All in all, good entry.
CEO by Th3dz 2015-08-24T17:28:00
Man I loved all the exploding items, especially the gas tanks that whizzed around. Awesome entry!
Telifrenzy by NAL 2015-08-24T16:26:00
Nice work as usual NAL! Always have loved seeing the unique mechanics you come up with ever since the old GameMaker days. This one's a gem.
Loch Ness by filiph 2015-08-24T06:28:00
A pretty interesting system. I decided to get riskier towards the end to see if I could completely take over, and I died :/ Nice work.
Cutesy destroyer of worlds by Graham Weldon 2015-08-24T06:20:00
Haha I love the "juicer" effect when I squash all those poor people :D Wish it had audio, but I enjoyed it!
Kaiju Boxing - a game in Twitch chat by NickFrushour 2015-08-24T06:11:00
This is pretty sweet. It would be interesting to see the chat take sides. When I played everyone ganged up against the one monster :D
The Monster Within by Cheetoturkey 2015-08-24T06:06:00
Black screen and epic music. That's all I have right now after the unity loading screen.
A Long Night by guoboism 2015-08-24T05:55:00
I like this a lot. Good use of theme and awesome style in that intro. I love the use of the text and environment to tell story. Audio was a bit meh, but you only have time for so much!
Destroy The Love by Madsj 2015-08-24T05:44:00
I actually really like the mechanic behind this game, although I think more could be done to make it "feel" better. Other than the theme tie-in being a little forced, I thought this was pretty solid. Nice work!
Mangiato by Acerio 2015-08-24T05:32:00
Holy meatball maneuvers batman. That was some punishingly tricky platforming. Took me a bit to figure out I could wall jump. Instead I would try and clip my head in the wall to get another double jump :D
The dumb Chicken by Rother Games 2015-08-24T05:22:00
haha what even is this? Very entertaining, but oh man the COOOLOOOORRRSSSS... :O
David Bartholomew by bartholomewdavid 2015-08-24T05:13:00
I am one of the few to figure out how to download, set up, and run your game ;) It's cute, and pretty fun to level a building with lizard-fu. Nice work!
Collateral by mklee 2015-08-24T04:57:00
I really like the health of the monster being shown as the segments. It has the side effect of making the game a tiny bit easier as you die :) Great job! My only criticism would be to start the game with a keypress rather than a mouse click since the gameplay is only key presses.
Adula by conormn 2015-08-24T04:40:00
I would have loved this to branch more than it did. That being said, awesome style, and good work.
Delicious Cortex by deepnight 2015-08-24T04:35:00
My only complaint would be that the gameplay got a little slow sometimes with the speeds of the characters. Everything else was amazing. Great work!