FoonLudum Dare ExplorerLD30 → Dimension Gunner

Dimension Gunner

By revelorenfield

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CategoryRankScoreCount
Coolness354
Theme1303.69
Innovation1913.42
Audio3063.23
Humor3122.57
Graphics3823.38
Fun4352.94
Overall4443.13
Mood5362.81

Comments

lakael 2014-08-26 02:44

Nicely done! I like the concept.

infectionteam 2014-08-26 11:21

Haha I found this to be quite stressful xD
I didn't manage to win, but as long as its actually possible, I appreciate the challenge ^^
Art style is quite interesting, but the health bars are ugly! Oh and the game is completely silent for me - mac/firefox

tannernetwork 2014-08-26 11:21

Really nice game. Good audio and graphics.

akymos 2014-08-26 12:14

Well done!! Very nice game.

literal_games 2014-08-26 12:26

Not the most intuitive controls,but otherwise a nice challenge

druid 2014-08-26 12:54

Nice concept! Good work!

thomassand 2014-08-26 12:57

I really like the use of the theme and your concept. The controls are kinda hard to use at the start, but it feels ok after some games !

Nice entry :)

adventureislands 2014-08-26 15:38

Controls are tricky at first but it gets easier. Cool concept with nice graphics to go with it.

mess110 2014-08-26 17:03

gj. got into it real quick :D

razoric 2014-08-26 17:07

Nice challenge... my planets all got destroyed. :(

queader 2014-08-26 17:11

Very easy to get into, but is it possible to win? Good game.

burgerdare 2014-08-26 22:11

this was a lot of fun to play, but the maximum range on the guns results in the player often landing in un-winnable scenarios. If a monster happens to spawn outside of the player's range, then they can't do anything and they'll lose the round.

techblogogy 2014-08-27 15:39

Really cool concept.

barryrowe 2014-08-28 00:25

Good concept, really tough (though on a touchpad any mouse based controls are tough!). Loved the monster and character art.

stending 2014-08-28 10:53

Really cool concept!

ponk 2014-08-28 17:15

Niiiice drawings!
The limited fire range is frustrating but,
Cool concept!

ragepaint 2014-08-29 23:22

Oh no... the planets! D: Haha. Took a second to get it, but was really great once I figured it all out. Loved it.

mrexcessive 2014-09-01 14:04

Hi there. Reached 100% loaded, then menu displayed, but menu options do nothing, nor does refresh_worlds. Tried reloading screen still nothing works on menu. Chrome/W8.1. Not rated yet.

Oreganik 2014-09-02 05:25

Very awesome concept. I would have appreciated keyboard controls for moving, since aiming/moving/selecting worlds overloads the mouse just a bit. :) Kudos for a game that was confusing on the first playthrough, but made immediate sense on the second. That sort of playground feel of jumping anywhere at anytime is definitely a mechanic to explore.

papygaragos 2014-09-06 11:46

Was never able to save more than 4 planets, I wonder if it is even doable.
Nice concept, and very good use of the theme, but it felt very confusing at first. It's a shame you had to put so much text in you description to explain things and didn't find a way to explain it to the player directly in the game.

whalebot 2014-09-09 22:47

I'm just not good enough to save everyone!!! :'(