lakael 2014-08-26 02:44
Nicely done! I like the concept.
Foon → Ludum Dare Explorer → LD30 → Dimension Gunner
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 3 | 54 | ||
| Theme | 130 | 3.69 | ||
| Innovation | 191 | 3.42 | ||
| Audio | 306 | 3.23 | ||
| Humor | 312 | 2.57 | ||
| Graphics | 382 | 3.38 | ||
| Fun | 435 | 2.94 | ||
| Overall | 444 | 3.13 | ||
| Mood | 536 | 2.81 |
Nicely done! I like the concept.
Haha I found this to be quite stressful xD
I didn't manage to win, but as long as its actually possible, I appreciate the challenge ^^
Art style is quite interesting, but the health bars are ugly! Oh and the game is completely silent for me - mac/firefox
Really nice game. Good audio and graphics.
Well done!! Very nice game.
Not the most intuitive controls,but otherwise a nice challenge
Nice concept! Good work!
I really like the use of the theme and your concept. The controls are kinda hard to use at the start, but it feels ok after some games !
Nice entry :)
Controls are tricky at first but it gets easier. Cool concept with nice graphics to go with it.
gj. got into it real quick :D
Nice challenge... my planets all got destroyed. :(
Very easy to get into, but is it possible to win? Good game.
this was a lot of fun to play, but the maximum range on the guns results in the player often landing in un-winnable scenarios. If a monster happens to spawn outside of the player's range, then they can't do anything and they'll lose the round.
Really cool concept.
Good concept, really tough (though on a touchpad any mouse based controls are tough!). Loved the monster and character art.
Really cool concept!
Niiiice drawings!
The limited fire range is frustrating but,
Cool concept!
Oh no... the planets! D: Haha. Took a second to get it, but was really great once I figured it all out. Loved it.
Hi there. Reached 100% loaded, then menu displayed, but menu options do nothing, nor does refresh_worlds. Tried reloading screen still nothing works on menu. Chrome/W8.1. Not rated yet.
Very awesome concept. I would have appreciated keyboard controls for moving, since aiming/moving/selecting worlds overloads the mouse just a bit. :) Kudos for a game that was confusing on the first playthrough, but made immediate sense on the second. That sort of playground feel of jumping anywhere at anytime is definitely a mechanic to explore.
Was never able to save more than 4 planets, I wonder if it is even doable.
Nice concept, and very good use of the theme, but it felt very confusing at first. It's a shame you had to put so much text in you description to explain things and didn't find a way to explain it to the player directly in the game.
I'm just not good enough to save everyone!!! :'(