FoonLudum Dare ExplorerUsers → Sascha

Sascha

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMoCo
201430Connected WorldsSong of Elementscompo5043.262.982.953.832.532.353.8575
20132710 SecondsTachyon Rupturecompo7582.862.613.383.712.771.321.702.5791

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by Sascha

LD27 — 10 Seconds

10 Seconds to Insanity by dagothig 2013-09-02T14:15:00

Great mood and fantastic graphics! The music and lighting really made a solid "insane" feel. The traps felt a bit dodgy at times and were hard to spot. Nice job on the random generation, too!

Duke Dashington by AdventureIslands 2013-09-01T21:13:00

Great entry, well-rounded and polished. Nice gameplay idea and level design, and I love you graphics!

Lights by dkilford 2013-09-04T16:24:00

Nice job and interesting concept! The straight bridge level gets a bit old after a couple of different iterations. The 10 second limit sadly doesn't do much for the game though.

(48Mins) Can You Count To... by nixeldev 2013-09-04T22:36:00

Ha, ingenious and clean implementation of a very small game!

Gas and Air! by tripleVisionGames 2013-09-10T14:50:00

Wonderful entry. Love the style, hand-drawn art, and the simple but challenging gameplay!

10 Sec And Slash by NostraDamon 2013-09-07T01:10:00

Amazing entry! Concept, gameplay, graphics (loved the little details), and music are all extremeley high quality. Great work!

Clockwork Cat by patrickgh3 2013-09-01T21:24:00

Wow, amazing game. Love the wonderful mood, cute graphics and the puzzle design.

The Grassfires of Veldstar by Porpentine 2013-09-11T14:19:00

Cool-weird and fun!

Inversion by mutuware 2013-09-11T14:27:00

I really like the idea of the inversion and slidable blocks! It just doesn't fit in with the 10 second theme very well. The game has great potential to be awesome if you expanded it outside the LD compo rules!

SoulReaver by CarmineGames 2013-09-04T13:26:00

Nice graphics, but very frantic gameplay. Feels like the game is running at twice the speed it should.

TIME SHIFTER by Split82 2013-09-04T04:11:00

Great concept and execution. Love the clean graphic style and lighting!

Clocked In by rylgh 2013-09-04T13:17:00

Nice game mechanic and ideas! Loved the clean style, too!

TooLoong by euske 2013-09-11T14:22:00

Actually quite fun, but 10 seconds was a bit long for the powerup duration. And the giant numbers blinking over the games were annoooooying! Good work otherwise!

300000km At The Speed Of Light by Calahagus 2013-09-02T13:09:00

Nice game to have completed in 48h! The delay is an interesting concept. In-game explanations of objects/ships and controls would have helped immensely, though!

Terminal 10 by alts 2013-09-04T15:45:00

"The parachute is safe now." Instant Humor 5/5 :D

In The Ocean Blue by Tyu 2013-09-02T13:00:00

Nice mood and graphics. Gameplay is a bit lacking, but some UI elements like a timer would have been great.

Space Janitor: Custodial Marine by radmars 2013-09-05T22:19:00

Impressive entry, great, complete game. The 10 second theme fit very well in the game scenarios. Awesome job!

Rewind by sergilazaro 2013-09-11T21:24:00

Great concept! Reminds me a bit of Hundreds, with time instead of area as winning criteria. Great job!

BouncyTime by Brejlounek 2013-09-04T14:20:00

Great concept, mechanics, and theme fitting! Great to see sommething innovative unlike just slapping a 10 second timer on any regular game!

10 Second Robot by Linus Lindberg 2013-09-04T15:28:00

Cute graphics, but not that interesting a concept. Powerups were kind of hard to make out.

Anti - Explosive Babies by ToadieTechnika 2013-09-11T21:30:00

Quite fun actually, nice to play around with ragdoll physics a bit. Graphics are fine and music is quite good. I seriously WTF'd when I read the intro text though...

10 10 Second Game Design Lessons by douglasv 2013-09-04T22:41:00

Something very different! Great advice and nice visuals. Should be used in any game design 101 course instead of the first batch of slides!

Faster Than before by martijn 2013-09-02T13:56:00

Fun game, especially like how the gameplay evolves and strategies change for traversing the level. The shop could have used a bit more love, but hey, compo time is limited :)

clicker by robertcalvert 2013-09-04T15:25:00

Nice little game.

Shift by Taiters 2013-09-11T15:23:00

Nice game! Like the rewind mechanism, and the enemy blocking works rather well!

10 Seconds of Grey by Almax27 2013-09-10T15:06:00

Beautiful visuals, and great way to integrate UI elements into the game!

MegaPunch by Nick Weihs 2013-09-04T13:33:00

Incredible work for 72 hours! Great graphics and gameplay. The music sounded great but was maybe a bit too calm for the game. Loved the environment-switch mechanic.

A small note: I found that the player-offset on the screen was too far from the center, so turning around felt strange as it made the screen scroll by almost its full width.

PROBE TEAM by Andrew Shouldice 2013-09-10T15:52:00

Wow, I can't even. Best game I've played this LD, hands down! The art/style, concept, controls, dialogues, cute sound effects, how it all ties together, and the ending :D
Full score!

Mercury Frog by plop 2013-09-11T12:02:00

Liked the idea of time passing slower as you move faster. The jump mechanic wouldn't really have needed a charge feature though :/ Also liked graphic style!

Zero Gravity Free Runner release :D by Soundless_dev 2013-09-05T02:00:00

Great entry! Interesting concept, solid controls and tough but beatable level design! Took a bit to get used to the fast pace at first. Wouldn't really have needed the 10 second timer though.

Blue Square Loves Gold by nicotr014 2013-09-12T14:03:00

I like the Snake-like concept of leaving trails and collecting items. Too bad you ran out of time for more!

Step Out by bitserum 2013-09-10T15:21:00

Superb entry! Graphics, music, puzzles, game mechanics, everything!

Royal Defenestrator by BasmanovDaniil 2013-09-04T12:40:00

Fun idea, and the throwing mechanic felt good!

Chrono Blood Ninja by theholychicken 2013-09-06T23:04:00

Good fun, and I like the art and animations! Game would definitely look better even at 2x scale, like this it was almost too small.

Tachyon Rupture by Sascha 2013-08-26T06:22:00

@Calahagus The keys are randomly contained in the caches. The procedural generation should make sure that there's always a valid path through to the end, so there shouldn't be any missing keys. Oh and yeah, there's a typo in the tooltip. I have no way of fixing that till next week though :/

Tachyon Rupture by Sascha 2013-09-02T12:54:00

@dagothig I've experienced the same problem with the trackpad on a friend's laptop. It seemed to stem from the laptop being set up to ignore trackpad input while typing. Unfortunately with the game controls set up as they are, you'd have to disable this feature or use a mouse to play.

Tachyon Rupture by Sascha 2013-09-02T19:08:00

@DDRKirby yes, in hindsight that would have been better in every aspect. I spent I think 6 hours just on the proc gen code and ended up with something that still isn't very good or bug free. But at no point during programming could I bring myself to just throw the code away and design a fixed level :/

Tachyon Rupture by Sascha 2013-09-02T22:10:00

@wally2069 how exactly? Can you give any more details or hints on what bothered you?

Tachyon Rupture by Sascha 2013-09-04T13:56:00

@alts Yeah, it's a bit of both. The spacebar mechanic to let time flow is there to add the skill element of timing your moves to navigate the dungeon efficiently. However, what I had also planned was the addition of enemies that are able to home in on you and attack you when time flows, so that you'd have to lure them away from objects you wish to open with short flows of time. Unfortunately, I didn't have time for that, though.

Hurry UP! by Sense 2013-09-04T13:45:00

Amazing visuals and art style! Loved the mood of the game. Gameplay is solid but nothing new, but well executed, and the player controls feel good.

Entropy by Supercannon 2013-09-02T14:25:00

Nice game. Would have loved powerups or ways to change the weapon other than waiting for it to get randomized. Good fun otherwise!

Crazy Genetist by ratalaika 2013-09-04T13:12:00

Fun puzzler! The time constraint was somewhat infuriating for the type, but still worked ok.

QuickHunt by MvdLaar 2013-09-04T14:08:00

Blown away by the graphics! Loved the mood, environment and night shift effect. The find-and-remember gameplay is pretty interesting as well. Theme only fits so-so, I think. All in all, a great game. Poor animals though :(

10 Seconds to leave by Caracole 2013-09-02T14:09:00

Nice surreal game. Felt a bit aimless, so my impatience got the better of me. An ambient background music would have kept me going for much longer.

Lost in the Darkness by TobiasW 2013-09-02T13:46:00

Great game and concept! Loved the creepy little creatures, and the light/dark switch effect. The mechanics are solid and make for an interesting gameplay! I sometimes died with half of my character already in the light, which felt a bit unfair.

All in all, a great entry!

Back for Seconds by RobotParking 2013-09-06T01:01:00

+1 for the title/interpretation of the theme :)

The Duellists by jay griffin 2013-09-10T15:28:00

Great one. Love the mouse-mechanics and graphics!

Hourglass by DoubleS 2013-09-04T13:22:00

Nice game! Gameplay is a bit simple, but the graphics and presentation is great!

Lava Race by Boodog 2013-09-05T01:52:00

The jumping controls were so infuriating... :/

Ringtastic by Vectorious 2013-09-11T11:52:00

Fun game! I actually really liked the music track, but I thought it didn't fit the speed and the type of the game at all...

Antipodist by Zap 2013-09-11T12:08:00

Haha, very different and cool! Graphics look good and the mechanics/controls have a solid feel to them (nice use of screen shake!)

BLAM BLAM PLANET by ratking 2013-09-10T14:42:00

Great entry! Loved the graphic style, the intestinous feel to the world and the interesting weapon types.

Every Ten Seconds A Kitten Drowns by matthias_zarzecki 2013-09-02T13:15:00

Impressive entry, with unlockables, graphics, UI and solid feel to the gameplay!

Crappydoodle by superjoebob 2013-09-02T15:16:00

Very great game, polished and runs smoothly. Fun idea, and good job an all the backend stuff, too!

BECOME A GREAT ARTIST IN JUST 10 SECONDS by mcc 2013-09-06T13:41:00

Something completely different, love to play around with new concepts! Nice effects, and the sounds really helped set a creative weird/awesome mood. Great work!

10 Sec Hero by StabAlarash 2013-09-04T13:40:00

Cool graphics! UI and feedback for actions/combat needs some work, but nice compo entry.

Hyper Furball by DDRKirby(ISQ) 2013-09-02T18:31:00

Wow, I absolutely loved this game. Gameplay is solid and the upgrades keep it interesting. And Graphics, story and overall visuals are terribly cute and make a full, well-rounded game. And the soundtrack is completely mind-blowing. Especially "Search the Ruins". Wow! For 72 hours alone that would have been amazing.

All in all, an incredibly polished and fun game!

Low Battery by RHY3756547 2013-09-02T15:20:00

Holy particle effects, batman! The jumping particle noise made the game unfairly difficult.

Apart from that it's a really well executed rage platformer. Love the graphics and sound, and difficult level design.

Space Rift by GFM 2013-09-13T17:45:00

Really well done with lots of polish! One little nag: it felt unfair that one couldn't pick up power ups when invincible (ship special). Otherwise a great entry!

Tower of Wizard by KhaoTom 2013-09-04T16:38:00

Good game, enjoyed playing it. Fun dialogues!

I'll Give You A Head Start by Tifu 2013-09-02T13:37:00

Great game! Loved the flashlight effect. I actually started looking backwards and getting creeped out being followed in the dark hallways. The only negative thing was that the map felt slightly too large for the number of items in it, but that might just be me being impatient.

Ten Sextillion Zeptoseconds by Oxydam 2013-09-05T22:25:00

Augh! Such a great concept and game, but having to restart and replay from the beginning was really infuriating!

LD30 — Connected Worlds

Heart Star by AdventureIslands 2014-09-02T11:12:00

Great entry, as always!
Gret idea, perfect execution, a good difficulty curve, and great polish! Loved it.

Rocket Science! by timtipgames 2014-09-12T15:35:00

Cool concept! Game was quite fun, but got a bit boring relatively soon. Except for the usual smartphone game-control problems of your fingers occluding everything, it was really well executed! Graphics were great, especially the stars and their animation! Very nice job overall!

TAUPE by Shmarah 2014-09-07T21:50:00

Very interesting concept and fun scenes in the story. Had a hard time maneouvering the rooms though, as looking around and moving felt clunky and the game kept hiding what I was really trying to do.

ConnectTheWorlds by mrexcessive 2014-08-29T14:57:00

I liked the idea of travelling from world to world, and to see some writing and descriptions of the world included.

The controls for the gameplay were very unintuitive though (why burn duration as a mechanic, when a long hold of the button could have done the same?). All in all, a nice entry.

Terminal by Menesetsu 2014-09-09T23:53:00

Wow, what a great atmosphere! Loved the graphics and feeling of being an operator in charge of their (somewhat) helpless crew. Greeat job!

A Light In The Darkness by TobiasW 2014-09-15T19:54:00

Great game idea! Loved the mood and the mechanics of the torch and digging/briding through the world. Finished it solo, but it's obvious how this would be even more fun with multiple persons. Great job, especially getting the complete multiplayer code together in a 48h entry!

Dreamonaut by hbocao 2014-09-13T13:08:00

Amazing graphics and great mood!

Capsule by PaperBlurt 2014-09-07T20:02:00

Great story! Such a great use of different media, colors and page-styles to create different settings and atmosphere! Enjoyed playing it very much!

Provider Bob by Cryunreal 2014-09-02T11:28:00

Amazing graphics, but the gameplay lacks a bit and gets boring fast. Great polish though, and getting a complete shop/upgrade system in place in such short time!

WorldShifter by PunyOne 2014-08-29T14:40:00

Great idea! Pretty fun when you get used to the jump timing a bit. I like the concept of limiting the input to make the game about quick reactions. Towards the end it felt a bit too punishing, especially when you landed just before the border of the two worlds and had no time to re-jump again.

Great overall entry!

Planetary Shift by Flatgub 2014-09-12T14:44:00

Great puzzlescript with cool graphics. The pushing planets mechanic felt weird but also powerful as it let you do things many other block pusher don't. Great job! :)

4 Dimensions by Delicious Code 2014-09-12T15:11:00

Really liked the concept, though the difficult controls added a rather strenuous element to a game that already takes most of your concentration. A simple WASD directional movement would have made the game so much more fun overall! Apart from that though, I liked it.
Also really liked the graphics, and the BG music is superb!

Sleep by Snoother 2014-09-12T15:04:00

Great mood to the story, and a very immerrsive way of narrating and describing the settings. Felt a bit too disconnected at times for me to really get too involved with the story, but that's just me. Loved the different text-effects. Great entry all in all!

Sneaky Nessie by barryrowe 2014-09-13T12:42:00

Very cute! :)

> Continue by ratking 2014-09-15T20:00:00

Very awesome idea. Simple, elegant idea, and yet it has so much potential! I'd very much like to see a couple different story seeds of this game get set after the jam and just let loose for a couple of months, gathering awesome and weird and stupid entries.
Well done!

Galaxy Conquest 3000 by talecrafter 2014-08-29T14:48:00

Great concept and design. Did take to moment to fully understand what was going on, but was fun once I had gotten there. The map generation sometimes threw me off, in one game I got stuck in a 1-world corridor and could never really expand beyond that as the AI kept cutting of my foward base from the side...

But other than that, a really well polished entry! Kudos for including an AI in a 48h game!

Revo by raddevon 2014-09-07T21:37:00

Nice story, liked the "trick" of using text-messages as a way of communicating inside the story

Fire & Ice by NnelGdaBandit 2014-09-07T20:15:00

Great entry for such a short time! Liked the concept of swapping, which felt intuitive for me. I felt the low-range tower was useless though. Great music track!

Yin-Yang by cstack 2014-09-07T20:25:00

Nice concept and graphics. Liked the switch effect and mechanic! But holy wow, the death sound gets annoying after a while! Overall a really cool entry!

Intranet by bluemaroo3 2014-08-29T15:19:00

Great entry! I really really enjoyed the plot and setting of the story. At first the slow appearance of the dialogue messages annoyed me, but after a bit they really helped draw me into the mood of the story.

I liked a lot of ideas you used (the programs, the tangibility of thoughts for Maya) and the metaphors and pictorial writing.
I would have -loved- to see two or three more dialogue (monologue?) scenes after the successful ending!

An amazing entry. Thanks for the story!

Lucid by fisholith 2014-09-13T14:27:00

Impressive game, especially for such a short time! Loved the dreamy atmosphere, the characters, particle effects, background music, level design, and wow, the sound effect of the orb-collect is amazing! Only the controls are a bit irksome. The dash feels so heavy and violent in that floaty dream world. If the raven had maybe fluttered, or something else soft, that would have fit so much better, in my opinion. All in all it's a wonderful entry though! Congrats :)

Secret Place by MJamesShort 2014-09-07T20:59:00

Very interesting style! Liked a lot of the imagery and uses of the dialoges as side-thoughts. I kind of lost the continuity of what was going on once, but other than that I enjoyed the game! Good job!

Hers and His by dadman 2014-09-07T21:26:00

Wow, this is sooo big. I mean wow! I went clubbing and slapped people with a fish, and tried out doing the story in sync with the male/female versions to see the variations.

Then I (luckily) found the part where they meet themselves and the rabbit, and wow! The story just kept going! I really liked the idea of a synced him/her, and them being out and exploring. The reset-universes idea was pretty neat, too. (But as a side-note: hey, when a supernova bursts, planets don't just fly out of it immediately ^^)
I most liked the very-far happy-ending with the resonating thems feeling their presence.

All in all, am amazingly huge piece of work! Especially for 48 hours! Some of it a maybe bit far-fetched, some of it genius, and all maybe a tad unorded, making it hard to follow a central storyline. But overall, a great adventure I enjoyed immensely!

InterDimensional by Kinta 2014-08-29T14:32:00

I played this with 3 friends, and the game really begins to shine when it gets competitive! A really cool brawler, especially for such a short time.
Also love the switching mechanic, it makes for a very cool effect!

I urge ever rater to take the time and try this game with a friend!