zephyr89 2013-08-26 06:26
The AI on the macbuild is a bit broken.
Foon → Ludum Dare Explorer → LD27 → 300000km At The Speed Of Light
By calahagus
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Innovation | 521 | 3.00 | ||
| Mood | 585 | 2.69 | ||
| Humor | 652 | 2.07 | ||
| Graphics | 692 | 2.67 | ||
| Audio | 864 | 1.80 | ||
| Fun | 1003 | 2.32 | ||
| Overall | 1027 | 2.50 | ||
| Theme | 1092 | 2.33 | ||
| Coolness | 1404 | 40 |
The AI on the macbuild is a bit broken.
There is no AI, the game is two player.
I loved the loading screen messages. I need a second player XD
I like the idea of the transmission delay, battles look more strategic this way. nice entry ;)
Fun little game, makes it quite interesting with controls having a 10 second delay, quite frustrating, but in a fun way :)
Very nice idea! I had a bit of trouble to find out how to control blue player (IJKLO if i recall correctly). Controlling own spaceship behind lag is hard. I didn't have a friend around so i had to play against myself, but i think this would be funny (or frustrating) as hell with friend.
Nice retro style, Calahagus.
Control of the ships in battle felt clunky and random. And it would be nice if you packed the useful information (multiplayer, input keys for second player) into the game screens itself.
I can play reds turn but I was unable to play blues turn. I think its because the select button is not on my laptop key board. You should explain the controls in your entry(you can edit your entry ongoing fyi).
With all the description you did not mention the control keys.
It is WASD and SPACE for player 1
And IJKL and O for player 2
Nice, I have no one to play with it, but I bet it's pretty frustrating but fun to play with all the delays in!
I had no one to play with, and was confused on that duel part, but I included this game in my video compilation of LD27 games, if you wanna check it out :) http://www.youtube.com/watch?v=jQmE1DEkQd4
Very ambitious game for 48 hours.
I was hoping for the kings to have battle engine too...
Nice game to have completed in 48h! The delay is an interesting concept. In-game explanations of objects/ships and controls would have helped immensely, though!
I love the delay idea, however I'm afraid of a catch-22 situation. Maybe ships shouldn't be able to move back in order to avoid that.