Foon →
Ludum Dare Explorer →
LD27 →
BouncyTime
BouncyTime
By brejlounek
View on Wayback Machine
| Category | Rank | Score | Count |
|
|---|
| Innovation | 12 | 4.02 | | |
| Coolness | 2 | 88 | | |
| Theme | 26 | 3.87 | | |
| Overall | 90 | 3.57 | | |
| Fun | 109 | 3.40 | | |
| Humor | 166 | 2.90 | | |
| Audio | 264 | 2.93 | | |
| Mood | 273 | 2.97 | | |
| Graphics | 449 | 2.70 | | |
Comments
7hesama
2013-08-27 02:20
Nice, this is the type of game I wanted to see more of - insertive time travel. Balance is kind of off, but big surprise there.
Instead of using esc to exit the level and mouse for the main menu, you should have stuck with one input type (or both).
Love it ! Can't pass 42 seconds haha too much myself from the past driving all the place. Funny sound effect, good gameplay!
pohycz
2013-08-27 08:18
Awesome, this is such a great concept and well done!
Thanks! :) Lot of time went into balancing game (bomb slows done when there is smiley, for example), still the bomb detonates unfairly soon sometimes... Yeah, I should have stuck to keyboard input in the menu, I forgot in the process. I recommend headphones for the best sound experience :D
Nice sound fx :-)
I love it so much, well done !! So addictive.. the audio fits perfectly :)
Nice game and beautiful way of using 10 seconds as a theme.
Awesome. :) Not much more to say - I don't think there's much room for improvement, everything is pretty well executed and the concept is nice as well. Visuals are good, the sound is funny (so is the tutorial), so.. overall, high ratings for you, Sir!
nickw
2013-08-27 15:10
Man, that engine sound, pure genius. The controls are nice, you've got a solid start for making some kinda time themed micro machines game.
thermite
2013-08-27 15:12
Best entry I've played so far, this is a really fun game and perfect for the theme. I love the lo-fi sounds!
Haha! Very fun game, the theme is very well respected and the SFX are priceless! :D
dookie
2013-08-27 19:10
Great!
This game. It's fun, has an awesome use of the theme, the sound effects are simply amazing and the humor is perfect. Congratulations!
blizzil
2013-08-27 19:20
The idea is really good, the gameplay works well and is fun.
The tutorial explains the mechanics well, the texts are funny, and the audio ... is freaking awesome! Best SFX EVER! :)
My favorite game so far.
antidote
2013-08-27 20:32
Cool little mechanic! No spot is sacred after a minute of playing :D
garethiw
2013-08-27 21:14
Excellent use of the theme, cool mechanic. Wheeeee!
Really nice play, interesting mechanic. Bug in the tutorial though where you can break spacetime as much as you like. Other than that a nice game. Good job.
foxtacy
2013-08-28 05:38
This is a very interesting gameplay concept!
I laughed at the sound effects
Quite fun to play :)
liked the sounds in the menu.
awppy
2013-08-29 23:01
VERY interesting concept, and well-executed!
namrog84
2013-08-30 09:47
Excelletn game and sounds. Great concept and implementation!
Too bad this wasn't in the compo :(
Thank you all! Really glad you like it :) I originally wanted to put it in compo, but ran out of time. Coming up with something fun took me half a day :D
vaalen
2013-08-31 12:22
It's an interesting concept. The game is really addictive too.
zammy
2013-08-31 15:53
Genius concept! Hilarious sound effects! Congratulations! :D
jomomomo
2013-09-02 00:05
Aw man, I want to play this but don't have access to a windows PC. :-(
phocker
2013-09-02 00:53
very well done
Great concept, mechanics, and theme fitting! Great to see sommething innovative unlike just slapping a 10 second timer on any regular game!
Fun game, simple enough at the beginning for the player to grasp which is nice
Cool game, it reminded me of this one in which you had to kill yourself every 60 seconds and grab an energy ball, and the cycle repeated itself over and over again until you lose all your lifes.
I liked the interpretation of the theme, and the gameplay was fun. I would have prefered if the clock ran on the paviment instead of having an overlay, but is a minor detail.
Sfxs were cool, and art was ok, not my cup of tea, but surely is functional. The painted smile was a funny detail.
Btw, I tried to close the window, just hitting the 'x' on the border, and it did not work, is not a big deal, but I think is an usability issue to take into account in the future.
Thank you, everyone! :D
Jellycakes: That's intended, I thought player could die in tutorial too quickly and toss the game away. :)
vladimirdlc: Yeah, that not-functional [x] is a little weird, I programmed it as if it was fullscreen app... :D
Very Good Job :)
I really like this game :)
almax27
2013-09-09 20:34
Really nice idea :D