Monster Possession by Clurect 2015-08-24T19:44:00
Short, snappy with a side of humor
Foon → Ludum Dare Explorer → Users → Valicitor
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2017 | 38 | A Small World | Aliens vs Rng | compo | 395 | 3.02 | 2.47 | 3.00 | 3.43 | 3.70 | 3.23 | 3.60 | 3.12 | ||
| 2015 | 33 | You are the Monster | Ludum Dare 33: Monster | jam | 694 | 3.03 | 2.50 | 2.54 | 3.32 | 4.03 | 3.03 | 1.81 | 3.14 | 47 |
Short, snappy with a side of humor
Damn, took me a few tries to work out how to grab the baby and escape in time. Very nice
Holy hell, I wasn't expecting the kind of ending I got, Very cool Text adventure
Very cool, has potential to be a very addicting game
Very cool, nice music, cool graphics
Good little RPG, swapping parts is a cool idea to replace armor
Cool idea, nice graphics and music
Very cool, has potential
Brutal, nothing more fun that charging into a crowd of people and unleashing hell
Oh man, why is it that a heartbeat can make any situation tense? Good text adventure
Not a bad clicker game
Damn, navy OP against sea monsters
Literal first impressions... "Huh?!? I'm a bunny? Why are villagers afraid of... MOTHER OF SAINT!!!"
took me a while to figure out that I can squash the poor children... the horror... 5/5
Oh dear god, I hope paying taxes isn't like this in real life
Very cool, took me a second to figure out what was going on but after a moment I was ready to win the gold
Found the Audio a little grinding but other than that seems like a cool game
Great game, I saw this being played on Twitch and it looked fun, playing it is just as fun. Controls could use with tightening unless your are going for that "hard to maneuver a group" feel. Graphics are good but there's room for improvement. Great Job
In need of a bit of instruction at the start but once you figure it out it's pretty fun. Could use with maybe a difficulty setting and different sized worlds if you plan on continuing development post-jam, maybe a few extra tiles that function differently to keep things interesting
Cool game, I like the ability to pounce, could be a little easier to handle mind you. didn't realize the radishes were enemies until I took damage from them. The boss was fun, surprisingly intimidating for an orange with stylish head gear. Good job!
For a simple game this is surprisingly fun, I'd love to see this taken further. I didn't see much use for the workload policy and being friendly with open boarders felt useless for completing the aim of the game. I'd like to see some feedback from the policies, I didn't realize that Relations bar was how I set my aggression at first. If you plan on continuing this post jam I'd love to see where you take it.
EDIT: Just played the post jam version, liking the direction, I do prefer to hexagon tiles instead of the circles, I didn't get that stack size error this time which was good... also what causes my own units to suddenly change sides?
Very entertaining game, certainly a lot of room for improvement, but even as it stands is a good way to kill time. I do hope you plan to continue developing this post-jam, add a bit of sound, touch up the graphics and you'll be well away.
Love the Art, fitting for the theme given and fun in a frustrating kind of way, I'd like to see the adding of a health bar, the face of the planet is a nice rough indicator but knowing how much HP I had remaining at any one point would be better in my opinion. Keep up the good work
I hate that fish! took me a while to figure out what to do without reading the instructions, but after that I was all set, the bottom of the glass I found was the hardest to plug as you have to knock your guy on his side and hope that he falls into the correct position. Great job dude.
This game was pretty good, took me a few tries to get a station setup I liked, killed a few astronauts in the discovery that electricity matters.
Couldn't land the bloody space ship, if you're meant to, so my score was a constant 0, but that aside it was a good game, first run I learned the hard way that cars and spaceships don't mix. Great game, nice art. Keep up the good work
Very nice graphics and audio, well written which it would have to be for a text driven game, the UI could use with a few tweeks but it's playable. I finished getting to school fair easily reminded me of old school point and click games. Nice work.
Very nice game, Great art, fun to play, I've always liked these sort of "build 'em up games" so I might be biased. I'd like to see more added, more levels, more structures... just more. Very good entry, nice work
Very fun game, Art is top notch, my only frustration was being bombarded by asteroids that I had no warning of from off screen, maybe add a count down or something? Great Work!
great game, it's a fun level of difficulty to balance all of the resources, I had everything perfectly balanced and then someone else shows up to ruin my perfectly laid out distribution. Nice art, I like the the little "ok" that the all give when you give them an order.
Very nice game, solid game play, puzzles are fun and if you fail to realize that the water doesn't start to flow until the first piece is placed (like some genius here) the mad dash to keep one step ahead of the water is rather fun as well
Great mini game, puzzle for the ship was a bit of a pun but hey I liked it. Nice art work, main character is cute and thew text is well written, puzzles are easy enough to figure out besides the last one which honestly won't make much sense without clues for people playing after the jam.
Very cool game! I was surprised there wasn't more of it from the sheer amount of weapons you'd taken the trouble to add. Music is very catchy, Graphics were good, controls were tight but could use with a bit of improvement from how tight some of those gaps are, but nothing game breaking. Overall it was extremely fun.
Very good game, I'd recommend not reading the notes, all they do it stress you out, like your father shouting down your ear about how you're wasting your life. sometimes I couldn't repair the ship even though I had time and the resources to do so, but I just took to repairing the ship in the morning.
Very good game, I had difficulty recovering health, I killed two rabbits but didn't recover any HP, but other than that it seems rather good, Jaguars are really the only threat, waiting for resources to re-spawn can be a little tedious.
Bonus points for supporting a gamepad and adding an additional language
Great game, The humans felt more like pests than anything, I'm trying to keep food high and these pesky humans come in breed like madmen and eat it all before I have a chance to bless the next section of land. fun in it's own way, I'd like to see some more options for influencing the population / Food / animals... also Animals didn't seem to a have much effect, not sure. But good job
I've been waiting to play this game, I saw the early pictures and wanted to see where you were going with the whole idea, it's a fun game, cool music, the only bad notes I have are that, enemies are a tad frustrating to deal with in the small confined room, and I'd like to see some upgrades for the plunger. Great work, keep it up.
It's a fun little game that you and a friend can play, interesting mechanic where the fog of war can be temporarily revealed...but being played on the same screen serves to give away your location. Art is nice(the inside at least). Very nice work.
Great game, Solid mechanics, top notch graphics and sound, the puzzles are interesting, my only gripe is that some of the puzzles are a tad impossible on the first run due to the lack of information, you need to fail in order to gather the information to succeed, maybe add something like a free roaming camera or zoom option so the player can work out the puzzle on the first pass.
Good game! I found all the ingredients rather easily and I am guessing that was the point from the Tile of the game, I can only assume you ran out of time during the compo to add the crafting system. I've seen games use this top down style quite effectively for rpg games maybe consider that route as well if your not completely sold on the crafting potions idea.
Why is this fun to play? The graphics by all means look terrible but that only adds to the humor, the music is surprisingly catchy, I'm sad there isn't more of it. Hilarious game, great work.
@JOrbits @smbe19 @Saurabh @HuvaaKoodia @Spaceman @jhandsy
Thanks to you all for pointing out the bug, it looks like I've fixed it and have uploaded the fixed version.
I am also aware that there are not many cards in the game currently, there are only 4 and because the game selects a card (randomly), there is a chance you will draw the same card repeatedly, I intend to create more cards post jam so look forward to that.
@stoogebag yeah, the dice button works as a reset button, so you should get a new planet, new race, new starting stats
Cool game, Great art, relaxing music... But god damn, it's such a chore to keep them all alive, in the end I just threw the other three overboard and managed the one... who died because he couldn't do everything... very well made, perhaps needs a more patient person to play it.
Cool game, entertaining to just see what happens when you mess with life, I tried getting the stats to max but couldn't quite get satisfaction to max before the planet imploded. Still, deity problems aside, great job, keep up the good work.
Nice concept, I'd like to see what direction you take this game.
Love the graphic and animations, they look top notch, audio was just as good,only wish there was some way to control it so I didn't need to take my headset off. The game is quite fun, like the idea of controlling multiple mice to traverse the level and needing to be aware of whose doing what, my only issue is I don't like the way the level ends with only one mouse exiting the level... but that may only be me. Great job none the less
I was left without the ability to question people after talking to the receptionist, but dammit it, this game is funny, what I put together from the dialog I read... on a clear (almost summery) day, at an office xmas party, a lady is found dead by her boss Brent. He reports the murder to the police (as any sane man would), however the woman answering the phone is just the north side of desperate and starts hitting on him!
The voice acting was a nice touch, I hope you fix the issues you've noted, I'd love to play through the enter thing.
@stoogebag: yes I was using the browser version, it was right after I had finished talking to the receptionist, I could move to different rooms but I was unable to talk to Brent, the salesman or the receptionist again.
This time I completed it, great point and click game, still a small bug remaining, I was able to talk to Boss Brent whilst in the sales room, but bug aside, it's a good game! Damn it all though, my money was on the salesman... my untrusting nature towards salesmen was exploited.
Sweet game, any game with rag doll physics in it will most defiantly get a chuckle from me, slightly disappointed I couldn't get a guy to ride a top the cow, but that's okay. Great game, Very good Graphics, Nice work.
Very fun, Great music, Good Graphics. Was confused when I lost all my buildings only to have it show a victory screen, but I can't say I didn't enjoy the experience. A bit of feedback on how much health the spaceship has or how much damage I'm dealing would be helpful.
It's a pretty solid game once you learn the controls, I did have to pause and take a look several times, so maybe add the controls somewhere in game. I'm not sure if you plan to continue this post-jam or what direction you wish to take it, if It were me I would look to remove the push action and automate it, maybe the addition of a white door that doesn't turn into a color until a push happens next to it (Kirby's Avalanche is what I'd aim for)
It's a good game, you can catch the thief a little too easily for my liking, I played it four times and caught the thief every time, on one pass I catch her immediately. I do feel like this game has potential, adding more countries and such. Nice work so far though.
I like idle games, and this one is well done, the dimension change to reset the game has typically used to unlock power hard to obtain buffs such as in "Clicker Heros", but I like the idea of a progressive boost to everything. However once you reach a certain point the game becomes too easy and thus loses it's draw. Great game non the less
It was a good game, great reminder that I can't park for beans. The controls were nice, worked as expected could use with adding the ability to change direction without accelerating (power steering) maybe at the cost of some money or reputation? I'd also like to see different cars with different sizes (larger rear) and maybe engines (acceleration and braking speed differs). Great work!
Okay first... how can you add a button reading "Don't click" to your game? You KNOW I'm gonna click it,but it would be nice to have a back button once clicked, I had to reload the game to get back to the menu screen. The art is nice, and it's hilarious the way you can just drop the elevator down and watch them get all huffy with the service.
took me a while to figure out how to operate the elevator,but once I figured out how I felt stupid for not knowing. Good Game, keep up the good work
Don't believe the gifs above, catching that buckler is bloody hard whilst dodging enemies. Great art, game play is fun and intense, small bug with the werewolf able to traverse the sky. Good work man, keep it up!