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Akumajou Crapula
Akumajou Crapula
By maesk
View on Wayback Machine
| Category | Rank | Score | Count |
|
|---|
| Coolness | 3 | 54 | | |
| Humor | 197 | 3.33 | | |
| Theme | 250 | 3.72 | | |
| Overall | 283 | 3.36 | | |
| Fun | 284 | 3.29 | | |
| Graphics | 288 | 3.43 | | |
| Innovation | 509 | 2.93 | | |
Comments
A little simple, but pretty fun premise! Got really bad framerate problems when fighting Alucard, every time a fireball connected it froze the game for me, made it pretty hard to play at that point. The artwork is pretty good though
Couldn't get it to run for me. Hit enter but nothing happened!
gene-z
2015-08-24 19:13
Nice game.. good idea
snooze82
2015-08-24 19:17
Need more Soldiers to kill - no more after around year 1400 :) nice game -- and gladly, he paid his taxes ;)
The 'symmetric teleport' mechanic is a neat idea and fun to play with. I like the graphics style too.
Unrelated to scoring, the game didn't run that well for me: I had to put it in fullscreen before it would pick up the keyboard at all, and it scaled to the full height of my (4:3) monitor so a lot of the level got cut off the sides (making it harder to play).
demy
2015-08-24 19:46
No enemies left at 1300. Simple game but with the good idea of character placement mechanics.
Nice idea, Alucard made me laugh :)
Very cool, nice music, cool graphics
kidando
2015-08-24 20:29
simple and playable. Has that classic 8-bit vibe which i like. Even the music and sfx fit well. Congrats on submitting.
lovely sprites, not very annoying sounds.
gameplay is simple and i don't know why do i need a jump ability because even enemies with a shield looks at player and i can't hit faster by jumping across them and shooting in their butt :D
I really liked the teleport mechanic though it felt a bit broken if you stood on the edges of the screen. I'm not sure if the last boss is kill able but it seemed to go on forever. Overall nice work.
derosa
2015-08-25 01:42
I think I broke the game by smashing X+C together while fighting the... final monster?
That aside, a nice little game with cool mechanics. The teleporting gave it a great touch. Congrats!
general
2015-08-25 20:31
I liked to teleport behind the guards. But was unable to kill the sword guy. Is there a secret?
On the 2nd run I noticed the dialog and laughed :)
Here're my video reviews: http://youtu.be/AkOdas_qL9A
maesk
2015-08-25 20:37
Ok guys, Alucrap now can be killed! Sorry for that, he used a null pointer on my face to avoid being destroyed :D Damn smart vampire.
Shina69
2015-08-25 20:50
Best vampire simulator i experimented in years! That teleport power was a genius touch and the humor was sublime.
rafaella
2015-08-25 23:11
I loved the idea of the simetric teleport.
Really fun game. Like the teleport mechanic.
fun game
sbarrio
2015-08-31 19:33
Loved it, superb idea. Also the dialog was pretty funny :)
tweedle
2015-08-31 21:07
Solid game! A bit shorter than I would have liked, but it kept me engaged throughout. Funny too!
Fun and simple game. Good Work!
shawn42
2015-09-04 02:51
Nice solid entry. Ran great for me. It took me a while to get the controls into muscle memory. teleport-fireball-repeat is your friend. ;)
Wow! Awewsome! Really smart mechanic of teleport - very well made innovation! Sound and graphics are pretty good too! congratulations for this nice entry!
Cool premise and concept, decent art and sfx. Slightly too long for comfort thanks to those pesky shield knights. Liked the simetric TP.