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God of Man
God of Man
By pstudio
View on ldjam.com
Comments
lars-dk
2017-04-28 23:53
I played the WebGL version.
The game overall has a "game of life" style presentation. It's minimal, but it's a fun toy. The overlays work well. The graphics are adequate and I especially like the effects associated with blessing, earthquakes etc. Controls were simple - perhaps a cooldown timer on the abilities would have been helpful, to give some indication of how soon different functions could be used. Buttons usually work better than dropdowns but no biggie. As a simulation, the game didn't appear to have any significant bugs and played smoothly.
If there's one thing I felt could have been improved, it was the depth of the simulation. After a few generations in the deep end not really knowing what's going on, it became relatively easy for people to sustain themselves for a long time without any intervention from me as a player. While it's fun to watch people moving about the map, even on higher speeds, it becomes a bit of a chore when at one point I had over 1000 generations pass with no intervention from me, and humanity had survived OK. I also didn't see much point in the plagues etc given this (which I ultimately found unhelpful anyway since the world was large enough that I could keep people migrating around it no problem). If there was an incentive to have the highest possible population in the world, or improve standard of living beyond a meagre hunter-gather existence this might be different, or if there were more resources to manage than just food.
That being said, the game was an elegant, simple simulation. I enjoyed playing around with it for a while overall.
Interesting idea. I didn't understand what was going on at first, but once I did, I had quite a bit of fun. I would of preferred a visible timer on the abilities instead of making it invisible until available again. Also, I played the WebGL version, and the overlays made the screen completely black instead of showing anything.
Good game but it lacks sounds/musics, animations are not so good, it lacks actions too (only death action is not a good idea :/).
However, I salute the effort invested in the AI. This is quite difficult to make something that works, so, just for that, congratulation !
The idea is really cool ! If you make what you want to, I think the game can be really, really good ! Keep coding and do not give up ! :)
Great game, The humans felt more like pests than anything, I'm trying to keep food high and these pesky humans come in breed like madmen and eat it all before I have a chance to bless the next section of land. fun in it's own way, I'd like to see some more options for influencing the population / Food / animals... also Animals didn't seem to a have much effect, not sure. But good job
unoion
2017-05-10 18:16
Nice idea, and generation algorithm, but it may look even better with some audio, animations and better controls.
sparrow
2017-05-13 18:17
Impressive work! I liked the game and it was satisfying keeping the humans alive for lots of generations. It felt very relaxing. :)
budaniel
2017-05-16 05:11
Nicely done. After nurturing humanity for we over a hundred generations, I made every attempt to wipe them off of the map - but those little buggers are persistent! lol