FoonLudum Dare ExplorerUsers → AwesomeAlliterationAlliance

AwesomeAlliterationAlliance

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202250Delay the inevitableTotal Tele Terror - [TTT]jam454.224.093.904.224.424.224.204.21
202149UnstableBright Burning Beelzebobjam3163.843.723.273.244.253.273.75
201945Start with nothing👥[SSS] - Scandinavian Settlement Skirmishjam1593.903.643.003.874.164.092.183.78
201944Your life is currency👥Lousy Life Lessons - [LLL]jam54.414.123.453.784.724.514.204.58
201842Running out of space👥Frosty Fort Fight - [FFF]jam3953.573.433.313.783.953.573.073.26
201841Combine 2 Incompatible Genres[VVV] - Vibrant Voxel Vengeancejam3243.693.553.143.404.023.583.48
201738A Small WorldClassical Conditioning Cooperation - [CCC]jam1893.703.323.483.294.323.443.403.19

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by AwesomeAlliterationAlliance

LD38 — A Small World

Petty Puny Planet 38 by JorgeGameDev 2017-05-03T19:48:46Z

As the official AwesomeAlliterationAlliance we take great offense in you using an unautherized alliteration in your game title! However your game was very nice, so we'll let it slide... for now! Ok, seriously that was a very enjoyable game and I really dig your sense of humor. Well thought out mechanic and variety. Quite polished indeed. The perfect game for people with a (mostly justified in my case) god complex!

Planetary Remains by Imphenzia 2017-05-18T19:13:21Z

Nice music at the start of the game, is it on purpose that there is only music in the menu screen but not in game? aside from that, the basic mechanics are intriguing but not used to their full potential, I think. Got a bit stale after a few minutes. But considering this is a Compo entry it's still very impressive what you managed to pull of in that short time. Enjoyed playing :)

The Hungry Planet by madalaski 2017-05-18T19:20:25Z

The controls are quite unique, i enjoyed that. Besides that, it would be nice to have a bit more gameplay, as it gets a bit repetitive after a short time. Maybe more asteroides or something to increase the difficulty.

Trees by ghust1995 2017-05-18T09:19:59Z

I like the idea of this game and had fun playing it, good job. The only thing that was a bit frustrating to me, was the world expanding. I think it would be more addicting if the player could keep the upgrades.

Final Front: Planetary Defence by coomzy 2017-05-18T21:29:50Z

I think the rocket shooting enemies have a bit too much health, but i had fun playing this game. nice entry for a compo.

Snowed In by nuclearfriend 2017-05-03T19:01:25Z

This was quite a whimsical game. Really lovely story, leveldesign and atmosphere. The visuals and the narration fit just perfectly. One of the best i've played so far.

Nucleu by agentparsec 2017-05-12T20:38:12Z

Excellent take on the theme. Nice conclusion at the end :) Took me a second before I realised what I had to do, but when I did, I really enjoyed the feedback the game gave me. How the audio and visuals progressively changed was quite atmospherical. The only thing that felt a bit out of place (in my opinion) was the art style of the player character. The green tone was a bit hard on the eyes compared to the rest of the game, but that doesn't make it any less enjoyable to play!

Hibernaculum by redpanda 2017-05-01T21:32:12Z

Really interessting concept. I almost love everything about this game, but the walking and rotating the snowglobe were a little bit frustrating from time to time. I think i would be great if the character could also move up and down. Then the game would feel a little less glitchy i think. besides that: great entry. one of the best so far.

Little Infinity by Kevin Barrios 2017-05-12T19:09:46Z

Great Leveldesign. You're introducing the mechanics very smoothly. The audio was also very nice and atmospheric. The only thing that could be better in my opinion are the walking controls. It feels like the direction is not updated very often when you hold the mouse button, but you can still work around that. I was a little bit surprised when i suddenly stood in the starting room again, but i didn't mind. :) Really enjoyed this entry, good work!

Ruler of Survival by Flying Cat of the Pepes 2017-05-18T17:28:46Z

To be honest, i first skipped the tutorial because it was just to long for my taste. I felt a little overwhelmed by the length of the text in each textbox. In the game I had no idea what to do. I thought pressing 1, 2 or 3 on the keyboard would give me the chance to put trees down, but that didn't work. :)

So back to the Tutorial, this time I read anything and knew what to do. At this stage I really enjoyed the game and played for quite some time.

I think the tutorial and the controls could scare of many players. Thats a pity because as soon as I understood the game, i really liked it. My suggestions to improve the experience are: - Make the tutorial smaller, maybe show the mechanics through gameplay, and learn one thing a a time, instead of everything in one big tutorial. - The controls are a bit strange because you have to let go of the mouse to choose something to build. I think it would be easier to play if the player could plant trees and fire by pressing the associated number keys.

Thats it. Apart from these suggestions I really like the idea of this game. The mixture of 3D and 2D graphics works nicely and the big amount of content in this entry is really impressive for two days of work. Well done!

P.S.: I think constructive feedback is great and would like to see more on my game too. if want to give it a try, here it is: https://ldjam.com/events/ludum-dare/38/classical-conditioning-cooperation-ccc

Path of the Rabbit by managore 2017-05-03T18:47:38Z

Well, this was awesome! Fantastic, innovative gameplay. Really enjoyed it once i got the hang of it. Impressive work, especially considering the time frame you had to work with all on your own. Good job!

5x5 Kingdom by bsy6766 2017-05-01T17:41:36Z

I really like the concept of this game. Had a lot of fun until all the tiles were occupied. at this stage I had no idea what to do next. I felt that I needed too many farms and i did not know what the villages were for. I think the game would be more fun if it had several goals and stages. but besides that: great art, theme and concept!

House Escape by Piotrek 2017-05-02T21:17:27Z

I like the Idea, visuals and room design of this game but it would be nice if it were longer. Besides that, I dont know if it is a bug but I randomly lost the items i have found.

Super Natural Defense by AfroAnt 2017-05-12T20:12:02Z

so, when I finished the game and got to the option to "quit" or "restart", the "quit"-button didn't work. I don't know if that was your intension, but if it was: well played, sir! earned you some additional points for "humor" :) I also thought the mechanics to be nicely balanced, not too easy and not too hard. Good job

Petit Adventure by Sun-Wukong 2017-05-02T16:38:48Z

I encountered a bug in which three spider-sprites were always present in every fightscreen. The bug occured when I picked up the bunny. after that: Spiders everywhere! :D Besides that i really enjoyed the playthrough. I like the mechanics, visuals, storytelling (kawai dayooooo!!1!) and the level design. Overall quite polished game, good job! ^^

Smalltrek by impbox 2017-05-03T20:11:48Z

Really amazing game! It feels very thought out. the puzzles are challenging and versatile. There are so many mechanics and animations in the "overworld" and in the puzzles. The visuals and the sound were spot on. Great work!

MORE by beta 2017-05-09T19:37:21Z

really cute game :) if there was a bit more content and variety then it might be more fun to fly around and explore. But nevertheless I enjoyed playing it.

Travelling Merchant by monkeedude1212 2017-05-01T18:00:40Z

Really interessting entry and nice concept! I like the provide and demand system and that the item costs changed based on it. the game held my attention for quite some time. Sadly I glitched into the water by trying to get to the southpole from southamerica and did not manage to get back onto any continent.

To do list by Finlal 2017-05-14T18:36:43Z

on the one hand: very nice art style and the music was also excellently handled (got better with every day) Had fun playing it. on the other hand : have any of you considered therapy? :D

no, seriously nice take on the theme and the gameplay was very smoothly without being shoved in your face. You either knew where to go immediately or were able to figure it out in a short time.

At It Like Rabbits! by HenryBell 2017-05-18T19:33:56Z

Nice Concept. I like resource managing games a lot. At first I had no idea what I had to do. I was a bit confused regarding the Items you could unlock. I don't see the reason why it's not possible to see what you are about to unlock before you do it. Also, it took me a while before I knew which resources had which purpose. (Maybe rethink the way the GUI works? Just a thought, not a criticism) I got the hang of it after some time and then it was pretty fun :) Overall very nice job!

Tomorrow or When the world is not bigger than a house by Versatile Box 2017-05-02T21:42:11Z

Very interesting idea, I like the whole concept, story and leveldesign. The visuals and sound added much to the mood. The game held me for quite some time but after 15+ days I just did not manage winning that video game. A little bit more feedback would be nice. More different messages at each daycicle would also work well i think.

It's a Small World by aviv871 2017-05-12T21:49:19Z

I am not sure it is a bug or if it just happens on my keyboard, but i cant press Q,A,W and S at the same time.. So unfortunetly I couldn't play it till the end. I was curious to see how you resolved this storyline. Maybe it sounds a bit strange, but i really like the text animation in this entry. It feels like a typewriter mechanic. Well made. :)

Exit.. space left by HomineLudens 2017-05-01T19:29:21Z

Nice game! Had fun playing it to the end. I like the art, music and gameplay. but it feels a little bit repetitive. loved the space physics. nicely done! Though it would be nice if there was some kind of feedback when you managed to collect a gem.

Wood Womb by sheep42 2017-05-18T08:55:00Z

Very short but fun game. Nice physics and great humor, solid entry! A few more levels would be nice.

Backyard Warriors by UrsiGames 2017-05-01T20:17:50Z

Nothing warms my heart more than the idea of little children trying to kill each other with sticks :) besides that: great character design! the gameplay could be a bit more versatile. It would be cool if you could hit up- and downwards.

a-small-world by PaperclipBadger 2017-05-01T20:53:07Z

I like the idea and love the credits, but did not manage to get past level two. (After 30 tries) :)

A Giant Hitch by GenericToast 2017-05-01T19:37:27Z

Not gonna lie, that was amazing :D I really felt a connection to the giant block! The animation and physics were fun to watch. I do hope that you think about making more chapters. There is a story that needs to be told! --

Boxed by David Stein 2017-05-01T17:22:49Z

I am not able to play the game. The zip folders are empty. :(

Super Squareface by LaceMattley 2017-05-08T19:17:15Z

I had a fun time until a camera bug occured. I died at the snowman in the ice area, after that the camera got stuck and did not follow me any further. (I played version 2) However, I like the overall concept. You made good use of the theme with that world rotation feature. If i had one complaint, it would be the amount of checkpoint. Its too damn high. :) All in all, fun and solid game.

Cookie-World by Loktor 2017-05-01T19:46:25Z

this game is om nom nom nom! I liked the pysics and the sound effects, but it would be cool if it had an ending or an objective. after the cookie reaches a certain size, there is not much left to do.

The Deep by GertJohnny 2017-05-03T19:27:52Z

you guys deserve a cookie ( a fancy cookie with sprinkels!) very innovative, atmospheric and complex. You made perfect use of the art style and sound design. The way you introduced all the mechanics was very effective and well paced. Not gonna lie, that is impressive! ;)

Miniverse by sebasrez 2017-05-08T18:45:50Z

After I discovered a bug that did not let me choose an item in a battle i tried to resize the screen and accidently closed the game with "escape". Sadly i lost all my progress. Maybe you should put that "end game button" somewhere else. :) However I really enjoyed the game until that happend. very interesting and innovative experience. The physics felt very smooth and the whole game feels really polished. I think there is a lot of potential in that kind of gameplay. Well done!

Trindle Tabletop Experiment by vkmicro 2017-05-02T22:11:56Z

The game just gets crazy after level 3, but I like it! The changes after each level came absolutely unexpected. :D

A Rat's Story by stupidpawn 2017-05-09T21:05:38Z

Very unique game, the mood was great. Solid entry there.

Strangeness by philomory 2017-05-09T20:45:59Z

Nice puzzle game. The leveldesign is great. The learning curve is a bit off i think. I had the most problems at level one and thought level 2-5 were much easier, but maybe thats just me. :) All in all, I had a fun time playing this game.

Spermicorn by Fanu 2017-05-02T22:32:06Z

The world needs a sequel!! That was honestly the weirdest and funniest game I've ever played on a ludum dare! Just great! :D

Globe Trot by Richard Michael Smith 2017-05-09T20:31:50Z

It really had fun playing this! The camera feels a bit weird, I think maybe it would be easier if the planet was a little bit bigger. I would love to trash structures on that planet too. However, well made entry, had lots of fun. pew pew!

Small World Battles by kevin1055 2017-05-08T20:07:38Z

Very funny multiplayer game. Nice character seletion and cute art style. A little bit chaotic, but still very entertaining! :) Mr Whiskers needs a spinoff !

Galactic Girl and the Puzzle Planets by GerardB 2017-05-12T21:14:25Z

I really liked the art style, fit wellwith the sound design. The level design was also well done, the learning curve was just right. The only thing that was a bit frustrating was the way the friction worked when jumping on other platforms. It reminded me of an ice level mechanic with the sliding effect. I'm more of a pixel-perfect precision platforming kinda guy, so that might be more of a subjective opinion :) nontheless solid entry!

smallworld by misterstripey 2017-05-18T17:55:59Z

The gameplay could be a little bit smoother. I kept dying all the time, and wished for a bigger map to move around and dodge the enemy. However I really like the polish of this game! The eyes animation when bouncing of walls, the cutscenes and dialogue are great! the tutorial leads you step by step into the gameplay. The ending in the stomach is also really nice.

B-M0X by sambrosia 2017-05-01T21:06:45Z

I have won the game, but i am not absolutely sure how i did that. :) It would be nice to have a better explanation or a tutorial of some sort. Really like the graphics, music and mood.

Sling Ship 🌏 by Quoclon 2017-05-02T22:22:35Z

Really smooth physics in this game. I like the gameplay, it is quite challenging but very addictive too. Great Job!

Snowglobe by Wati888 2017-05-02T16:05:01Z

I like the concept and the idea behind it. I think you were not able to put all the mechanics in because of the stone which none of the units need. With a bit more balancing it would be more fun I think. Also a knight just went over the ledge of the globe and killed himself. Dont know if that was intended. :) But i had fun playing. ^^

Small World Mini Treasures by bandoflps 2017-05-01T17:17:16Z

I think it's commendable that you used c++ even though you are more familiar with java. I think the game would be more fun if the character walked a little bit faster. Played all through the end and found that mysterious bearded guy. I don't think he needs to apologize for his first try ;)

Small Dead World by orcdraco 2017-05-08T19:58:00Z

Hey there, nice little entry for your first participation in a ludum dare event! I am a fan of sidescrolling shooter games and had fun playing yours. :) However I encountered a few bugs.. the character can jump infinetely (outside the game window) and his gravitation when landing is so high that he glitches through the ground. Also the variety of the zombiespeed is great but can lead to moments in which the zombies fell right onto your head. :/ If you worked that out and maybe put a few extras in (like some extra weapons and SUPER ZOMBIE MODE or something like that) it could add very much to the mood. all in all you're on the right track! Keep it up :)

Classical Conditioning Cooperation - [CCC] by AwesomeAlliterationAlliance 2017-05-02T15:27:04Z

@simonhutchinson , @loktor Sorry for that. i am aware of the bugs the HTML-version has, but sadly i have no idea what i can do about it. it seems to work on some machines but refuses to work on others.. My guess is that the problem lies in the internet connection, but i am not sure about that. I will try to get a Mac an Linux version running as soon as i can.

@ilseroth Sorry for that main menu thing. Originally we wanted a level-selection screen but did not manage to get it done in time. The exact same thing happened to me too in some other Ludum Dare games, so i know how frustrating this can be. maybe there will be a post mortem version with level selection. The direction-buffering is a good idea, thanks for the feedback. changing the gamespeed is nearly impossible because of how game maker studio works. It's impossible to change the gamespeed while code is being executed.

Classical Conditioning Cooperation - [CCC] by AwesomeAlliterationAlliance 2017-05-09T10:47:31Z

@paulhocker Thanks for the feedback. I dont exactly know what you mean by two direction. If you click on a mouse multiple times you can switch to all directions. :)

@devastus Thanks for the feedback. That was a bug, the buffer did not work. I fixed that, thanks. We tried both directions, but decided that one direction works better.

@eric-florio Thanks for the feedback. The pause system was mostly made for very complicated situations, but you dont need to use it, as you can switch directions without hitting pause.

Song of Fungus by DGSpitzer 2017-05-01T19:12:14Z

solid entry! very innovative gameplay, pleasent atmosphere and great leveldesign. nice job!

Daily Routine: the smallest worlds are the ones we get stuck in by Samurai Spark 2017-05-01T20:07:07Z

The concept fit the theme quite nicely. Good combination of humor and melancholy in a way. I tried very hard and probably broke my finger but 10 cps is above my skill level :( Still had a fun time!

Muesli, muesli mjam mjam mjam! :D

Small World by JimmyBG 2017-05-08T19:40:13Z

I was really impressed with what you did in game maker. I wasn't sure that it's possible to craft something nice and pretty in its 3D Engine. The leveldesign was nice and intuitive. The character animation is great! However, I got quite frustrated at level 6, because the random levelgeneration just generated unsolveable maps. :/ The isometric view looks really nice, but also has its flaws, i often thought i could land right there but fell into nothing. ^^ But besides that, really nice entry there!

Cosmic Cleaner by Burgee 2017-05-02T22:00:06Z

Very nice physics on that one. I really like the leveldesign and the gameplay. The planet animation is great! Well done!

LD42 — Running out of space

Cunctan's Square by Ajayajayaj 2018-08-19T22:13:37Z

Really nice idea! I think it would be more fun if the enemies were more predictable.

POLYARNIK by icxon 2018-08-16T22:01:59Z

Really fun game! I love the use of penguins and breaking ice tiles but that might be because we used those in our game, too. That's already a big plus in our books! Apart from your great choice in enemy design, the balancing is done very well, the art style looks nice, overall very polished entry!

Play Not With Food They Said by axoona 2018-08-19T23:02:29Z

that was... interesting. I like the overall feel of the game, kind of trippy (don't know if that was intended) Wasn't really sure if popping the balls had any effect, so I just fooled around a bit which was quite fun. Fun (and kinda confusing) game!

King of the Crows Nest by tiffi 2018-08-20T19:36:00Z

I really want to give this a try, but on the other hand I dont want to install a extra program (7zip) just to play a Ludum Dare game. A friendly tip: Under Windows you can just right click on any folder and click on "send to" and "zip". I am sure you would get more votes if you did that. Looking forward to it. :)

Colony Collapse by fantasywiz54 2018-08-21T18:32:22Z

Some information about why you can't build certain things despite their outlines being green would be nice. The other weird thing is that you need power to build a power generator. Once you forget that, you basicly can't build new stuff. Other than that its a pretty nice entry. I really like those building / managing types of games and I'm allways surprised that people can make those in 72 hours. Good job!

Crate Job Simulator by hadesfury 2018-08-19T21:27:32Z

Very great take on the theme! I really felt the stress when I began to run out of space. The increase of difficulty for each level was done quite nicely! Graphics and audio felt well put together. So yeah, solid and fun entry. Good job!

LANDESCAPE by designernap 2018-08-16T21:42:03Z

solid compo entry! graphics, audio and mood fit together quite nicely. The speed of the ships could be a little faster to get that "gotta hurry"-feeling, but other than that the mechanic is really fun.

Use Your Space Wisely by cptalbertwesker 2018-08-21T18:55:46Z

Hey there, sadly i can't play the game. It seams that both links you provide are for the game maker project instead of the executable. If you fix that and answer on this comment, so that I get notified, I will give it a try. :)

Escape from the tentacles by xilentor 2018-08-16T21:30:11Z

Nice take on the theme! I played on "normal" but it was still quite challenging. Minor nitpick: sometimes waiting for money to build new stuff felt a bit long for my taste. Apart from that, solid entry!

Slimeblast! by svntax 2018-08-21T18:44:52Z

I main menu is really nice. Love the fact that you can spawn red blobs there. :D

Unbenannt.png

Besides that, solid entry! Reminds me a bi of the "graffiti mode" in Tony Hawk. Nice take on the theme. Art and sound fit the game quite nicely. Good job!

Warehouse by James Dunlap 2018-08-16T23:24:50Z

The Game looks really interessting, but I didn't quite understand what i am supposed to do. If you where to put up a tutorial Text somewhere, i would happily give it another try. :)

Tricky Truck by Number6406 2018-08-20T20:11:29Z

very fun game! Managed to get to Day 35! :D

Unbenannt.png

The music felt a bit repetetive but besides that this was a solid entry! I really like the idea of this game. :)

Baby Boom Balance by DevEmil 2018-08-20T20:00:09Z

I really like the idea of this entry! the game feels almost finished, the graphics and the audio are great. A little bit of information about how the things you build affect the game would be very nice to have. I wasn't sure what the farms and the parks did. I build many of them because i thought my people needed food and fun, but suddenly I went gameover. I didn't quite understand what made the people unhappy and I could not change the taxe. With a bit more polishing this could be really great, keep it up!

Baby Boom Balance by DevEmil 2018-08-20T20:15:47Z

@devemil I'ts an unwritten rule that we have to play any game with an alliteration that we can find. So your alliteration has been approved. :D Thanks for the information, I will give it another try!

Just Balloon: Move or Lose edition 3 by zeu31 2018-08-16T21:49:25Z

The basic mechanic has potential, but personally I think it's way to hard. A bit of leeway in the difficulty (Maybe with a healthbar or something?) would be nice in terms of balancing. Or maybe I just suck at it :D

Frosty Fort Fight - [FFF] by AwesomeAlliterationAlliance 2018-08-19T19:04:08Z

So PostJam Version is now up! Multiplayer included! Thanks for the great feedback everyone.

@aszu : The tile your character targets will now be highlighted, so thanks for the input on that one!

@mrsylar59 : We thought about being able to destroy the tile beneath you but ultimately decided against it, because we didn't want the player or the AI to accidently kill itself all the time. The crooshair thing was also considered, but because we decided not to include mouse controls (because of the planned multiplayer) and wanted to keep the UI a bit simpler we didn't implement it.

@icxon : thank you so much for the bug reports! Hopefully fixed all of them. It was the first time we used the NavMesh AI of unity so a few hickups were to be expected. So any feedback on it is greatly appreciated!

Frosty Fort Fight - [FFF] by AwesomeAlliterationAlliance 2018-08-24T09:32:07Z

Thanks for the great feedback everybody!

@gaming-night nope, we haven't prepared anything. Our artists are just really fast. :)

Frosty Fort Fight - [FFF] by AwesomeAlliterationAlliance 2018-08-24T17:32:58Z

@iluvatar Thanks for the comment, really glad that you've enjoyed it! We added multiplayer in the postjam version if you want to give it a try. Btw: Nice nickname! :D

Roops by Lipsch 2018-08-18T00:07:29Z

Awesome game! I really dig small managing games like this. It's quite addictive. :) The balancing feels good, too. Not really a bug but I noticed that I could still play the game, after i've lost. ^^

Drilling for Treasure: Free to Play Edition by MaybeLaterx 2018-08-20T19:18:57Z

I was looking forward to a new Game from you guys. I really like the overall concept, the art, music and mechanics of this entry. However i think there are a few bugs. Besides those that are supposed to be there. :D When I kill the xenomorphs, they only spawn gears which will not add up to the score in the top right. The gun will not fire at the mouse direction, rather slightly besides the cursor. Maybe that's beacause of my weird screen resolution (2560 x 1080). But because of the installer I was unable to choose 1920 x 1080 or somthing thats 16:9. After I've reached floor 7 I died, the game told me i had 9999 of every item and I was lead to the leaderboard, which only had "-" everywhere.

Besides all that: The overall feel is really nice and the idea with the popups is very original. I am looking forward to giving this another try, once you fixed that. :)

Trail by Petitpadawan 2018-08-21T20:45:04Z

Very impressive entry! The mechanic and overall level design seem to be well thought out and the graphics + audio created a very cool mood. The increase of difficulty in each level was done quite nicely, too. Had a lot of fun playing it. Great work!

Invisible Lion by Jake Rodelius 2018-08-19T20:36:01Z

I really like the idea here, had fun playing it. With a little bit of polishing, this could be an intriguing mechanic!

Der Raum by alexfalkenberg 2018-08-20T20:34:10Z

I really liked playing in diesem Raum, or should I say in those Räumen? Sadly I cant remember any similar games like that from my childhood but now I really wanna know what game you are refering to. :D I actually liked the music but the SFX could be a bit toned down in my opinion. Otherwise this feels very polished. The zoom effect, the 2D art and the overall feeling of this game is pretty neat. Very nice entry, especially for compo!

Running and Shooting Stuff in Space by GastricSparrow 2018-08-19T20:49:38Z

Very accurate title! :D I like the gravity mechanic. Sometimes it felt like the character was walking even I wasn't pressing anything. Maybe that had to do with the spacebugs.

HITMAN: The Floor Is Lava by Niker107 2018-08-16T22:14:59Z

Nice puzzle game! Very engaging once I got the hang of it. The spike in difficulty was a bit harsh for my taste, but other than that it was really fun and enjoyable! Solid entry, especially for a compo game!

Runing Out Of space - cakes by Nalah 2018-08-20T21:41:05Z

Was really impressed by the skateboard level. Making a solid working physics platformer in 72 ours is hard I imagine. I played it with a gamepad and ran in to a minor bug. Its possible to go to the next level by pressing "a" but the retry button doesn't work the same way. Kinda is in the way of the flow when you have to let go of the gamepad to click on the button with the mouse. Other than that, it's a solid entry. Great job!

The legend of the looter and the incredible backpack that never runs out of spac by agar3s 2018-08-20T21:22:48Z

That was really great! Nice idea to subvert the theme a little. ^^ The mood and the overall feel of the game are pretty neat! very polished game for 72 hours. Definetly one of the best i've seen so far in this Ludum Dare!

Junk Dealerz by Lodugh 2018-08-17T22:57:58Z

Thumbs up for your intro scene! :D Really dug the art style and overall design. It took me a while to get the hang of the mechanics, but then it was pretty fun! I didn't quite understand what to do with the boss. I stabbed the bastard like 15 times but he didn't seem to care. Then I got killed by a spider :) Still very enjoyable game!

Tight Rooms by Aszu 2018-08-19T21:39:33Z

I really like the concept and the overall gameplay in this entry. The rooms are put together quite nicely. Would be even better if there were some progress in the overall game. lik e speedups or something like that. Overall great entry!

French, Pen Price, DOOM! by Mmmuscus 2018-08-20T21:00:48Z

Very unique take on the theme, I really liked it. While I did have fun playing it, I was a bit confused in the beginning on how I was doing. What I mean is that some sort of feedback when the day changes would be cool (maybe an audio cue or something). But that's not meant as a serious criticism, more like a minor idea for improvement! Nonetheless I enjoyed myself quite a bit, so good job!

The Lonely Moon by DanCan 2018-08-16T21:11:15Z

took me a while to figure out what I was supposed to do (Thought it was just a clicker game) But when I discovered the purpose of the "W" and "S" keys, it was really fun. The mechanic of controlling the trajectory of each satellite and managing them all is well thought out! Overall very nice and innovative entry!

Demonic Digestion by DodoIta 2018-08-17T23:10:21Z

Simple but very polished mechanic, nice job on that one! The art style is awesome and the music really ties it all together. Had a lot of fun playing even more so when the big skeleton showed up. Almost managed to kill him twice :) Great work!

Death Dodgeball Dome! (DDD!) by vaniik 2018-08-19T21:09:12Z

Aha a fellow alliteration team, very nice :) Really cool idea, dodgeball is always more fun when you include the possibility of death! With some bad ass graphics and a few blood splatter effects this would be great fun for the whole family.

Super Square Dodge XLII by DoubleBlackStudios 2018-08-20T21:53:52Z

I really really liked the mechanics and the overall feel of the game but some levels are waaay too hard. It feels like the levels are randomly selected but with a missing difficulty curve. With a bit of polishing on that, this could be easily one of my favorites this Ludum Dare. Theme, style and sound are great nonetheless!

42 Toy by Pavsel 2018-08-21T21:53:12Z

Nice casual game. Its a bit to easy in my opinion, even on hard mode I felt like I couldn't cause a game over. still had much fun playing though! :) Now i now how the compiler must feel if it has to compile a very strangly written bucket sort algorithm. :D The graphics and the audio are nice. The UI and color pallet is pretty neat! Great job overall!

Flood Of Pirates by Stefan Jovanovic 2018-08-20T19:29:20Z

I really like the overall concept here. The controls (I played version 1.1) felt great, and the breather between the waves were nice. It's quite simple, but challenging and fun. The only thing I missed a bit were a way to progress. I think it would be really cool if the enemies spawned stuff after you kill them. Like a little healthpack or maybe a weapons upgrade or something similar.

Oh No ! More Food : A Vegan Story by Maksime 2018-08-20T20:43:35Z

For your first ludum dare this is pretty neat! you chose to take on a simple idea but polished it quite nicely. This is exactly what you should do in a ludum dare (Keep it simple and stupid :D ). The theme could've been worked in better, but that's not so important in my opinion. Keep it up!

Agressive Acqusition by IceEye 2018-08-21T21:03:07Z

Great design for your player character :D Was a bit confused at first. Apart from that, nice game! I know that some people never read them regardless if you post them or not, but some short clear cut instruction in your description would be very helpfull (I've read the one you posted, but some people really appreciate some sort of "Controls"-Section) But that's not meant as a criticism, just a friendly tip :)

Don´t Hit The Ducks! by Joloujed 2018-08-21T18:37:48Z

That's a really nice and original idea! Love the gameover screen. It kinda makes me feel bad. :D Art, music and gameplay are solid! Very nice entry!

Island Populating Simulator by Arthur Baars 2018-08-21T19:04:11Z

Nice concept! The story behind the game is great! Had fun playing. I like the fact that the insanity meter is increasing when you are near a building but the game is a little bit to easy in my opinion. More variety in enemies would be nice and maybe one extra mechanic, like shoving or smashing enemies or something. ^^ But even without that, nice entry!

Every Penguin For Itself! by peppe 2018-08-21T20:16:36Z

Funny take on the theme (could be hilarious with some "quak"sounds or something) ! Really felt that primal need to survive and get rid of the competition :D Funny enough we also made a game with penguins AND hexagons. Had a lot of fun playing it, very satisfying to see the other penguins fail.

Old Hag VS Cat by sankacoffee51 2018-08-18T00:25:04Z

Well that just happened... I would be lying if I said the sound design wasn't somewhat mesmerizing :D The game was kind of fun, but next time maybe filter some of the sounds? Unless that was 100% intentional, then you nailed it! I liked it, even if I don't understand why...

Space Farmer by TalesOfPixelia 2018-08-20T21:12:47Z

Nice game! Simple but fun mechanic. I screwed up a little bit on the second planet (So many dead people!!) but because of that i could fit much more food in the spaceship and finally managed to beat the game. It felt a bit like an exploit but considering that so many innocent people had to die for it, maybe it wasn't. I only saved 450 or so. :D

Slime Party by DeoVolente 2018-08-17T23:33:59Z

The basic idea is really cool, though it might be a bit too difficult. I got out numbered by red slimes very quickly and had no blue ones left to repear the floor. With a bit more polishing this could be a really nice game!

Snorton Man by Dialglex 2018-08-21T21:43:20Z

Why despacito why?? Really fun game! There is a strange bug if you end the game by pressing escape the music doesn't stop. So after I've beaten the game and pressed escape the game window was gone and i needed to search for it in the task manager. Besides that: very creative entry, enjoyed it quite much.

SnowOut! by DanielBarca 2018-08-21T21:14:35Z

yeah, games with hexagonically shaped ice floes are the best (hinti di hint hint...)! The enemies reminded me a bit of those lizard thingies from ocarina of time. The gameplay is simple but very enjoyable. The only thing missing would be a some sort of highscore system, but apart from that solid game!

Space Runner by Nobody987 2018-08-19T20:41:56Z

Hey there, friendly advice if you want more people to play your game : You should not pack your game with a program that has to be downloaded seperately. With Windows you can just right click on a folder and click on send to.. and then zip.

Scrap book: A doodle quest! by PunisherXA 2018-08-20T19:59:30Z

Very nice doodle art style! This game was quite fun even if it was a bit hard. There was a small problem were the enemies could spawn so close to the left boarder, that i couldn't shoot them. I really like the fact that there was health regeneration items. Overall really nice entry!

Shake It 'Till You Make It! by Estudios y Producciones GUSA 2018-08-17T22:39:47Z

Very nice, especially considering it's your first LD game! With more levels and increased difficulty it would be even better. But considering we all had only 72 hours it's still a job well done. Nice work!

Super Overachiever 42000 Deluxe by suve 2018-08-16T22:38:59Z

Overachiver, took me a while to get that one :) Very well thought out take on the theme. Was really fun to play. I would prefer a jump mechanics where you can controll the jump height by holding down a button. Other than that i enjoyed myself quite a bit. Nice game!

SHTACKITT by infiniteautomaton 2018-08-20T21:30:58Z

Had much fun with this game. We planned something similar first but decided against it because of the complexity. So hats off to you! Really enjoyed playing it. Nice entry.

Crappy Rocket by Betamorfosis 2018-08-21T19:52:16Z

Well, thanks for the earwig! :D It got a bit repetitive after the second planet but I really enjoyed playing this game. The audio is funny, the art matches the concept quite nicely and the overall gameplay is quite fun! Maybe there should be a option to skip the cutscene at the end. It feels kinda long when you allready saw it twice. ^^ Nice entry, keep it up!

Inadequate Ark by Sean Turner 2018-08-21T19:35:25Z

And so they lived happily ever after.. That was a way better take on the whole ark thing than that million dollar theme park they built in Kentucky :D It took me a few tries to finally beat that game but on every restart i've discoverd new species and very well written statement from them. The art, music and the level of detail was very impressive! The humor is on point and the whole concept and game design well balanced. Very nice job!

LD44 — Your life is currency

Cold Dream by reheated 2019-05-08T20:34:56Z

Really interesting and innovative game! I died multiple times in chapter 3 and didn't manage to finish the game yet. Still, the gameplay is very intriguing! The randomness doesn't feel like it is unfair at any time during the game. The only thing that got me killed several times, was the fire event. Especially when it occurs multiple times in a row. The design is very clean and visually pleasing, the music is subtle, yet very enjoyable! Overall, everything fits very well together in your nice concept! Well done!

Lifeless by Kaisean Games 2019-05-06T21:41:19Z

One of the most innovative games I've player this Ludum Dare. Everything was unexpected and well designed. The take on the theme is very fitting, especially when you consider, that there are a lot of games out there, especially in the smartphone markets, that just feel like they are robbing you of your time. Very clever commentary on the whole subject! Nice one!

Once Upon A Plague by icxon 2019-05-03T20:57:44Z

Nice to find you again this Ludum Dare! That was a pretty nice experience! This game is very well put together. The concept is great and fits really nicely into the theme, the artstyle (especially with all the different enemies) is amazing and makes for a unique and great athmosphere. The upgrade system was one of my favorite aspects, because the descicions made there, were very meaningful. I nearly made it through the 5th day, but the amount of enemies was too much to handle for me at this moment. All in all: Great job!

SHELTER by OccultOne 2019-05-06T19:23:47Z

Great to see you folks again, for another Ludum Dare! That was an amazing and athmospheric experience. Some moments really gave me goosebumps. :D Had a nice Amnesia/Penumbra vibe to it. The ending was very effective! You managed to give a good characterization of your protagonists in that short time. The voice acting was was spot on and the music, sfx and graphics fit really well in the horror genre. The only problem I encountered was the flashlight position and that multiple voices were sometimes playing at the same time. Maybe I played too fast. :D Nevertheless, great job!

This Game Sucks by tinykidtoo 2019-05-03T19:23:01Z

You Escaped! Very weird, but interesting game. The concept of sucking life and paying with your own life fits the theme quite well. I like the tutorials very much. Its nice if you dont need to read through descriptions to learn tha basics of a game, but rather give the information in small dosis, right when you need them. The enemy behavoir feels really good and the movement is nicely coded. A little bit of polishing regarding the art and music wouldn't hurt. but for compo, its absolutely fine. Good job!

Tree of Life by wolar 2019-05-05T22:29:16Z

First tower defense game I played this Ludum Dare and I really enjoyed it! The variety in weapons and enemies was impressive, especially with all the cute animations. ^^ The mechanic of adding remaining lifeforce to the max lifeforce was intriguing. I tried it multiply times, but couldn't make it past the wave where the third rock gets opened. Despite my lack of skill, I very much enjoyed this entry. Nice work!

Dungeon Sweeper by japes 2019-05-03T18:45:29Z

I think the concept is really nice. Its a good way to bring more player motivation to a classic minesweeper experience, through the levels of the dungeon. My problem was, that I couldn't go deeper through the door. I tried it many times, but didn't understand what had to be done. Do you need a key or something, or do I just dont know the rules for minesweeper? :D Anyway: Great concept! Really like it.

Inflate Me to the Moon by DDRKirbyISQ 2019-05-06T21:12:04Z

I am so confused... and yet so very intrigued! Sometimes you experience something that is so utterly incomprehensible and still, you just know it makes sense on every level.

You managed to pull off a hilarious and very entertaining game here. Very nice! The music, sounds and art style fit together really well. The voice acting was great and oh my, the story! I don't even know what to say about that, except, hats off to you!

Great entry, thank you very much for making it :D

Atria by comatomatoes 2019-05-05T22:44:18Z

First of all: The concept art looks really amazing. I couldn't really get used to the gameplay to be honest. I tried multiple approaches and the shield + sword was the best one for me. Without the shield it felt like it was impossible to dodge the incoming attacks, because the enemies have a very short windup animation. So it was quite challenging, but still very entertaining gameplay. The concept behind this fits very well into the theme. Nice one!

Immortal's game by dodormeur 2019-05-06T21:23:39Z

Brilliant game! When this friendly looking fella started with the sentence "lorem ipsum", I thought "Oh boy, another unfinished game here", but you got me, you got me gooood! :D Listening to that story was hilarious, but to have to player die from it was genious! 5/5 in Humor, just for that one! Once I saw that, I wanted to find every possible death in the game. Concerning the theme, you hit it square on the money! Really really nice entry! Hats off to you!

Tecuhtliztacuhxochitl's Sacrifice Simulator by almost 2019-05-08T21:45:30Z

Once I understood the mechanics I got really far but after 10 minutes, the drought killed 5 out of my 7 people. I like the concept and the depth of the game. To have a profession system and so many attributes for the people is quite impressive. Great job on that!

Grand Theft Life by silkworm_sweatshop 2019-05-02T18:56:39Z

That was a depressingly accurate take on the theme, very nice. Of course I knew that my life would be dedicated to engineering those cat girls. So I became a businessman, rented out all the houses to get my science degree and gave humanity the next step in its evolution. Stealing peoples lives didn't turn out that well for me though, still I would do it all over again! :D I really enjoyed all those tiny details you build into the game with the mechanics and the text. The graphics, with all the little animations was really charming. The sound and music fit very well into the game. very impressive entry and best take on the theme i've seen so far! Nice job

BloedBad by Sol Roo 2019-05-03T19:08:08Z

Very nice pixel platformer! I really dig the artstyle and the mood of this game. It fits the theme quite well. I think its nice that there are multiple weapons, which change the gameplay quite dramatically. That gives a really nice feeling of progression. The only problem for me, was that the enemycount gets really big after some deaths. At the end it was nearly impossible for me to get past them all. Besides that, very solid entry, nice work!

LAZERBOI by SteveCrse 2019-05-09T17:24:28Z

Hey, great to see you guys again! We participated both in the beansjam a few years ago. We had a lot of fun playing your game! The movement and shooting feels really tight. The concept fits the theme quite well and the graphics and shaders look very nice! It's a bit hard though. The big spiders seem to never miss the target and it's not easy to dodge them. But after a few tries I got the hang of it and had a lot of fun. I love the upgrade system. All in all: Great job!

The Alchemist by sbeif 2019-05-03T18:55:29Z

You Won!! It took me a few times, but once i understood the mechanics, it was really fun. I mainly spamed the hard attack and that worked really well in the end. I like the concept, and the feel of the gameplay. The only minor thing that i didn't understand at the beginning was the behaviour of the colliders. But once I understood that I cant walk in the hands at any time, it was a nice experience. The Boss behavoir is nicely programmend and feels really good. Good work!

Blood Money by Dom Harris 2019-05-03T18:34:56Z

Nice game! The FPS-gameplay feels really solid. Its a lot of fun just to run around and shoot skeletons! The procedually generated levels are very impressive for a Ludum Dare. Their only downside is, that you sometimes need a little bit of searching to find all the enemies. I had tons of fun until level 5, where I searched for a few minutes to find the last enemy. Besides that: the gameplay is solid, and the art and music give a really nice touch to the overall mood. Nicely done!

Ballhogs by tddawson 2019-05-08T18:44:10Z

Reminds me of an old basketball game I used to play at my grandmas house, when I was a little kid. To be honest, it took some time to figure out what to I had to do. At first, I tought that I can't do anything at all, until I understood, that the player character is down right at the bottom. Once I understood that, I reloaded the game and had a lot of fun. I'm impressed by the AI, I did one for our last LD entry and I never want to do it again! :D Nice job!

Heart To The Sky by Baby Dino Herd 2019-05-08T21:00:32Z

The first few steps were really hard, but once I figured out that I could walk down a step without stairs, I managed to do it. It was a really nice feeling standing on top of that thing. Well done! The camera animation is great, especially with the intro screen to gameplay transition. The core gameplay is quite simple, yet I've never seen something like it before. It's one of those simple but very effective designs. The graphical design was also very pleasing, but the lighting situation could've been better in my opinion. Especially at the top. I couldn't see the stairs and had to guess where they were. I really enjoyed what you did with the music transition in higher areas. All in all: Very nice game, with a lot of potential. Great job!

Zoltan's Idea by Fanu 2019-05-01T19:26:52Z

Very nice minigames! I like that the gameplay is very versatile. The graphics and animations are really funny, good job!

Deadly Dungeon by SpiRiTs 2019-05-03T19:37:06Z

The demon was wrong! I actually made it through the end. So he shall never be bored again. :D Well, that was a really nice, detailed and versatile game. The random walking mechanic with cards is very interesting and I love the minigames. The boss at the end is nicely done and gives me the feeling of playing a finished and completed game. Thats very impressive, great work!

Knit Worth by ColeSlaughter 2019-05-08T18:30:26Z

Ah yes, the old "lobotomize your grandma to get your inheritance" scheme.. Haven't we all been there? Aside from casually admitting to a felony, here are our two cents on it: We had a lot of fun playing the game. Tried it multiply times, but without coming anywhere close to your highscore. The intro cutscene is spectacular and could be right out of a Rick and Morty episode. The gameplay is fun, the visuals are great and the audio ties everything together nicely! Great job!

Lousy Life Lessons - [LLL] by AwesomeAlliterationAlliance 2019-05-01T19:54:20Z

@refraction @japes Thank you very much for your feedback! We tried to use Unity physics for the controls, but they felt pretty strange. We made our own platformer script with raycasts. That was a bit more complicated than we thought, so it has some minor bugs and indeed feels a bit fiddly. We plan to update the Platformer script for a post jam version.

Lousy Life Lessons - [LLL] by AwesomeAlliterationAlliance 2019-05-02T19:47:41Z

Thanks to everyone for their feedback so far! Our artists are very happy about it! (actually, they're starting to demand ridiculous things like coffee breaks and time to sleep, so please stop! You're giving them a sense of confidence that we can't afford right now!)

@ioleoso thanks for the feedback! The "noir" thing was something we wanted to to for a while now and we just thought a "central-europeanish" accent would fit with that, glad you liked it, too!

@tinykidtoo thank you for the bug report. We ran into the same issue, but didn't have the time to fix everything right away. Hopefully our post jam version won't have the same problems. And very cool, that you appreciated that "impact crater" line. I was hoping someone would pick up on that, so thank you very much:)

Lousy Life Lessons - [LLL] by AwesomeAlliterationAlliance 2019-05-05T17:50:01Z

@ursagames Thank you so much! It was a blast to see you play our game. You can find all of our games at https://gamejolt.com/@AwesomeAlliterationAlliance/games

Lousy Life Lessons - [LLL] by AwesomeAlliterationAlliance 2019-05-06T17:25:53Z

Thank you all very much for your feedback! We really appreciate it! :)

@mika-la-grand @krapht We had that skip button in the game but there where a lot of problems related to the audio script. 1 hour before the deadline we had to make the decision between the seemless audio and the skip button and we decided in favour of the seemless audio. We are working on a postjam version at the moment and fixing this is pretty high in the priority list. As well as the retry with space bar thing.

Are you sure Kitty still has all of her nine lifes? .... Prequel time!! :D

Lousy Life Lessons - [LLL] by AwesomeAlliterationAlliance 2019-05-08T14:01:32Z

Holy crap, we never expected this level of feedback! Thank you guys so much, getting so many positive comments about our game has been quite overwhelming tbh!

@kaisean-games Tell your wife "thank you" and to keep us in mind for future forced gaming experiences :D

@popdaddygames thank you :) that might have been the nicest comment we ever got on any of our LD games. Really great to see someone appreciate your work like that!

@jjjjason thanks! getting a positive feedback about our mechanics from you, after playing your game, really means a lot! It's also nice to see someone pick up on that "detective/spy? oh wait, he's a stunt man!" thing we did.

@icxon @nopogo thank you very much for playing our game! It's always very interesting (and valueable) to actually see someone else play your game and getting their opinions and reactions while they're playing it for the first time! But we never really know how to find good streamers and how to get them to play our game, so we were really happy to see that you found it :D

@nopogo Thank you for your feedback about the camera movement and controls! Duely noted, something we will keep in mind for next time. We have adjusted the jumping mechanic for our post jam version (which will be out soon!). Also cutscene skipping was implemented! We never imagined that people actually wanted to go through it twice, so thank you very much for doing it :)

@solifuge Thank you for taking the time to write this monster of a comment. So of course we want to take the time to answer accordingly:

- About the disclaimer at the beginning: We just wanted to make a joke about the disclaimer you see at the beginning of every assassins creed game, where it states ".... This work of fiction was designed, developed and produced by a multicultural team of various religious faiths and beliefs."

- "Ludonarrative Dissonance" is always a problem with story heavy games, much more so when you're making it for a LD Jam. The story went through multiple revisions. The original draft was a bit heavy and the amount of cutscenes wouldn't have been doable for our artists in that time. And we didn't want to communicate the missing parts just through text on a black screen. Too much text is a problem we faced in previous projects and the problem we encountered with that is that many people don't have the patience for a LD game that is so text heavy (also just dumping so much exposition on the player without any visuals or gameplay would have felt a bit cheap to us).

- I'm sure many of you can relate to the problem of wanting to do too much in too little time (especially on the first evening of a LD). We had the initial idea to implement more player decisions and multiple story threads/endings, but in the end, none of them would have been as polished (or even finished) as we would have wanted them to be. So we decided to streamline the whole thing and give the remaining story and gameplay all of our attention. We wanted to tell "a fun little story" that uses a few tropes, so the story feels a bit familiar and still seems to be original by having some fun with those tropes. Same goes for the gameplay, the visuals and the animations. We wanted everything to feel finished, familiar, but to still be varied and interesting to experience.

So, your points are valid and some of your ideas for enhancing the gameplay and the story are really nice (we might steal those for future projects :D ), but like I said, we prioritized making a game that feels finished and polished over risking a game that feels kinda unfulfilling by trying to do everything that we wanted to do.

Still, the final product wasn't purrfect to be sure, but thanks to you guys we now know it's still something we can be proud of :D We had a really great time making it and seeing so many people enjoying it makes the whole experience so much more rewarding!

Lousy Life Lessons - [LLL] by AwesomeAlliterationAlliance 2019-05-10T19:53:29Z

@khofez that thing with the jumping thing was kinda intentional, it was a side effet of a jump buffer we implemented (when your in the air there is timer that let's you jump right before impact) . We implemented that so the player could "correct" a jump if they went of ledges and pressed jump too late.

@ivan-garcia-filho Thanks for that constructive critisism (not being sarcastic btw) - about the ambient noises: we thought about it, tried it at first but decided that is was distracting and just thought " well, he's on a film set so we have an excuse for there not being that many ambient noises except the jumping sound"

- thanks for that paralax bug report, never noticed it, because none of us tried going left

- the qte with the falling down wasn't meant to be the core mechanic. It was something we wanted to build in so that the we could make a little joke about cats always landing on their feet and to add a little bit more gameplay. So I get why you could see it as "lame" and that it is something that could be a lot more complex. We implemented our own 2D platformer script in unity for the first time and there were major bugs at first, so we didn't have the time to make it more innovative (your idea with getting him in the right position by having to give more inputs is something we were thinking about, too). Also it would have required more animations for the character and our artists had already way too much to do.

- about it being static. You're not wrong, but like I said managing our script and all the other things, it was just not doable for us in that time frame.

Happy you still enjoyed it over all :D

@vinay-rao Thank you very much for the feedback. Camera movement is something we want to improve for the next time we do a platformer. And the bull was supossed to be more of a funny little feature, but your point is still valid :D Loki was quite happy with the outcome. Although, she wanted to port the whole thing onto the nintendo switch. We told her that we weren't able to, but she insisted and then tried to do it herself. She gave up after she realized she had no thumbs and couldn't do any playtesting.

cac05114-0a69-4295-84eb-7b4aca41cf4f.jpg

Lousy Life Lessons - [LLL] by AwesomeAlliterationAlliance 2019-05-22T09:49:46Z

@tommyflower thank you! Not just for your feedback, but for mentioning us in your posts. Hopefully we will see you again in a future LD jam! Really excited to see what game you will make next time.

Grim by Sanavesa 2019-05-01T20:48:23Z

The gameplay was a lot of fun. The upgrade system is really nice. I like that it is very versatile and there is enough to upgrade through the course of the game. This keeps the player engaged (Well, me anyways :D). Very nice entry, good job!

Microtransaction Mages by Jeremy Ryan 2019-05-02T19:43:59Z

That was a really nice experience! After dying the first time, the game reveilt more and more from its complexity. The story elements really got me. There was laughter when I noticed that I can actually work in order to buy upgrades and sadness, when the story reveilt more and more from its core. A really nice designed smooth curve in the story and the gameplay. The art and music are awesome too! All in all, very nice entry, especially for compo!

Elevator Pitch by Hugimugi7 2019-05-01T21:10:01Z

The physics were really impressive. Espacally the Lamp movement at the boss level! The throwing mechanic works really well, It took me some time to kill the boss, but i had fun dooing it! :)

Rat Lab by tenshi42 2019-05-10T20:17:02Z

I had a lot of fun playing this! The artstyle fits really nice with the sounds. I escpecially like the retro vibe of the walk and hit animations. Hats off to you for implementing your own A* algorithm. I tried it too, a few years back in gamemaker and I know the struggle. :D I found the gameplay overall to be pretty neat and fun, but the balancing is a bit weird. After a few waves I got the lightning fists and with that I killed everything with one hit. I got to level 50 after killing everything in the first second and was unkillable at this point. The enemies wouldn't hurt me anymore. Maybe because of the shield upgrades. ^^

Anmerkung 2019-05-10 221410.png

Anyhows, nice entry! With a bit of balancing it would be even more fun! PS: Nice Avatar! :)

Self Surgeon by chuckeles 2019-05-02T20:34:22Z

Thats a super fun game! I really like the concept and execution of this one. The playable tutorial is great! The sound effects and graphics fit quite well and progression between the levels (with the money you make) kept me engaged. Nice entry, good job!

Gore by Tudvari 2019-05-02T20:01:19Z

Hey, a fellow gamejolt developer! That is a really solid and fun game. The concept works great, and the gameplay plays well into it. I was really impressed by the lighting, it gave the game a great mood. Together with the drums in the background, it was quite athmospheric. Since the backtracking to save the NPCs is a big part of the gameplay, I think a higher movespeed would be a really nice addition (maybe I'm just a little bit impatient). Nonetheless I got to the end and found it refreshing to have that kind of twist in the end. :D Great job!

Dear Substance of Kin by Deconstructeam 2019-05-01T20:16:24Z

Wow, the art and storytelling of this game are amazing! Story, art, animations, theme and sound are perfectely put together. i've never played a LD-game with such a rich atmosphere.

Busy Hell Tycoon by svats7 2019-05-03T20:29:26Z

Really nice and interesting concept! I played untill level 22, but it seems i didn't got a rank on the leaderboard. ^^ The theme fits quite well with the game and the concept. The art is very nice to look at. I really like the UI-design in particular. The Menu and pause screen look very nice. All in all, very nice entry. Good job on that!

invertebrae by jjjjason 2019-05-06T20:31:36Z

Fantastic game! The level of depth is amazing! The story is engaging and really well written. It keept me going for half an hour and I'm still not sure if I've found all the endings. You only had text, but you still managed to pull of a very atmospheric and consistent design with that. The music lend it itself quite nicely to the atmosphere of the game. The mechanics made the whole experience much more interactive than a standard text adventure. Amazing job! Also, pet bonus :D !

There is only one tiny little issue I have with your game: Why is THIS not a valid input? Anmerkung 2019-05-06 221901.png

Survive the Heist by Ashtrail 2019-05-06T20:56:20Z

Nice entry! Very nice that there are multiple outcomes! The graphics and the music carry the athmosphere of the game quite effectively. The dialogues are well written and gave the characters a nice depth! The bank director had a cool noire, detective style to him. Really great work, espeacially when you consider your limited timeframe!

GTApp - Great Tube App by Gaming Night 2019-05-05T22:10:41Z

Fun game. I love the GTAII feel of it. The controls feel smooth and add a lot to the feel of the game. I Really like the Tutorial at the beginning! You can read it and get used to the gameplay, or you can just drive past it. Projecting the theme onto influencer culture was a pretty smart idea. Great work!

Band of Brothers by Arqcenick 2019-05-03T20:39:10Z

Very nice concept! It fits the theme quite well and the overall polishing of this game is great! I love the artwork and especially the Music. I think will have that song stuck in my head for a while! :D The dialogues are nicely written and the game is very well put together overall. The only thing I didn't really get was the game over condition, but I surely will give it another try in the future. Great work!

The Coin's Unexpected Adventure by CharlieMrl 2019-05-02T19:20:10Z

That was a really nice and calming experience. Good job! Normally i dont like archievements, but in this case you've found a really nice way to implement it. It reminded me a bit of super mario 64, where you allways ended the level with getting the star. I really liked that. And I almost got all the achievments, but unfortunately I ran into a few issues with the colliders. Sometimes I got stuck under the cardboard, but I could get out of those. But the thing that broke the game for me was the collider under one of the holes in the golf course. I fell into it and couldn't get out. Sadly, there is no way to reset the level. If you had that option, it wouldn't have been an issue. Unbenannt.png

Other than that, really nice work, especially on the game design part! The graphics look really nice and clean and the sound is not too intrusive.

Crusader by Nattress 2019-05-01T20:37:01Z

Had a fun time playing your game. Very addictive gameplay. I really got into 2048 back in the day, so I really like the idea of building on this concept and developing it further. Good job! Unbenannt.png

Alistair's Crypt by Spudward 2019-05-08T20:01:44Z

Nice bullethell game! I like the concept of an arena fight in which you can upgrade your abilities in between the fights. My big problem was that I couldn't actually buy upgrades at all. I tried several times with different keys. So I just tried to live as long as possible without upgrading. Which went not too well for me. My highscore is 4 waves. :) Did i miss something, or is this function not in the game yet? In any case: I would gladly give it another try, if you could tell me how to play it properly. :D Anyways, nice concept and the bullethell mechanic is nicely implemented. Great job!

Beyond the Slot by Beebo Studios 2019-05-01T20:58:13Z

Very funny premise, it was fun to play. It would be nice though, if you would get some visual feedback when you get hit apart from losing coins. Other than that, solid entry!

Placeholder_Game_1 by NeitherNathan 2019-05-02T20:11:12Z

The power of Christ compells you!! To be honest: I didn't really understood what was going on. After a few tries I managed to live a bit longer by clicking on the ornage boxes, but the red boxes keep stealing all my grey boxes from my blue box and sooner than later God came down and punished me accordingly.. with His finger. It was a harsh but just punishment, Amen! :D I also tried the better version with graphics, but I only found a .yyz gamemaker file. Really fun entry nonetheless. Extra point in Humor for the description! ^^

Scarf Scarf by Memedev0 2019-05-10T19:37:47Z

Wow, very weird but also very cool artstyle. I wonder how you made that. The gameplay was fun. I think it would be even better if there would be a counter or something to know how many waves the played has survived. Or maybe change the colors everytime a wave is cleared. I played two times and the two big cubes allways got me. ^^ There is also a big variety of colors and enemies. Great job!

The 7 Cents Deal by Probe31 2019-05-03T18:18:55Z

Lovely artstyle. It fits very well together with the music and the the overall mood of the game. The polishing is really nice, the different screens and transistions feel really good. The idea is also very interesting. Nicely done!

GEMiNiD S484 by PopDaddyGames 2019-05-06T18:45:54Z

Once I've found my second gamepad and a pair of working batteries, we had a lot of fun! My girlfriend (now ex girlfriend :D) totally destroyed me 10/4!

We invented our own playmode. We gave ourselves 10 min. to upgrade everything we could and than it was on! We were totally surprised by the gravity mechanics and the way you've designed the level accordingly. The music and graphics fit together with the gameplay. Great job!

It's quite risky to make a couch-coop game for Ludum Dare, but for us dedicated couch-coop aficionados, it's just great! Of course with two people playing it's not quite as fun, as with four I'd imagine. But we'll definitely try it out with some friends again in the future!

Thank you very much for making it!

Sick Business by very dark lord 2019-05-03T19:46:24Z

Very impressive level of detail! I allways love it when games have that amount of content. The minigames are a lot of fun and very versatile. The story ties everything together really nicely and really nails the theme. Very impressive work. Good job!

Memories of a Captain by OwlyCode 2019-05-03T20:14:16Z

Nice story, especially when you consider that you were just using text to convey it. Was quite fun to play, but I struggled on the last part (your difficulty curve is quite steep :D) I made it on the 10th try, but then I think I got killed by a small asteroid, right when I was about to upload the thing. That was a bit frustrating, but still, I liked the mechanics very much. I think you nailed the experience of flying through an asteroid field quite well! Overall very nice atmosphere, design and great take on the theme. nice work!

Life Of Erdanon by exewin 2019-05-08T19:33:25Z

Nice! One of the first platformer games I've seen this Ludum Dare. Really glad, I've found it. It' a really great game! I love the concept behind it. It's one of the most innovative platformer games I've seen on a Ludum Dare. Besides the gameplay, I actually really enjoyed the artstyle. The walking and dying animations are hilarious and it's one of the first games that has a walking sound, that is not annoying. The sound effects fit the style well and the cutscenes are really funny. Extra points in humor for that cry button at the end!

The only minor thing that could use a bit of polishing, is the jumping mechanic. Sometimes I thought that I've jumped, but sadly I was walking from an edge in the same frame. A simple timer which allows the player to jump maybe for 0.1 seconds after walking from a ledge, would work wonders. I had the exact same problem with our game and just finished implementing this simple timer in our postjam version. If I had thought about that for the Jam version, people would've enjoyed our gameplay much more.

All in all: Very nicely done! Innovative platformer with a lot of potential!

Pay with your life! by Peterrior55 2019-05-02T19:32:04Z

That was quite interesting! I had a lot of fun trying out different builds, my sweetspot was firerate 10, damage 30 and 10 speed. Dying doesn't get frustrating, because you can directely restart the game and try a different build. Extra points in humor for that "M" key. :D The only thing that confused me, was that the enemies didn't really die. And after i "killed" them in the second wave, they still harmed me. Other than that. The game looks really promising to me. Good job!

Contract Cleric by Vinay Rao 2019-05-08T19:02:43Z

I'm a big fan of the classic "cooldown management" games and to be just the healer of the party is a nice concept! After a few tries and after reading the instructions more thoroughly, I managed to survive a bit longer. Two upgrades from the church later, my allies still were overrun by enemies. I dont know if I'm just really bad at this game, or if its difficulty curve is a little bit too steep. Still making such a game in 48 hours, while trying to balance it correctly is really impressive. Nice job!

p-p-p-Pew by 5n1p3r_4r73m1s 2019-05-01T19:46:30Z

I was really impressed by the feel of the movement. The acceleration and damping felt super smooth. The movement made the game fun to play. The only one tiny nitpick i have, would be the sound that plays when you start the game. It was a bit to loud, compared to the rest of the audio. Other than that: Nice entry!

Sacrifice by michaelaranda 2019-05-08T21:26:06Z

Nice take on the theme. Giving the player the choice of balancing the game by sacrificing your own health for power-ups. It was really satisfying to feel the difference in power after you harvested a certain amount of enemies. I had to get used to the enemy hitboxes and animation scheme but once I mastered the stutter stepping and luring the enemies in my favour, I had a lot of fun progressing through the game. Soundeffects, artstyle and music matched up quite nicely. Nice job!

SpaceChips by Avoca-do 2019-05-02T18:38:50Z

I have to admit, the mousecontrols were a bit hard to get used to, but once I got the hang of it, I enjoyed them very much. With the Mouse input, you can control the speed really nicely. I think the upgrade system is really nice, but I had difficulties reading it while playing. Once I figured out that I can pause the game anytime, I changed my strategy. I waited until I had 100 Gold, pressed escape and had all the time in the world to read through the upgrades. With this strategy I got really far and had a lot of fun with the game! Nice one!

LD45 — Start with nothing

[SSS] - Scandinavian Settlement Skirmish by AwesomeAlliterationAlliance 2019-10-09T11:04:09Z

@tommyflower Sorry about that. We just uploaded a new build. There were two gamebreaking bugs in the game. Normally you should see an arrow pointing in the direction of an island (as in the picture above). We had a bit of a struggle with this entry. It's not quite as polished as our last one. ^^ Happy to see you again! Can't wait to give your game a try. :)

Not My Hoarder by Tommyflower 2019-10-13T14:29:56Z

Really nice take on the theme. We loved the intro and ending cutscene. :D The story and the gameplay are original. The art style is cute, funny and very fitting. Good job!

Nothing by JoelLikesPigs 2019-10-17T14:52:50Z

On of the best and most creative entrys I've played in any Ludum Dare event. Its extremely rare for me to give 5/5 in every category, but your game earned it! Everything is spot on! Congratz!

The Unknown Nude by romes 2019-10-13T15:19:28Z

You either die a hero, or you live long enough to see yourself become the merchant.:D Nice compo entry! I waited a few minutes after becoming the merchant and got plenty of food, but the character just walked of screen. ^^

LD49 — Unstable

Unstable Way Home by limered 2021-10-09T15:22:04Z

I loooove the character designs and the backgrounds, very nice artstyle! :D The game really made me laugh. After the third try I did it. Great and above all an old familiar feeling to come home after a night at the bar. I was just asking myself, why are these barking sounds occur so often?

UNSTABLE [ Warning, PERMADEATH ] by benmcnelly 2021-10-09T14:11:40Z

Your game is way different than the one we made. I loved the feeling you transmitted with bringing in permadeath and the paranoia, well it was a real deal. I liked how you played with the gambling aspect. Nice one.

Bright Burning Beelzebob by AwesomeAlliterationAlliance 2021-10-08T16:46:55Z

@gasgiant Thank your for the feedback. There is a trick to level 4. You can use the water to make yourself smaller and jump higher.

Unstable magic by Mads 2021-10-09T13:08:04Z

Its easy to see how much work you put in this game. I love the lighting, the mood and the art style. I would have loved to hear a few more sounds and ambience.

Volatile Witchcraft by Tomssuli 2021-10-08T20:13:30Z

I loved the design of the nurse, really cute and her walking animation is amazing. Took a while before I realizied how the mechanics worked, but after I did it was really fun. Nice take on the theme and also very engaging premise for your story. But I have but one question: Why is there a nicely designed "ENTER" button at the start of the game (might have tried to click on it... once or twice :D )? I mean, you could have just used a text screen that says "press enter". That's not an criticism, I just need to know why. Why the extra work? It's a really cool looking button.. but why?

Gem of Stability by JakobTheQuizGuy 2021-10-08T18:18:46Z

147 seconds. Nice game! I love the sweet Character. :)

HUN'S TABLE by thunderkerrigan 2021-10-08T18:05:26Z

That was... something. Points for humor and the awesome pun in your title. Had fun playing it. Very confused fun...

Stable Meltdown by EvilScotsman 2021-10-08T17:10:53Z

Not gonna lie: A belt for the lasso would have been nice...other than that: awesome game! I loved the mood of the whole thing. The animal sounds were amazing and I really liked the mechanics. Really loved the fact that hostile animals had a prediction line. Didn't get to the part with the horse (after like 10 minutes of playing) but the screenshots look promising :)

Unstabled by Rein 2021-10-08T19:58:50Z

Really impressive puzzle mechanic that fits the theme in a clever way. Extra Points for the number of times you used the word "stable" in your game. The number of levels is amazing, especially if you consider the difficulty curve you managed to design with them. Stable entry :D

Rolling Home by memoryFloater 2021-10-09T12:01:42Z

This is so cute and relaxing. I loved the music and the crafting is fun! I would have liked to have kind of a feedback after finishing the game. Maybe just a triggered ending screen would do the trick.

Contrary by Nekopi 2021-10-08T17:34:05Z

The paralax start menu was a very nice touch right at the start. aweseome character design. I bet it would have looked amazing if it had more detailed animations. Some feedback for getting hit by enemies would have been nice. Sometimes I didn't even realize that I was taking damage. Mostly because my eyes were fixated on the UI elements in the left corner. Over all great game, nice mood and a lot of nice details (like those following eyes) and a cool take on the theme.

Alchemy Academy by Smooches 2021-10-09T14:55:33Z

Bild_2021-10-09_165400.png

Thank you for this. I had such a fun time. What I liked most was the voice acting but everything was great. And with that high score you implemented I have the ambition to play it over and over. High five!

Stick-Stack-Stuck by robbietaco 2021-10-08T19:18:23Z

creative use of the physics. I love the fact that you have to acutally chew the gum and break the sticks with the mouth. The UI was a bit difficult to read because it was cut off at the edges of the screen. Other than that: nice entry and a creative take on the theme.

A Gift in Good Faith by python-b5 2021-10-08T16:44:03Z

Graphics look cute and the story sounded interesting, but I could have done with a little less text. Good Job on the map design.

Confession by Transylvanian Blacksmiths 2021-10-09T12:19:30Z

I like that game. What really works is that it creeps you out. I would have liked to see a few more things to interact with like a letter or a note or something. What I missed was more feedback, especially when you get hit.

The Mental Wheel by T1h4n 2021-10-08T16:56:15Z

I really dig the art style. Those shiny materials look awesome! I think everything 2D could use a little bit of finishing touches. Cool that you managed to put in a settings-screen but I couldn't play on a widescreen monitor.

Reactor Symphony by Strynion 2021-10-09T14:43:52Z

Thats the most unstable task I had to achieve like maybe ever. You did a great job. I had to be 100% aware of what I'm doing to delay the inevitable. Or is there actually a way to win the game??

Can't Wait by Jonathan Alderson 2021-10-08T18:36:06Z

That was funny as hell, not gonna lie :D Really nice take on the theme and perfect use of your sfx. It took me a few tries to get the mechancis down but after a while a was waiting tables like a pro... a pro with little regard for human life

It is rainy by DeltaMain 2021-10-09T14:30:22Z

Beautiful game. While our game is mainly about heat we had the feeling we got cooled down with yours. We liked the cozy athmosphere at the meteologists workplace but we always felt the hustle to make things right so we dont lose our job there, so it fits in the unstable topic. Nice one. Thank you for that.

Temple Sprint by chrishg12 2021-10-09T13:50:02Z

I had so much fun! It was not easy but once I understood how to use the rope I had a great time! Thank you for this game. Awesome level design and catchy tune btw!

Fire Escape by Arlwin 2021-10-09T11:36:42Z

Thank you, I just spent like half an hour playing it over and over again. I love the fire theme, feels like home because we had a similar idea. So theres a warning for everyone who wants to play your game: once you started you wont be able to stop that easily. I didn't get past room 7 and I have to ask: is there an ending?

CORE by StudioRightside 2021-10-09T15:48:55Z

The art style ist nice, especially the alien-monster-things are awesome.

Left Beehind by mistercheezymoon 2021-10-08T18:49:10Z

points in humor for that awesome art style and sound design! If the overlapping of the quit and start button was on purpose: really nice meta-take on the theme :D The mechanics were a bit confusing at first (but maybe I'm just getting old...), but the controls felt solid overall. Also it would have been helpful if the enemies had some sort of highlight or something to make them "pop" more in front of the yellow tiles. The breaking tiles are a cool feature that fits the theme quite well. Solid entry

LD50 — Delay the inevitable

LD50 Of Drones by M2tias 2022-04-20T19:14:26Z

I really like the upgrade mechanic. It it's extremely motivating! A little bit of feedback when enemies are hit, would add very much to the whole feel of the game, I think. Maybe just a short flash. Pushback would be awesome! Overall: Very nice game! Had lots of fun playing.

This Special War by mvasko2 2022-04-20T19:22:58Z

Nice atmosphere, but a bit little content I think. A few more items could add very much. Especially at the beginning, to let the player get familiar with them. Maybe a few keys and closed doors could do the trick. I like the random spawn of the radio ( Yes I died two times :D ). Audio and graphics are well done.

The Demon Trainer by drentsoft 2022-04-13T22:07:48Z

Cool idea! I have to admit that I just pressed all the keys at once and actually got away with it. :D Small little detail: Putting y and z as main controls can be quite tricky for people with QWERTZ-Keyboards. We really liked the voice-over effects!

THE FIVE KINGS by pymiro 2022-04-20T19:36:28Z

The gameplay was a bit to simple for my taste BUT I got more "inevitable-vibes" than in most other games I've played. The Audio is great and the visuals even more so. Very stylish and awesome athmosphere. Good job!

Delayed Trickshot by Lezzlebit 2022-04-20T20:09:05Z

Awesome work! Besides the overall concept I really like the fine little "quality of life"-details, like the trail! Everything just feels great to fiddle around with. Great entry!

I Sink Not by eeldam 2022-04-19T19:21:51Z

That's an awesome game! Really enjoyed every second. Art and sound are great! I liked the learning curve and the flow (hehe) of the whole experience. Extra points for humor for the german wortspiel in the title. :D We also have a lot of those in our game. :D

LD41 — Combine 2 Incompatible Genres

Bath Crasher by dwemthy 2018-05-02T21:01:14Z

That is a really nice game. Had a ton of fun. The rotationspeed could be a little bit higher, but i made it to the end nonetheless. The balancing was also quite nice. I had just 5% health left when i hit the fountain. Very nice Job!

Funk Escape by Rolle 2018-05-02T20:43:35Z

I have to confess, it was too hard so we played it with two people. We still needed 3 Minutes to finish, but we had good times. Nice job! The pixelshader at the end is awesome! :D

Randy's Soccer Quest by nanolotl 2018-05-08T21:02:17Z

Well thats a really nice entry! The idea is clever and the levels are nicely designed! The mechanics work great, even though i was playing on my keyboard. Keep it up!

Jeff From Accounting by Almax 2018-04-25T20:30:29Z

This is one of the most original ideas i've encountered during a Ludum Dare! Leveldesign, graphics and sound were also really great! Solid entry. btw. i am typing really fast right now! :D

My Little Bug Town by AnaGF 2018-04-26T20:24:17Z

Noo, not the bee.. wasps! Very funny entry. Firstly i thought this is just a boring farming game, but thankfully it kept my interest long enough to discover its true nature. Very enjoyable an fun game. Good job. 🐝

Wizsnooks by kroltan 2018-04-24T21:10:13Z

That's a very solid entry. The art is very polished, the controls were smooth and the concept is quite unique. It's amazing that you managed to put a whole inventory system in the game. We tried it for 5 hours or so, but then threw it away, because it would've taken too long. :D Good work! Keep on going, cheers! 🐱

Click Race by JustinM 2018-04-30T20:31:25Z

Really nice idea to combine these two genres. I wish there was a way to automaticly collect coins per second. Like a thing that costs 100 coins but collects 5 coins every second or something. Anyhow, i really like the concept and the art. Nice one!

Tennis Z by UnidayStudio 2018-05-03T21:21:42Z

Nice entry, the graphics and overall feel are really good. This is actually the first game i've played that uses the blender game engine. Sad to know that they will no longer support it. :/ Anyhows: Enjoyed the game, keep it up. :)

Dog Care Center by Fran Segura 2018-04-25T20:00:02Z

really cute and fun game. one minor thing: It happend two times that i lost the phone because the doggos threw it away somewhere. The graphics and animations felt very polished. Nice entry!

[VVV] - Vibrant Voxel Vengeance by AwesomeAlliterationAlliance 2018-04-24T20:53:23Z

@Moski We just uploaded the Zip file, so that should be working now. The questguy has some bugs which we will fix in a future update. Glad you liked the catpunch, its our favourite feature too. :D Anyhows.. Thanks for the great feedback!

Mad King by agrdev 2018-04-27T21:31:52Z

The idea is pretty awesome, but somehow I allways just got only one card left. so it was purely luck. It would be really cool to give the Player a set of new cards when there's only one left. Otherwise: Really nice concept overall!

Extreme Fishing: Shark Bait Edition by stephen321 2018-04-26T20:08:14Z

Sadly i cant run the game. "ucrtbased.dll not found". You can tell me when you've fixed this, so i can play and rate your game. Cheers.

Extreme Fishing: Shark Bait Edition by stephen321 2018-04-26T22:54:02Z

Yeah, It's working now! Had a fun time playing the game, altough it is very hard. The spawnrate feels a little bit off and the music is a bit repetitive. Besides that, nice Animation and fun idea. Respect for not using an Engine. :)

Chrono Blaster by CG_Fred 2018-04-26T20:36:42Z

Very interesting concept. Played till the end and saw some good level design. Quite amazing that you've done this in 9 hours. With a bit of polish, this could be a really neat game! Cheers

HyperTexasPachinkoPongSurvarium with Cows™ by bbaf 2018-04-25T20:46:53Z

It tried it several times, but the game kept hitting me out of the playfield. besides that, very chuck norris, much cowboy and nice sounddesign. :D

Pongun by Yack Sebblen 2018-05-08T21:16:36Z

I like the idea very much! the only problem was that i could only score once, after that the game reset itself. Still, I really like the simplicity behind this entry and the mechanics are working quite nicely! :)

1884 - Golf over Africa! by slashie 2018-04-25T20:38:33Z

Very original idea. I think it would be more interessting if there were some minigames or other events, when a player enters a occupied territory.

Tank On The Road by haozi_miku 2018-05-01T21:00:45Z

The shooting mechanic was quite interesting and the main game works really well. With a bit of polish, this could be really fun. We also made a endless runner if you want to check it out. :D

Dodobrawl by RustyMonky 2018-05-08T21:20:53Z

I liked the idea and enjoyed the gameplay! Well done! Extra humor points for "rock sensei"! :)

Journey of Minutes by Saddening 2018-05-01T20:53:04Z

The mechanics feel a bit clunky and i dont know if the second jump is possible. Otherwise: i really like the colordesign. With a bit of polishing this could be very stylish. Keep it up! :)

Corn Wars LD (Farming-Shooter) by Firesplash Entertainment 2018-04-25T20:17:15Z

Wenn man seine Farm auf diese weise bestellen könnte, wäre ich auch Farmer geworden. Sehr originelle Idee, mit süchtig machender Spielemechanik. Das Einzige, das mich ein klein wenig gestört hat, war der cooldown auf den Waffen und dass man die Pflanzen einzeln aufsammeln muss. Mir persönlich hätte es mehr getaugt, wenn man da mit gedrückt gehaltener Taste durch das Feld rennen kann. Abgesehen davon hatte ich meinen Spaß. :) Grüße aus dem Allgäu!

Zip Zap by Brad Slayter 2018-05-08T20:44:55Z

Really nice idea to combine those genres. Reminds me a little bit of "Ultimate chicken horse". Nice work!

Princess and the Pedestal by Stiaan 2018-04-24T20:26:14Z

it took me a while to figure out the controls for this game. Would be helpful to post the controls in the Description. But once i figured it out i had a good time. The Graphics are pretty neat! Keep on going!

Flappy Soccer by Teo SK 2018-04-30T20:35:54Z

Very cool idea, quite hard but also fun to play!

PLYDRIDIE - Multitasking Racing Flappy Game by GUI 2018-05-04T15:38:55Z

very nice idea. Was pretty hard to manage two games at the same time (I don't have that problem when I'm doing that irl...just kidding....or am I?!) Anyway, your take on the theme was spot-on and works on multiple levels. Good job!

Last Stand. [Web Play] by Darkwing00Duck 2018-05-01T20:35:08Z

The game was a little bit easy to win, but nonetheless pretty entertaining. Well done, keep it up! :)

WHERE IS THE HORROR by Darren Goh 2018-05-01T20:45:06Z

would be nice if i could download the game. :)