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French, Pen Price, DOOM!
French, Pen Price, DOOM!
By mmmuscus
View on ldjam.com
| Category | Rank | Score | Count |
|
|---|
| Overall | 853 | 3.14 | 26 | |
| Fun | 851 | 2.95 | 25 | |
| Innovation | 235 | 3.58 | 25 | |
| Theme | 242 | 3.91 | 25 | |
| Graphics | 548 | 3.50 | 25 | |
| Audio | 598 | 2.87 | 25 | |
| Humor | 440 | 2.87 | 25 | |
| Mood | 724 | 2.97 | 23 | |
Comments
The idea of the game is very very good, and overall the game is very funny, because i can see myself in it, when i went to school. Only thing that i can critique is that sometimes it is not clear why an item gets put back. And selecting an items that is further back can be a little bit tricky.
But overall a very fun and good game =)
very fun and awesome
Good theme! The screen is to crowded and some pieces are very hard to click, I enjoyed being pressured by the tick tack sound, keep the hard work!
Interesting puzzle game. Took me a while to understand how to read the list. But really interesting. At first I thought I had to match the puzzle pieces, but instead they fell inside the brain :D
That felt as bad as school... Don't know if that's good or bad! I think the concept is interesting, I'd say the clunky controls kind of killed it though, the first thing I would change would be to add some feedback of whether the piece you hold will fit or go back in the pool, right now you just have to guess and it leads to a shitton of frustration (hence the very similarity with actual school, so, kudos?), and then feedback of which piece you're hovering in the pool. Good luck and keep it up for the next jam :)
dimlight
2018-08-15 16:51
It makes me think of the time when I was at school which is really a bad memory...
I liked the idea.
nnnikki
2018-08-20 20:09
Loved it! Kinda exhausting but really well made and polished.
goda
2018-08-20 20:46
The game really does mimic the education system in quality haha well done. Good take on the theme. As others have mentioned, the screen does feel a little crowded and it's unclear why some piece get put back.
Very unique take on the theme, I really liked it. While I did have fun playing it, I was a bit confused in the beginning on how I was doing. What I mean is that some sort of feedback when the day changes would be cool (maybe an audio cue or something). But that's not meant as a serious criticism, more like a minor idea for improvement! Nonetheless I enjoyed myself quite a bit, so good job!
I can't see the geology numbers!
Very interesting! Some nitpicks: The pieces had (i guess?) weird collision, so sometimes pieces get put back even though they weren't touching. The instructions were hard to read, you should really either use a font, or write more neatly. Overall though, it was a good effort! Well done!
Nice game, Love how everything is balanced! Good luck, Don't forget to take a look at ours if you don't mind and see what it's like when we just focused on graphics in this game jam! Game Link: https://ldjam.com/events/ludum-dare/42/spacelab-42
The paper-and-handwriting look really suits the premise of the game and gets you immersed into the role of a student trying to balance their time studying for all the exams. I would suggest having a version of the instructions in a more readable font that I can view as an alternative option, since handwriting can be hard to parse sometimes at smaller sizes. It would also be nice to have an indicator of whether a piece fits or not before I try to drop it. But overall, it's a pretty unique game that I enjoyed playing.
Favorite thing about this game is the handwritten / hand-drawn element. Nice touch! It's certainly a unique and interesting concept that uses the theme well. Nice entry!