FoonLudum Dare ExplorerLD42 → Flood Of Pirates

Flood Of Pirates

By stefan-jovanovic

View on ldjam.com

CategoryRankScoreCount
Overall4793.1769
Fun4643.0569
Innovation4822.9569
Theme6252.8768
Graphics1703.7270
Audio3672.8567
Humor2072.8361
Mood3522.9566

Comments

kandic 2018-08-12 23:16

Thanks Stefan. Very cool.

quorusa 2018-08-12 23:55

I love your graphics and sound effects ! It's easy to play. I love it ! Animations are pretty cool too !

justinsix 2018-08-13 00:01

The game is really good. Only thing is the impact of the sword is really low. Make the wind up for the animation longer, the swing longer, add a bit of screen shake maybe... more impactful sound. Everything's great, but the feel of the sword is way off. Otherwise keep up the great work :D

stefan-jovanovic 2018-08-13 16:09

@quorusa Thanks :slight_smile:

stefan-jovanovic 2018-08-13 16:10

@justinsix I am definitely going to continue working on the game. Thank you for the feedback. :smile:

tontonpizza 2018-08-13 17:36

I m sorry if its obvious but what are the controls ? arrows OK, but i can't use my sword

doey 2018-08-13 17:41

It's a really nice looking game, but the sword swing feels a little too subtle, sometimes I wasn't sure if I was even hitting the enemies, so a larger swing and a more obvious hit effect would be nice. Also just a small thing, but a quit button would be nice on the menu. Anyway, really great job!

sundancekid 2018-08-13 17:48

Fun little game, I love the graphics; The little pirates look so innocent I don't want to kill them! I wish there was a way to heal myself.

rebdc 2018-08-13 19:27

The game looks really good, I really like the art. I didn't really liked the gameplay tho, mostly because the weapon didn't feel useful at all. Maybe I didn't hear it but a sound effect on a hit would be really great, and maybe the screen should shake more on a hit and some slicing animation. But I guess I can't complain too much since you had a small period of time to make it.

stateoff 2018-08-13 19:34

Nice game. However I don't really understand why mouse focus/attack was chosen as opposed to gamepad/keyboard keys. There seems to be very little that the mouse does (left/right) and then again space repairs. Why not right click?

Keep it up.

stefan-jovanovic 2018-08-13 19:44

@tontonpizza Arrows or WASD for movement, left mouse button for attack and space button for repairing holes on the ship.

stefan-jovanovic 2018-08-13 19:46

@doey I was planning to add sound effects and a better animation for sword and combat overall but just didn't have much time,but I will definitely add that. Thanks for the feedback.

stefan-jovanovic 2018-08-13 19:47

@sundancekid Thank you for the feedback. :slight_smile:

stefan-jovanovic 2018-08-13 19:50

@rebdc I will improve overall weapon mechanic for sure. Thanks for the feedback.

stefan-jovanovic 2018-08-13 19:57

@stateoff First of all thanks. I tried transfering controls to keyboard only, but for some reason it just didn't feel right. And to be honest I just forgot to try using right mouse button for repairing, but it is really good idea.

pedro-m-marangon 2018-08-13 23:38

That's a cool game! It will be so much more cool if have any music, but that's ok!

noa-calice 2018-08-14 06:02

That was actually really well done :) !! The pixel art is awesome and the gameplay, though difficult was still very enjoyable ! Also good job for adding sound effects, it makes a big difference ! Keep up the great work !

stefan-jovanovic 2018-08-14 14:32

@pedro-m-marangon I planned to add music but I didn't have enough time. I will be adding music in the future updates. Thanks for the feedback. :smiley:

stefan-jovanovic 2018-08-14 14:33

@noa-calice Thanks for such a nice feedback. :smile:

eric-smith 2018-08-14 16:57

Neat little game! It was hard to tell if I was doing any damage. It was more of like running around hacking wildly. The most I made was round 3.

stefan-jovanovic 2018-08-14 18:03

@eric-smith I will definitely work on combat system more. Thanks for the feedback.

5spectra 2018-08-14 22:03

Currently the game is very boring I played 3 waves and I closed it, the game looks like a mouse and cat game, chase and kill.

The game has potential with the addition of some mechanics. The rest is great.

stefan-jovanovic 2018-08-15 11:06

@5spectra I currently have some additional mechanics in mind, so I will be adding them to the game.

vlassis 2018-08-17 13:07

awesome graphics! The game is really fun, but I dindt actually find the theme

stefan-jovanovic 2018-08-17 16:17

@vlassis Thanks for the feedback! :slight_smile:

athcore 2018-08-17 18:11

Nice concept! more sound effects and some music please

dnp 2018-08-17 18:13

This game is very pretty. However swinging the sword felt very awkward and I couldn't tell if i was hitting the enemies. I think adding some pixel blood effects would really fit with this game's aesthetic and add a lot to the overall feel of the game.

stefan-jovanovic 2018-08-17 18:21

@athcore More sound effects and music is definitely coming in the next update! Thanks for the feedback!

@dnp Combat system is something I will definitely "repair". Thank you for the feedback and suggestions!

corqi 2018-08-17 18:25

I like Your game concept and Your graphics. But it would be lovely to see more complex fighting mechanics, because for now, it's just running around and smashing rapidly LMB and what's worse, there's no way of avoiding damage(at least I haven't found) or healing the character. And don't get me wrong, but I don't see there "Running out of space" theme. Maybe You could mechanics that player can't go through holes made by pirates. Anyway good job and good luck, if You decide to work on project!

stefan-jovanovic 2018-08-17 18:52

@corqi First of all thanks for the feedback and suggestions. I will definitely improve combat system and add more mechanics to the game. I wanted to add some ship sinking effect which would fit nicely with the theme but didn't have the time to do that!

designernap 2018-08-17 19:59

Tricky curve but a nice entry! My feedback would be to name your project it's title and not LudumDare42. When people download several games at once it makes it a lot harder to know which is which. Good jam overall though, nice work.

simplepotential 2018-08-17 20:13

I like a lot about this game and had fun. Be sure to post a blog about it if you continue development so we can play it again :)

stefan-jovanovic 2018-08-17 20:29

@designernap Thanks for the feedback! I forgot to name the executable properly as I was rushing to publish the game! 😅

@simplepotential I will post a blog when I publish an update! Glad you liked the game! :smile:

mza 2018-08-17 20:45

I think its quite a cool idea. I feel like the enemies spawning per wave is a bit to random. For example, there was a point on the second wave where all the enemies that entered were pirates with guns - Then eventually the ship sank, which i though was unfair.

With this kind of game, i feel like it should start with one enemy, then two... basically start slowly and build up enemies.

Having said that, for a compo game, the amount of game that you made is impressive.

stefan-jovanovic 2018-08-17 21:05

@mza I was aiming for more enemies that are destroying ship than those that are attacking you, but I agree that it still needs adjustments! Thanks for great ideas! :smile:

jokku 2018-08-18 07:21

Cool game! Graphics are really nice and gamaplay is good! Really like the 2 healthbar system so you have to balance between your own health and ships health. Only feedback that I have is that attacking and taking damage could have had a sound effects.

stefan-jovanovic 2018-08-18 10:30

@jokku Thanks for such a nice feedback. I have already started improving combat sStem.

sthor726 2018-08-18 15:11

Nice Work! great art and sounds. the reach of the sword seemed very short though maybe a bigger and longer swing would be cool

stefan-jovanovic 2018-08-18 15:12

@sthor726 Thanks for the feedback! I will improve sword animations! :slight_smile:

gilborn 2018-08-18 15:38

We also did a pirate game (although in our game the ship is already sinking ;-))

Some polishing on the game would be great (animation, sound, hitting feedback), I liked the overall art, especially of the player and enemys.

stefan-jovanovic 2018-08-18 15:45

@gilborn Thanks for the feedback! I am currently improving game. I will check your game too! :smiley:

endurion 2018-08-18 16:05

Nifty game! Looks great, and plays quite good. I wish for a way to replenish health. Also, during the "next round" button display you can still run around an repair the ship :)

stefan-jovanovic 2018-08-18 16:25

@endurion I didn't have enough time to add some kind of health regeneration, but will definitely be adding that! I wanted player to be able to prepare for the next round by repairing the ship so when he is ready he can just press next round! Thanks for nice feedback! :smile:

jerripo 2018-08-19 00:02

Lol at first I thought the controls were space, mouse, and ONLY arrow keys to move...I was like I don't have 3 hands. But WASD and space was manageable though. The graphics are fantastic. It got hard pretty fast, as you said, but I feel the gameplay would be more fun if I could one-shot enemies, especially at the start (or diff types of enemies). Because chasing them down is really the heart of this game of tag anyways, right? And the one-shotting power trip would just be so satisfying.

stefan-jovanovic 2018-08-19 00:13

@jerripo I am currently working on the update and I have made hole gameplay easier by lowering down amount of enemies spawned at each round, and I also plan on adding upgradability during the gameplay so you can make your sword stronger and some similar things! Thanks for the nice feedback and stay tuned for future update! :smile:

stefan-jovanovic 2018-08-19 18:30

[Game has just been updated to the version 1.1!](https://stefanjo.itch.io/flood-of-pirates)

Things added and changed:

- **Music**

- **Enemy hit indicator**

- **Sword sound**

- **Sword animation**

- **Quit button**

- **Less enemies are spawning each wave**

- **Bug fixes**

ryomayonnaise 2018-08-19 18:37

Fun game ! The new version add a lot of cool things !

stefan-jovanovic 2018-08-19 18:43

@ryomayonnaise Thanks for playing, glad you liked it! :smiley:

zicboy 2018-08-19 23:58

Awesome game! really enjoyed the mood and graphics for this entry!

the-icy-one 2018-08-20 15:57

Just an FYI, the repair action seems to be bound to right click rather than space.

stefan-jovanovic 2018-08-20 16:22

@the-icy-one The original build used space for repair, but I changed it in the version 1.1 to the RMB!

stefan-jovanovic 2018-08-20 16:52

@zicboy Thanks for such a nice feedback! :smile:

ely-shaffir 2018-08-20 17:33

Nice game. I like the different between the player's health, which goes down each hit he gets, in relation to the ship's health, which goes down automatically when there are holes in the ship. That really makes you think of what to do first (repair or fight). I got to level 5 :)

stefan-jovanovic 2018-08-20 17:36

@ely-shaffir Thanks for the feedback! I really wanted players to think what is more important to them at the moment, ship's or your own health, and wanted them to balance between these two!

P.S. Nice score! :wink:

adam-saudagar 2018-08-20 17:44

really cool game, nice graphics, you could have made the hold click to attack instead of click click click click, as most of the time I was just keep smashing the click, more weapon types could be more interesting but I guess time limit didn't let you develop the game more

The game didn't go with the theme as you were not running out of space, the ship was just getting destroyed and its health decreased, adding the mechanics where you wont be able to walk on holes, would fix these, but you will have to make sure that the don't make holes near stairs or the entry.

also another point, you should have made enemies weapon a drill instead of a gun, it might look more funny and accurate

Good Job!!!

stefan-jovanovic 2018-08-20 17:48

@adam-saudagar First of all thanks for the feedback! I wanted to add some effect of water leaking inside the ship but didn't have a time for that! I will definitely add something like that in the next update! Hold to click and more weapon types is a great idea and I plan to have some kind of upgrade system or the shop for the player! Enemies with a drill is also a great idea and I will definitely consider it! :smiley:

swess 2018-08-20 19:05

Nice game! Enjoyed it! Some health would have helped keep playing longer sessions :)

Keep it :up:

stefan-jovanovic 2018-08-20 19:07

@swess Glad you liked it! Health regeneration is coming in the next update! Stay tuned! :smile:

awesomealliterationalliance 2018-08-20 19:29

I really like the overall concept here. The controls (I played version 1.1) felt great, and the breather between the waves were nice. It's quite simple, but challenging and fun. The only thing I missed a bit were a way to progress. I think it would be really cool if the enemies spawned stuff after you kill them. Like a little healthpack or maybe a weapons upgrade or something similar.

stefan-jovanovic 2018-08-20 19:32

@awesomealliterationalliance Thanks for the feedback! Pickups and upgrade system is coming in the future updates(probably next one) so stay tuned for that! :smile:

antonsem 2018-08-20 19:55

That a lot of comments! Not sure if it was mentioned already but I would suggest to add a random pitch to the sword sound. Obviously many sounds are missing but it is not that big of a deal especially this being a compo game. Otherwise visuals are nice and music is pretty good. Nicely scoped and executed game, I liked it :)

stefan-jovanovic 2018-08-20 19:58

@antonsem I have improved audio a lot since the original build and will definitiely continue on improving it! I will randomise pitch of the sword attack as well! Thanks for the nice feedback and I'm glad you liked the game! :smile:

andrei9 2018-08-20 21:48

Cool! Nice idea :thumbsup:

loudrasiel 2018-08-20 21:49

This game is very good, the idea is cool the audio is simple but cool, the graphics is very good I like your style ^^

stefan-jovanovic 2018-08-20 21:51

@andrei9 Thanks! :smile:

@loudrasiel Thanks for the nice feedback! :smiley:

uvwar 2018-08-21 00:24

Fun! I wish I could mash a key instead of using my mouse, and I'll have to try the 1.1 version later.

chadrbanks 2018-08-21 00:30

Tried to rate, but no Mac or HTML version.

stefan-jovanovic 2018-08-21 00:32

@uvwar Thanks for the feedback! I tried changed controls to keyboard only, but it didn't feel right for some reason! :mouse_three_button:

stefan-jovanovic 2018-08-21 00:33

@chadrbanks I will try to add mac and linux build tomorrow so I will inform you if I succesfully do it! :smiley:

phlip45 2018-08-21 04:07

So I played both versions, gonna rate you on the original but will give feedback for the new version.

Love that you added music, sound effects for hitting and visual indicators for hitting the pirates. I would like to hear a sound when hitting the pirates as well, like a sword 'thunk' or the pirates going 'oof'. Same goes when you get hit by a pirate. Adding the visual and audio cue that you are taking damage would make it feel a bit more visceral.

A graphic of water coming out of the holes that are made by the pirates would convey a bit better that the ship is sinking constantly.

Those are just quality of life enhancements. Something you could add to the game that wouldn't take much is power ups. Off the cuff you could have a power up for player speed up, patch a random hole/repair hull on the ship, player health kit, temporary upgrade to a gun for a one shot kill on a pirate.

Feel free to use or ignore any of these suggestions, just my two cents. Love the art style!

Have fun out there!

stefan-jovanovic 2018-08-21 10:25

@phlip45 Thanks for such a nice and detailed feedback! I will take everything you suggested into consideration and a lot of things will probably end up in the future update so stay tuned for that! :slight_smile:

abhis1kadian 2018-08-21 14:15

@stefan-jovanovic I loved the game art and the sound effects too. Its a nice little game to have fun with. Great man congrats. Do play and rate our game too.

stefan-jovanovic 2018-08-21 14:17

@abhis1kadian Thanks for nice feedback! I will be checking your game, no worries! :smiley:

arthur-baars 2018-08-21 18:25

Nice game! Graphics are simple but look good, and is it correct you added some kind of post processing? Gives it a nice touch! Game got hard really quickly indeed but fun to play! :)

stefan-jovanovic 2018-08-21 18:36

@arthur-baars Thanks for the feedback! :smile: Yes, there are some post processing effects, the strongest ones in the game are color grading and grain!

vivoubos 2018-08-21 20:44

Really good grqphics! Congrats. I love when sound is make with the voice ^^. It's so sad that we cannot block attacks

stefan-jovanovic 2018-08-21 21:20

@vivoubos Thanks for the feedback! More complex combat system is coming in the future updates! :slight_smile:

ratherjolly 2018-08-22 01:57

Bloody Pirates! Interesting Idea with this. I think it's funny how I run to engage the pirates and they run away to reach havoc on my ship! I would like to see a little more attention in audio, but I really like the art and play-ability of the game. Great Job with this, @stefan-jovanovic!

mapedorr 2018-08-22 04:44

The game is hard but enjoyable. I like the mechanic's switch. Defending and repairing is an attractive concept. I saw you added a lot of things to version 1.1, so most of my suggestions are meaningless. Well done.

You already played our game: The legend of the looter and the incredible backpack that never runs out of space, so we can't do anything but thank you.​ 」( ̄▽ ̄」)

anubhav-kashyap 2018-08-22 10:21

I really, really enjoyed this game! :smile: The concept is great, the gameplay is also great and the best part I found about this game is the tutorial, which is very clear and concise! Great job, and I mean it!

stefan-jovanovic 2018-08-22 10:27

@ratherjolly Thanks for the feedback! I will definitly continue on improving audio, as well as the every other aspect of the game, so stay tuned for future updates! :slight_smile:

@mapedorr @anubhav-kashyap Thanks for such a nice feedback, I'm glad you enjoyed the game! :smiley:

adrian0901 2018-08-23 13:41

A fun game with decent art. Liked it!

stefan-jovanovic 2018-08-23 16:31

@adrian0901 Thanks for the feedback! :smiley:

thibaultar 2018-08-24 16:55

I like the art and mechanics, but as you said, the game comes hard very fast ^^

Maybe it would be interesting to add the fact that you can fall into breaks :)

We had nearly the same mechanic in our game but in 3D :)

Great job, one of a great entry in compo jam !!

stefan-jovanovic 2018-08-24 18:13

@thibaultar Thanks for the nice feedback! I like the idea of falling into ship cracks, I will definitely consider adding that! Also I will check your game too! :smiley:

george-lancaster 2018-08-24 21:55

I really liked it. Only bug I saw was that the boat keeps sinking when the next round button comes up. Great job though.

stefan-jovanovic 2018-08-24 22:01

@george-lancaster The thing with the next round button is that it comes up when all the enemies are dead, and it gives you time to repair your ship, and press next round button when you are ready, but I'm thinking of some new systems for that! Thanks for the feedback, glad you liked it. :smile:

philstrahl 2018-08-28 22:03

You just posted a comment to the video as I am writing this reply, still: Here's the video. Arrrrgh! :) https://www.youtube.com/watch?v=lLytdAQ0Ig4

stefan-jovanovic 2018-08-28 22:33

@philstrahl Thanks ⚓