The vibes and aesthetics are very good. I felt very little agency in the games outcomes. This does fit in with the theme very well, but unfortunately it made it not very fun to play. With better writing, this kind of gameplay would work. The game mentioned multiple endings, but I tried different options in my second playthrough and got identical results. If your boss reacted differently depending on your choices, even if it led to the same ending, would be an improvement. If you had more time to flesh out the characters and world building, there is a solid game here.