dnp 2025-04-07 18:49
Fun game. I liked needing to balance my time with the various mini games. I found the 100k treasure but the win button didn't seem to work.
Foon → Ludum Dare Explorer → LD57 → The Treasure of the Gigantanic
By zirrrus
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 34 | 4.00 | 21 | |
| Fun | 34 | 3.84 | 21 | |
| Innovation | 90 | 3.57 | 21 | |
| Theme | 53 | 4.00 | 21 | |
| Graphics | 43 | 4.13 | 21 | |
| Audio | 170 | 3.11 | 20 | |
| Humor | 112 | 2.96 | 17 | |
| Mood | 100 | 3.66 | 20 |
Fun game. I liked needing to balance my time with the various mini games. I found the 100k treasure but the win button didn't seem to work.
Everything being white aside from the gameplay elements worked really well. The interactive things were obvious, which is really great in a game where there are a few stations. I liked the different controls. The power wheel was felt really good when it spun quickly. Watching the water sink as I pumped was pretty satisfying. They're all simple, but different and it was pretty fun to move from station to station.
My first run through, I think I missed the treasure and was lost in the deep ocean. I couldn't find my way back. Realism maybe? The second run, I closely followed the map. It was much better.
The graphics were clean and nice, and I like the static camera positioning and interactive elements
I'm not sure the game is for me, as I lost twice - probably due to water filling the submarine, not sure. It was too much for me to handle everything
But the game is well done and seem to succeed in what you aimed for
For 48 hours, this is bonkers. Graphics, models, sonar mechanics, constant switching of stations back and forth to prevent the sub from exploding, I love it!
Great concept! I loved the abundance of devices you can interact with
Very impressive for a compo game! Reminds me a lot of piloting the Cyclops in Subnautica. Love the graphics and atmosphere. The variety of things to micromanage and the different ways of interacting with everything was very impressive, but I could not for the life of my get a good workflow going. The furthest I got was 5 minutes and 15 treasures deep. I think a slightly more forgiving difficulty might help people like me finish the game.
Fun game, actually really liked the simplistic look and the rush and rush of playing/having to do a million things at a time was a fun mechanic to play along with.
It was really lonely from this submarine and these repetitive sounds of seagulls (or whatever it is). Honestly, you inspired me to create something.. Even if you didn't want to ahahah
What you got done for the jam is very impressive. All of the mini games were simple enough to switch between and learn easily. I wish there was better indicators on when something was wrong tho. It was kind of hard to see the water pumping in and I lost more than once to the sub exploding which I'm not entirely sure what caused it
3D project in 48 hours? Great job! 5/5 for all!
Graphics and ambient sounds are so well done! I enjoyed the crazyness of keeping my cabin while exploring. I would recommend to try to introduce mechanics the deeper you go, so when you are reaching the depths you are a master of your own ship. Very well done and fun!
The most leaking sub I have ever heard about :laughing: I spend so much time pumping out water. I might have missed something? I did survive on average about 7 minutes.. Best game I've played for this LD Compo so far. Very nicely done :thumbsup:
Great job! fun game
Very fun game! Reminded me a little of Iron Lung. All of the different mini games to keep the sub operational definitely made it so there was never a dull moment. Well done!
this game is instense!!. it is fun but there are a lot of things to keep track of, but all the task are easy enough to understand so is not frustrating. Well done. A great entry