I Saw Him Today by MikomiKisomi 2018-08-24T22:13:49Z
I wanted to love it, but I only liked it a lot. I wanted to choose. The art style is good. I just wanted it to more of a "game".
Foon → Ludum Dare Explorer → Users → George Lancaster
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2019 | 44 | Your life is currency | Life Arcane | jam | 2.33 | 2.00 | 2.50 | 2.00 | 2.66 | 1.83 | 1.83 | 1.66 | ||
| 2018 | 42 | Running out of space | Detonation Dice | jam | 482 | 3.48 | 3.48 | 3.15 | 4.19 | 3.27 | 3.50 | 3.61 |
I wanted to love it, but I only liked it a lot. I wanted to choose. The art style is good. I just wanted it to more of a "game".
It's dark, and I'm sure how to build structures. I can chop trees and collect gold. If it were a little easier to play, I'd like it a lot more. Also, the "Running out of space" theme is just implied.
I couldn't drop the eggs in the circle. Also, I'm not sure about the "Running out of space" theme. I had fun running around and picking up the eggs. I also liked jumping out and away from the barriers.
I got to the circle and hit E to drop the eggs. Maybe I didn't understand.
A blast from the past like Zork. I liked it. I'm not sure how the theme relates to the game.
I like it a lot, but it only had one component in the game where it was "Running out of space". Unless I missed some game element I didn't see.
I love these types of games so I'm biased. Great job. The "Running out of space" theme was a little vague, but I got the general idea that we're on Mars because we have no room on the Earth. Thank you for making a web version. Easy to check out.
A text adventure like the old days. I got the cartridge from my sister's room into my game console but didn't get any further. I think it needed to be a little easier. Also I the theme of "running out of space" didn't seem to be there.
I played it but I don't think the big screen in the room reflects the changes I made to the computers. A good general idea though.
I loved it. Didn't beat it. Got killed by the asteroid a few times. I'm gonna go back to this one and play again.
I like the game. Reminds me of Metroid or Megaman to some degree. I never did beat but it's good enough that I will go back and try to win.
I fixed that backward link and added the windows zip link as well.
I put the quick move rotate toggle on the space bar, and I should have placed it on the right mouse button as well.
I'm so bad at tuning games. I play what I make a lot, and I'm not sensitive to nonexperts. Something to work on for the next challenge.
I like the game. I almost gave up on it because the interface is a little clunky. Maybe the center food shouldn't have collision on it since I was getting hung up on the karate a lot.
I tried over and over to beat the game but with no luck. I love the game setup and how you interact with the game elements. Great game!
The game is cool but not done. A lot of potential.
Level one was fun, but level two was hard and it reset me to the start of the game. A bit harsh but overall a great little game.
I loved it. Couldn't get by the cake level but I'm trying still.
I really liked it. Only bug I saw was that the boat keeps sinking when the next round button comes up. Great job though.
Great graphics but failed to control the dragon. I really want to do something cool with him. Theme?
Love it! I like everything about it. Great job.
I like the idea, but I tried to get past the second ball emitter and couldn't do it. Also, my reset button and the menu button didn't seem to work all of the time.
I think if you had a little extra time it could have been a show stopper.
Controls are too complicated. Probably graphical button would have been a better choice. Otherwise, it's a very original game.
I couldn't get the hang of the controls. Also, the theme wasn't in the game. I wish the controls were spin and thrust like asteroids. Have them screen relative hurt the game.
At first I was mad I only had the spacebar as an input but it grew on me.
I'm having a hell of a time getting my webgl version working.
It's up but I have a few hours bug fixes tomorrow. Think I broke the nav tables accidentally when I fixed the webgl build.
I used a program called VRoidStudio that's like Make Human but for anime. I did the texture for her and used Miximo to do the auto skeletal rigging and the asscociated animations.
The jump is a remnant of the copied 3rd person controller "Standart Asset Pack" I dervied my controller from.