FoonLudum Dare ExplorerLD42 → My Cube

My Cube

By gajop, Anarchid and PicassoCT

View on ldjam.com

CategoryRankScoreCount
Overall5533.4221
Fun8622.9421
Innovation5363.2321
Theme6173.4721
Graphics2913.8921
Mood4693.2520

Comments

deinfreund 2018-08-14 10:02

The game somehow started off-screen on windows for me. Type {Enter}/fullscreen{Enter} to fix.

It would be nice if people wouldn't run off the cliff by themselves (either use hold position by default or auto-kite).

+1 for the throwing animation. The victory event is a bit boring though, it should come immediately after fending off the last wave or something similar.

Even though the game seems more simplistic than your previous LD entries, I like seeing one with more standard RTS controls/gameplay.

gajop 2018-08-14 11:55

@deinfreund I agree with your review.

- Didn't have time to make them act as spiders. - The victory event is boring but it's better than no victory event. Was pretty exhausted when I was finishing it so I went with the easiest victory check I could with the existing code. Of course this wouldn't be difficult, just couldn't fit in the finale.

fluffy-kaeloky 2018-08-16 14:13

I'll admit that the game was really, really confusing for me. I had some huge UI issues as well unfortunately, notably with the bars and selection. I would also have really liked if the characters could automatically fallback when the ice is being destroyed by the ships.

Other than that, the art is really good and the mood is set, good job !

george-lancaster 2018-08-16 14:14

I liked it. The controls were a little funky but overall it's a good entry. I like how you punch holes in the ice and run out of space.

gajop 2018-08-16 14:22

@fluffy-kaeloky Thanks for the feedback. Any idea what the UI issues were? Sounds like some shader issues. The engine we use sometimes has troubles with ATI or Intel cards, but I'm really just guessing. Our characters are a bit stupid, yea

gajop 2018-08-16 14:24

@george-lancaster Thanks for playing :) The 1-3 key combinations were a bit unnecessary (and confusing) indeed. We had greater dreams :D

fluffy-kaeloky 2018-08-16 14:34

@gajop Well, I had issues with the police. It started flickering here and there. I'm not sure, but maybe the values weren't updated as well (I had a warning saying they were cold and hungry when the bars were almost full). For the selection, instead of having a square, it was simply glitched and all over the place.

My GPU is a Nvidia Titan XP CE.

I hope I was able to point you to the right direction o7

gajop 2018-08-16 15:02

No idea but oh well :P (Actually could probably figure out the reason behind it if you provided the infolog.txt file, but it's just a Ludum Dare game so don't worry about it)

The warning was mostly there to introduce players to the mechanic. It didn't reflect your actual state.

darkguardsman 2018-08-16 15:13

Game is a bit confusing, I had units landing in buildings without much explanation. Keep getting attack from all sides and the game kept telling me to buy resource even when full.

icxon 2018-08-16 21:15

I love the rts style. But I didn't get some mechanics -- how to refill units heat/food/money bars? What buildings do? Why money limit is 100 only (while I can keep melting ice and just wasting it)? Zoom is really helpfull, but I just discovered it in the middle of the game. And I'd like to see enimies hp bars too.

Here is my playthrough:

https://youtu.be/n1NbRKWm1xM

picassoct 2018-08-17 16:17

@icxon

Hey, thanks for playin icxon. Heat is refilled by the stove (that little building looking like a barell with chimneys). Food is refilled by walking close to a iglu.

@darkguardsman Advice is hardcoded. Its difficult to actually detect players fullfilling conditions.