Cartel hunt! by Bartosz 2018-12-04T19:32:42Z ♥ 1
Wow! Really interesting entry, with some very unusual mechanics. The detection tool is really interesting, having to keep track on who you chose to profile whilst also waiting to see if the result matched. I really liked that aspect of it. I actually would have quite liked to be able to profile multiple people at once - it's perhaps a mechanical advantage, but keeping track of more people is an ever harder ask, and would have added more choices for the player.
I think most of the fun is derived from finding the quickest strategy. I think the game could have benefited from a slight reduction in scope - 100 citizens is so many! I would have preferred a lower number of civilians and a lower time limit to add some intensity to the situation. When I found the boss, I was almost disappointed, because I didn't expect the game to end when I had so much work left to do!
Good job! :) I had fun.
LD46 — Keep it alive (2)
Support Class by SamuelDeboni 2020-04-22T00:38:40Z ♥ 1
Very solid entry! I feel like the game should have also paused when the player had their move, as selecting a fresh ability without an action point available seemed not to register the new ability being clicked, meaning you couldn't pre-set moves before instantly clicking on a target when it was ready. I also feel like it plays out kind of turn based (but in a unique way) so pausing when you can take your turn seems fit to me.
Keep the run alive! by himegized 2020-04-21T17:46:05Z ♥ 3
Love the flashing visuals and the neon colour design. A fast-paced game which was a lot of fun! I think restarting from the beginning after failure is too punishing for a game of this length, so I'd let them restart from the same level. I think the icons could be clearer (gravity swap is a circle? is that the finish or a teleporter?) and maybe a little larger, same for the text. A great entry!