soloinabox 2018-04-23 12:24
Great take on the theme!
Foon → Ludum Dare Explorer → LD41 → Click Race
By justinm
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 420 | 3.27 | 22 | |
| Fun | 597 | 2.72 | 22 | |
| Innovation | 365 | 3.32 | 22 | |
| Theme | 208 | 3.86 | 21 | |
| Graphics | 133 | 3.80 | 22 | |
| Mood | 534 | 2.63 | 21 |
Great take on the theme!
Cute! I like the graphical style, it all works together.
Some of the platforming is a little bit finnicky, especially since you're supposed to be a bird - some kind of glide mechanic would be nice so falling off isn't quite as punishing!
Cool idea! The graphics are really clean and fit together well too. Well done!
I really like the graphics and style and the idea! I just wish there were a better way to mine more coins more quickly! Good job
Really cool choices for theme. Great Work.
Interresting idea! You could probably expand this concept by allowing different sorts of platforms to be purchasable in diverging pathways. Coin manageing and platform prize balance might need some re-balancing so that a player doesn't need to wait idly on a platform while clicking on the get coin button. Good job on the visuals as well, they look really polished!
This is a really cool concept! I completely agree with the previous comment on diverging platforms, i feel like it would add some nice depth to this project. Another suggestion would be to have to switch to the right mouse button or even the scrolling function for added variety. I really like that this is a race as well. Without that aspect, i would not have felt as compelled to finish, plus being able to race my friends and beat eachother's times gives it some replay-ability. Good call on that! The art style is very pleasing to the eye, and i had no trouble with movement of the bird. Only thing it needs is some music and sound effects. Great Game!
This is a neat idea, and the graphics are great. I really like the way that you combined the two genres: it feels a bit like playing a different game with each hand.
Quiet games always feel like they're missing something to me, and I think this would be even better if you added a few simple sound effects (e.g. on jumping, building and clicking). I'd recommend something like [sfxr] (http://www.drpetter.se/project_sfxr.html), which makes great sound effects and is super easy to use.
Adding a purchase price for the next platform and/or a counter for the number of platforms left to buy would help build tension and encourage even more furious clicking!
Ignoring the fact that I personally just hate these clicker games, you did a quite nice job here! Graphics look really good (I love the style!), there is a good level of challenge, the genres are well-combined, controls are pretty good (it's hard to make jumping feel good, you did well in this regard!).
The game feels a bit "flat" to me; you know, just buy the platforms and jump, it always happens in the same way. Others suggested diverging paths for the platforms: this would be a possible way to inject some more life to the game.
Other than that, a good game. Apart from the lack of sound, looks like a finished product.
This was an interesting experience. I like your genre combination, and I had fun playing. As others have said, SFX is always nice, even if it sounds lackluster, like in our entry. Other than that, I can't think of anything wrong with your game, in fact I see a lot of good in it. Look forward to seeing you next time!
Interesting game, I found myself just waiting at the start of a level until I'd got all the platforms and then just playing the platformer - that way it didn't matter that dying gave negative coins. I think, some other interaction between the genres, like jumping on new platforms giving coins or something would be cool. Neat game :smile:
Cute game! I think it would have been even better with some music & sound effects, perhaps a little more diversity in the platforms or having to do combos of left and right clicks to get the last platforms. However I think it's a pretty solid game. Good job!
Really creative combination of genres! Obviously all the elements are only implemented on a very basic level, but they already work together quite well and could easily be extended upon with more platform/threat types, multiple ways to reach the goal and some more idle game mechanics like upgrades. I already have a picture in my head of a game that I'd love to play and that could possibly be the first ever competitive clicker game :) Also, the visuals are really pleasant. Great job overall!
Really nice idea to combine these two genres. I wish there was a way to automaticly collect coins per second. Like a thing that costs 100 coins but collects 5 coins every second or something. Anyhow, i really like the concept and the art. Nice one!