@Thygrrr Thank you for the extensive feedback, it is super valuable to us as developers. Thanks for the tip about just sending a compressed file, for some reason I thought people might want to install it, which doesn't make a ton of sense in hindsight haha. I realized somewhat late in to development that I didn't consider aspect ratios, so I ended up disabling all except 16:9. This, once again, was not the hottest idea in hindsight. I hadn't realized you can set Player Settings for WebGL, I'll be sure to check that out! As for the cursor... I'm not sure what I did special. I simply added the cursor to our Windows build and it showed up on our WebGL as well. Once again, thank you so much for your detailed feedback, you are the best!