zaibakk 2017-05-02 07:40
Cool entry here! I love this kind of games! It's very difficult after 15 waves! I would implement the possibility of healing your own soldiers! Good job anyway! :)
Foon → Ludum Dare Explorer → LD38 → Snowglobe
By wati888
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 273 | 3.55 | 22 | |
| Fun | 158 | 3.60 | 22 | |
| Innovation | 82 | 3.85 | 22 | |
| Theme | 21 | 4.34 | 22 | |
| Graphics | 621 | 2.75 | 22 | |
| Audio | 442 | 2.60 | 22 | |
| Humor | 350 | 2.68 | 18 | |
| Mood | 321 | 3.33 | 20 |
Cool entry here! I love this kind of games! It's very difficult after 15 waves! I would implement the possibility of healing your own soldiers! Good job anyway! :)
Wow, this game was a roller coaster of excitement and realization. First of all, great game! This was the first game I actually downloaded so far, instead of playing web-playable unity games. I think this is a cool and unique type of game, with a lot of potential.
My first thought was to spam knights, because of their health, but after the first boss wave I realized that an army full of knights is worthless. They are too slow to kill the tower before the next wave. So I ended up not getting much lives, while my knights walked between the first boss dome and the new wave. I think this is a nice balance feature.
Good job. :)
I like the concept and the idea behind it. I think you were not able to put all the mechanics in because of the stone which none of the units need. With a bit more balancing it would be more fun I think. Also a knight just went over the ledge of the globe and killed himself. Dont know if that was intended. :) But i had fun playing. ^^
I saw you rated my game, so I wanted to return the favour. Unfortunately, I can't run JAVA files. :pensive:
Nice job. I like the concept :D
@maartene Did you try running the .jar file? I'm pretty sure that's executable on all platforms. But thanks anyway!
Great game! Well done!
Nice game! I really love the snow globe concept, it creates a cool mood! Gameplay felt really good too although sometimes my soldiers just walked right off the edge of my globe :p Fun game nonetheless!
I love this game! Creative, fun and not hard to figure out. Probably my favorite game I'm checked out so far! I can see myself easily falling into this game for hours.
That is a very original take on a tower-defense style game. This is great. Music got really repetitive but the gameplay was fun.
love the concept and enjoyed playing. It's a great theme and general game design - if you have any plans to expand it let me know as I would definitely play a more complex version with different troop types, different enemy globes, etc.
It would also be quite good as a game you could leave running in the background on along term. As I write this, the men of blue globe have destroyed three or four red globes, it would seem.
Nice game! I love concept good job
Great game! The concept is well executed and fun. I found that the base soldier was as good/better than the other options considering its cost, so there is no incentive to diversify your army which is too bad. The music was repetitive but still very nice. A few sound effects (globe exploding for example) would add to the game. I had a bug where when my army came back from a globe, sometimes some soldiers wouldnt stop moving right and fall down my globe to their death. The fact that you can put down soldiers in the pit when you buy them is funny but may be frustrating to people wasting costly units by accident. Great game overall!
Nice job! I would make the first waves faster and maybe make the other soldiers stronger. However i really liked the idea :smile:.
This is an interesting concept. I like the idea and the aesthetic of the pocket worlds. The difficulty escalates really slowly, though; i made it until wave 11 to see what the boss would be like but my army of knights made short work of it. I thought i'd make a huge mistake when the second world appeared while my knights were still moving to destroy the first, but then the second enemies just went for my units and ignored my tower, so i really didn't feel much penalty for my choices. I can definitely see potential here though, especially when multiple worlds arrive to fight you. Nice work!
Lovely game, though a bit easy in its current form I think! It also took me forever to figure out what stone was for (I had to quit/restart the game to be able to read the directions again, and then I realized my tower had never taken damage!). (I did not keep playing to level 15, reading comments, perhaps it gets harder.)
Very nice work!