valicitor 2015-08-24 18:13
Damn, navy OP against sea monsters
Foon → Ludum Dare Explorer → LD33 → Feed The Cracken
By darththomas
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 2 | 79 | ||
| Theme | 444 | 3.56 | ||
| Humor | 795 | 2.25 | ||
| Fun | 827 | 2.65 | ||
| Graphics | 888 | 2.55 | ||
| Overall | 925 | 2.73 | ||
| Mood | 955 | 2.45 | ||
| Innovation | 957 | 2.33 |
Damn, navy OP against sea monsters
Simple but cool.
Cool game.
It reminded me this game made by some Italian students :) Is it you?
http://polimi-game-collective.itch.io/little-kraken
Cool game, but navy is too OP :P
Simple but cool :)
That was pretty cool, I liked the animations on the ships. Though the sound was a little unbalanced, some loud and some quiet.
Very simple. I'd have liked better audio and some music. a bit grindy.
pretty cool, very pretty cool , i liked sound and graphics. maybe add some velocity in cracken to make this game more dinamic. Congratulations for this work
Simple and cool game
Simple but interesting idea. I think it would have been nice if the controls were all mouse or all keyboard instead of the combination.
Audio was TERRIBLE. The game was a bit repetitive, honestly, and taking out the unmoving ships while avoiding the shooting one was a bit boring. Perhaps if the ships you were trying to get were actually moving targets it would be interesting.
a cool game of kraken vs ships, simple and fun!
Simple game, I liked how the fishing boats were larger than the warships. ;)
Good Game, was fun to play! really good Job!
Good job fellow krakener! ;)
I really liked it - good leveling up of the danger, but the number of fishing ships needed to scale a bit (less in start, more as time went on). When the shooting ships appeared was better adjusted.
It was satisfying destroying all those ships. I got to level 6. I thought the difficulty ramped up well over time. Took a risk and attacked a battle ship and was pleased to find you can destroy them if you want at a large cost to health.
Alright game, if a bit repetitive. I was hoping for some kind of indicator for damage (since the attack animation didn't help which direction I was attacking) when I hit a ship.