pixeloaks 2014-08-26 03:34
Neat, I really liked the graphics, and how much personality you put into this. The gameplay was well done also.
Foon → Ludum Dare Explorer → LD30 → Eiradirian Phasejumpers
By blay09
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 3 | 55 | ||
| Humor | 197 | 2.93 | ||
| Graphics | 247 | 3.71 | ||
| Audio | 337 | 3.18 | ||
| Theme | 452 | 3.03 | ||
| Overall | 473 | 3.09 | ||
| Mood | 490 | 2.90 | ||
| Fun | 548 | 2.74 | ||
| Innovation | 593 | 2.64 |
Neat, I really liked the graphics, and how much personality you put into this. The gameplay was well done also.
Lovely graphics indeed. Sadly, enemies would stack up on each other and I couldn't target who I wanted. Grats on the game o/
nice one
Best in the series so far. They just keep getting better. Really enjoyed this, you really improved on the dialogue system. Story was great, even made sense in a non illa setting.
The way you used the theme was fantastic, really enjoyed the medieval stuff. Enjoyed using Konrad a lot too. Only thing I'd have liked to have been able to do is speed up enemy turns (like in Advance Wars). Got very tense at the end, almost lost, but got there. Really good job, nice one.
I am a sucker for tactics games though ;) . And I love to see a good one made for a jam like this.
I kept dying, nice graphics and music.
Normal game, worthy of respect.
Good show! Nice music, good job!
Looks like a South Park RPG, I like the graphics :)
If it was a regular game I would say : I'm not a fan of the combat gameplay, it's not very fluid and needs some balancing regarding attack power, attack visuals, and HP and AP. And there is also a bug if you smash your LMB on a ennemy you will attack him below 0 hp... BUT as we are in a jam context, I just want to say bravo for making that happen, it seems so huge to put all that together... 8)
Cool graphics, should be faster I think :)
Neat game, graphics were nice and it was a type of game I hadn't exactly seen in here yet.
Neat. A few more explanations would have been helpful. Graphics assortment looks a bit motley, but creates an overall positive feeling.
Wow everything about this game is really good. Lovely graphics, story and tactics warfare. Cheers! :D
Sadly this is hardly a strategy game, it involves more praying to the RNG than actual tactics. The attack damage has a too wide variance. (from like 0 to 20 damage) Which made everything pretty unpredictable, sometimes I could kill two enemies within one round, sometimes I did like no damage to a single enemy within one round. Since actions are limited (moving, attacking) and AP are shared between all characters, it never makes any sense to attack with the weaker character.
The third (last?) fight was just impossible for me, because enemies would spawn without end and just keep shooting at me and chipping away my health, and I could not do anything against it.
I really wanted to enjoy this, because it looked promising, and I like the setting you created with the splitted worlds and the cool music fading effect. But sadly I only got frustrated. :(
This was pretty sweet.
There were a few bugs with dialogs I found, but overall, a nice game. Good job! :)
I could only get through the first stage. The combat is easy to understand, but difficult to win. Some weapons I couldn't understand how they work or how much damage it does. I guess it's trial and error. Nice work overall.