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Balance the Worlds
Balance the Worlds
By slowfrog
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| Category | Rank | Score | Count |
|
|---|
| Coolness | 3 | 71 | | |
| Theme | 348 | 3.53 | | |
| Graphics | 615 | 3.00 | | |
| Innovation | 641 | 3.05 | | |
| Humor | 761 | 2.04 | | |
| Audio | 806 | 2.20 | | |
| Mood | 961 | 2.47 | | |
| Overall | 1133 | 2.44 | | |
| Fun | 1170 | 1.98 | | |
Comments
4kbshort
2014-08-24 20:38
Interesting idea. Very simple interface and I like how the worlds move about. Couldn't figure out how to get the links in place or if anything I was doing was having an affect on the game. You may want to add instructions to the description to help players know what buttons to use and such.
slowfrog
2014-08-24 22:52
Sorry, my first upload was not finished yet.
Now it should be OK and you can add and remove "transfers".
But it's pretty dumb, anyway (first participation, big ideas, very bad planning ;)
It's got several nice touches. I like that the worlds move in the viewport. I like the music. It's pretty incomplete with only one type of resource, but I get where you were going. The interface is a little clunky - it shouldn't take 30 clicks to begin transferring 10 resources.
miwuc
2014-08-25 16:44
Nice concept! Too bad you didn't get to implement the full gameplay, it looks like it could have been very interesting. The controls are a bit cumbersome though.
Good concept. It's simple, but enjoyable.
esayitch
2014-08-25 18:35
Hiya! I loved the idea and think it would have been a great management/juggling (spinning planets, he he) game with some more fleshing out. Graphics are good and serve it well. When I tried to transfer water from the water planet, it said it is transferring fire... I'm assuming it's a graphics/gui thing as opposed to a gameplay thing because the target wasn't getting hotter.
Also, before I knew what's what I heated the air planet waaaaay too much and now I can't cool it, but I'm still playing and trying to figure out how xD
I think keyboard hotkeys would have made the game better for faster players, but maybe defeated your purpose, I dunno.
Overall, really liked the concept and can only lament the idea you didn't get to COMPLETELY finish it :)
Good luck!
I seemed to be able to send fire from the water world that didn't seem right unless I am being mental :) Decent idea though!
graebor
2014-08-25 19:53
Cool concept but the pace is suuuper slow. It took forever to thaw a single planet, even when I was sending all 12 fire towards it. I think the idea has some potential, though.
laremere
2014-08-25 19:57
It's an interesting start, too bad it's unfinished.
oogby
2014-08-25 19:59
Nice concept! I'd love to see this fleshed out more.
clavus
2014-08-25 20:04
Wasn't quite sure what I was doing, and a few interactions seemed buggy (water world was sending fire to other planets despite the description saying it only produced water?). Nice concept. Could've used clearer instructions :)
There is some potential but not really finished games I suppose.. Too slow the gameplay.. And I still don't understand why the waterplanet transfert fire :|
kittymac
2014-08-25 20:08
intriguing concept
noffle
2014-08-26 18:14
Really cool idea and beginning that I'd really like to see taken farther.
slowfrog
2014-08-28 20:26
Yep all! It's clearly unfinished and full of bugs (waterworld sending fire being the most obvious). I'll try harder next LD :)
Cool idea with a really fun presentation. I really like the way the four planets just constantly and calmly revolve while the star field slowly scrolls by in the background. This could be a very relaxing game to play. :) Awesome shot; I'm sure the lessons you learned here will lead to more sophisticated gameplay in future. Looking forward to it.
Good concept and start - adding some more functionality to each planet could make this a solid game.
mess110
2014-08-30 16:46
gj
Great concept! It would have been good to see it finished though. Good effort!!
bluesky
2014-08-31 20:31
This is actually very entertaining, well done.
It's a bit of a clunky system, but it's a really neat idea. While you're told that 'balance' is a win condition, it initially feels super vague as to what you should be aiming for, instead of trial-and-erroring.
brocade
2014-09-02 20:53
I like the idea, but the ui could ui be clearer
lkr
2014-09-05 23:22
Fun concept :)
Would have loved to play more if there were more interactions between the planets (and more planets!)
I thought the controls were intuitive enough, but a bit clunky if I wanted to switch a bunch of elements from one planet to another.
I wasn't sure what the goal was to begin with, but I got the credits, so I guess I did things right :)
Fun beginning of a game!
whalebot
2014-09-10 22:55
It seemed like I only had to transfer fire to win the game. It would have been more interesting if I had to work harder to keep more of a balance. Nice work though!