Dr. U and the bottomless PIT by farwyler 2015-04-23T18:42:00
Gorgeous art, awesome music and i love the tutorial "phone". Great job guys!
Foon → Ludum Dare Explorer → Users → BroCade
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2016 | 36 | Ancient Technology | Catastropult | jam | ||||||||||||
| 2015 | 34 | Two Button Controls / Growing | Double Helix | jam | 90 | 3.89 | 3.69 | 3.83 | 4.27 | 4.24 | 2.67 | 3.75 | 100 | |||
| 2015 | 32 | An Unconventional Weapon | BOOMerang! | jam | 205 | 3.60 | 3.52 | 3.67 | 3.83 | 4.26 | 2.95 | 3.33 | 3.20 | 68 | ||
| 2014 | 31 | Entire Game on One Screen | Ball Room | jam | 102 | 3.79 | 3.60 | 3.66 | 4.02 | 3.13 | 3.21 | 2.32 | 3.19 | 81 | ||
| 2014 | 30 | Connected Worlds | Robbin' Hoods | jam | 345 | 3.28 | 2.96 | 3.35 | 3.39 | 3.78 | 3.50 | 3.00 | 3.17 | 50 |
BroCade leaves an average of 16.0 feedback comments each event.
Gorgeous art, awesome music and i love the tutorial "phone". Great job guys!
This is a really great idea! Some polishing and you will have a real gem here.
Totes jelly of those pixel art skills! This is an amazing amount of work for 2 days. Great use of layers to great depth. My only comment is the floaty jump (could easily be fixed by having the character accelerate down, this would give him the impression of weight).
Bit of a dark idea, the text in game is good felt like it was placed right to progress onto the decision.
Well done
Nice little smashem up, lmao on the concept of budget larping. welldone
Spacebar wouldnt jump for me either (OSX Build). Saw this game being developed from start to finish. Really good job on the final result. Love the sounds!
Really cool idea and superbly executed!
Once I figured out how to catch the human, this game is hella fun!
Excellent entry! just needs a bit of tweaking to make the gameplay less slow. Good Job!
"I took the restriction REALLY strictly - Entire Game One Screen meant that I could not instantiate anything into the game after it started." This is the kind of thinking that results in great entries like this one, also everything you work on is gorgeous, this is no exception!
This just makes me happy! Great use of the theme, so nostalgic and i love the subversion of the prince and princess trope. One of my favourite entries.
What a charming mofo of a game yourself ChrisMingay
pew pew! Fun game!
Awesome game!
Fun game and nice idea!
Respect on completing something in js in such a small amount of time.
Enjoyed it even though it was tough to control of the car
was fun. just needs some polish on balancing
took me a little while to figure out the game. There was a bug in the end where I would loose instantly and would just repeat the "Game Over" animation / state until i quit the game.
Other than that, had fun trying to dodge the light.
Only critique would be to make it a little friendlier. you have a ladybug in a very dark environment. Maybe the lady bug could dodge massive raindrops? Or it could be a thief dodging the light. the ladybug and environment didnt make sense to me.
Good first attempt and kudos on finishing a very tough challenge in 72hrs! (got here from your blog btw)
Great Concept, Great Polish, Great game!
A loose interpretation on the theme, that said this is a very fun game with some interesting re-imagining of traditional mechanics. Also i love the look! One of my favorite games i played so far. Great job
Id love a drag and select option for my lil ships. Awesome art style though. Over all, super impressive!
Fun little entry
Very impressive for you First Ludum Dare project. Very strong and interesting visual style. The dueling was alil glitchy for me, id often get killed for no apparent reason. The evolving background looked great it was difficult to track how much of each class. Overall a great submission. Good job!
I realy enjoyed this interpretation on the theme, good job.
You know you made something special here!
Clean and simple, a nice interpretation of the theme with STUNNING graphics! Visual your setting a great mood, would have loved to see it taken through to the sound.
A refreshing take on the theme. Apart for long game rounds, i enjoyed this
I like the idea, but the ui could ui be clearer
Gorgeous. 2D Portal puzzles. Awesome!
I brilliant interpretation of the theme. love it!
There is also something hypnotic about pixel graphs... i cant stop staring at them.
Gorgeous
One of the most fun things i have played this jam, infuriatingly addictive! A clever mechanic executed well
This its pretty much the best thing!
This is alot of fun, and you managed to create alot of depth with just a few "blocks". Nice job on the gameplay.
Unfortunately im getting an error when ever i die, the web plugin crashes and the sounds loop indefinitely.
Wow, very ambitious and impress on what you manage to execute in such a short time. Do like
Its got that fun "zone out" additive quality.
Would work great on a touch device
LD34 — Two Button Controls / Growing (20)
Don't Clog the Arteries by Jakob37 2015-12-19T20:12:00
Nice idea, good mechanics to, could realy use an onscreen indication when you can "shoot" again
Life: The Game by ohmaigawd 2015-12-17T21:39:00
This is a must play, i was smiling the whole way!
PostFactum: Idle Game by Huginn18 2015-12-17T21:02:00
Interesting, would really like a button or 2 to speed up time.
The Cherishing by Cherishing.Team 2015-12-17T20:24:00
Heads up guys (excuse the pun), to kill a prince you got to jump on his head.
I had a few crashes/glitches. On the first lvl when i jumped on the princes head it killed me at the same time and just ment i couldn't move, but throw infinite prince heads. Think you need to do some refining, but here could be a fun game in here.
Radivader by Piscythe 2015-12-17T20:10:00
Your core mechanic is a great idea, it just needs some testing and refining... maybe you should be able to turn faster, maybe the ship speeds up faster. Adding player feed back, sound fx when astroids die, having then be pushed by your shots, exct. little things like that will go a long way to making your game "feel" better. Overall your ideas are very good, just work on your execution, but there is alot of potential here
Also i get a SERIOUS star control 2: the urquan masters, vibe from your game, if you havent played it recommend it
Bicycle Simulator 1984 by Eigen 2015-12-17T18:54:00
Honestly i feel your link to the theme is minimal... but your presentation is flawless! Just Gorgeous!
From Seed to Snow by Kitfox 2015-12-17T17:55:00
Gorgeous!
BOOST by Tuism 2015-12-17T14:00:00
as always your games look B.E.Autiful!
Streamline by francoisvn 2015-12-17T13:59:00
Awesome game! really like it. concerns I have have been mentioned in previous comments. Good job though!
Tokyo Wars by Valandre 2015-12-17T13:11:00
Amazingly polished game, greta job! The only thing i can relay suggest are some quality of life improvements, like a mini map or chase arrows indicating the last few enemies, as terry90 suggested. Graphically i cant fault a single thing, damn beautiful and stylish! Sound and Music complete the look perfectly to.
Thought Garden by batzerk 2015-12-17T13:00:00
Beautiful! I love looking at this, pity there is not atmospheric/ambient sounds or music. Would realy complete the package.
Ourobos by SinclairStrange 2015-12-17T12:23:00
There is an INSANE amount of content here for 72hrs. AMAZING! PRETTY PRETTY PLEASE do a post mortem, i think everyone could learn alot from you!
Push First [The Legend of the Farmer] by PushFirst 2015-12-17T11:15:00
Im note to sure i get it either. You can make the scientist jump with z and use x to drop traps that you can then move with the arrow keys? Maybe a some instructions would be helpful. There is an interesting idea here, just dont think its coming across yet.
Volve by sudojess 2015-12-17T11:07:00
NIce interpretation of the theme. But you need to spend some tile polishing gameplay and visuals. Not sure if it was just my browers, but the camera was jittering constantly and it took me out of the experience. also the movement speed and turning speed are very slow. Im sure you were going for relaxing, but it just became frustrating.
You have a good base here, just need to spend some time on your polish and re look at you background to make your character and food/enemies stand out and i believe you will have something good here. Keep up the hard work!
The Wild Flower's Song by NidzaKornjaca 2015-12-17T10:55:00
Nice use of the theme and really relaxing.
Dont ask me to stop being a pig by Ludic 2015-12-17T10:32:00
What a great lil game, amazing work. The mini games are a nice addition to help break up what could have been repetitive gameplay.
The only thing i can suggest is to add a little more feedback to make the game more "juicy", If that makes sense.
Slash Quest by Big Green Pillow ft Mgaia 2015-12-17T09:26:00
Really enjoyed playing this! Excellent and solid entry!
The Great Adventure of Wania Romanow by kristoverek 2015-12-17T08:08:00
Really interesting little game, i like the concept of having a 2 button input for active time battles. Your shop seems to be broken as i could buy all the upgrades the first time i was in there. I did enjoy having a kozachok dancer as the here, nice to see something fun and different for the player avatar.
Shroom's by tuben999 2015-12-14T10:11:00
Fun little game. Small suggestion, the first enemy you encounter after you get your fireball power should be a 1 hit kill to teach players how it works. The 3 hit enemy just made me feel liek the fireball was useless and i just jumped over enemies instead of shooting them from then on. That being said, beautiful graphics!
The Serpent's Shadow by NuSan 2015-12-14T10:01:00
The first entry i'm rating for this Dare and you have set the bar high! Cant fault much here, apart from a few "feel" things, like smoother movement and faster rabbits, like BoltKey suggested would be nice. Great job over all!