FoonLudum Dare ExplorerLD31 → Final Swap

Final Swap

By delahee

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CategoryRankScoreCount
Graphics154.65
Audio74.27
Coolness276
Overall1023.79
Innovation1233.74
Mood1273.65
Theme2293.86
Fun3063.31
Humor4922.61

Comments

tipyx 2014-12-08 22:59

This is so fuckin'awesome and beautiful \o/ !

march 2014-12-08 22:59

Nice game. Great graphics.
I had problems at the beinning to figure out how to play.
It takes a little time... :)

gallerdude 2014-12-08 23:01

Neat concept!

delahee 2014-12-08 23:05

We did not have time to do a tutorial, we were a little too ambitious :)

arzi 2014-12-08 23:06

Definitely one of the best looking games I've seen in the LD ever. The gameplay is also a good take on the theme. Very impressive!

rzfmzn 2014-12-08 23:27

I saw the game on a post and started to follow you to see when the game was being released. Not disappointed. Amazing graphics, but I am not comfortable with the combat mecanics, IMO it takes too long for actions so only a small balance issue, besides that, I think is an amazing game, great work :)

ryguydavis 2014-12-08 23:29

Just as a start, I LOVE Twin Motion Games. It's been a few years since I've seen you guys around. Good memories :)

So I reeeaaallly wanted to like this more than I did. Everything is great, but I was deeply held back by how slow the progress bars were. I actually looked away while things were loading. I think if the speed was double or tripled it would be very engaging. The concept and execution were great. Glad to run into this!

sushidestroy 2014-12-09 00:35

Great work on graphics and sound, nice and smart concept, but the game is a bit slow.

dlowe 2014-12-09 01:06

Impressive! Very stylish, and a very cool concept. Thanks for the game :)

tiago-ling 2014-12-09 01:11

Awesome game! The active time bar could fill faster, the game would be more dynamic. Very cool, good job guys!

01101101 2014-12-09 12:36

As others have mentioned, having a shorter waiting time would probably make the game more dynamic and enjoyable. That said, it's already pretty fun, especially once you've taken the time to figure out how the whole thing works. Graphics and music are great, and the day/night switching is a nice touch (does it impact gameplay btw?)

swiftillusion 2014-12-09 15:00

Really cool premise and well executed for the time available :)! Even though I didn't understand how the elemental rings were effecting anything or what some of the moves were, the icons helped make some things self-explanatory and it was a bunch of fun, great job :)! The music sound and art are also brilliant.

zkenshin 2014-12-09 22:34

Quite a neat entry! The wait time between actions was a little so, but other than that nice job!

evanegibbs 2014-12-09 23:51

What a wonderful concept for the game! That is a really innovative gameplay mechanic!

It takes a really long time for everyone to charge up. If it moved faster it would have been more fun. However it looks and sounds gorgeous and it's a great idea for a game! Great job you guys!!

opengl 2014-12-10 13:11

Great game!

ncannasse 2014-12-10 13:19

Nice game, I would have like to play more BUT it's waayyyyy to sloooow. Please publish a post combo with speed x4 (at least). Also, sometimes it seems that swapping two heroes was not working correctly, not sure why.

jupitron 2014-12-10 14:26

Really cool RPG! Amazing art style!

radstar 2014-12-10 15:19

Really cool music and graph!
Interresting gameplay as well. A bit slow though and I didn't understand what were the elements around
the game for.

valandre 2014-12-10 15:29

A solid entry. Music is really impressive, and graphics too!

lereveur 2014-12-10 23:29

Nice entry, like always. Good graphics, good audio, and good game mechanism. A little slow, but it worth a good old five. :)

phocker 2014-12-11 04:31

great game - like the game play and i added to my faves

carduus 2014-12-11 09:01

Very nice game concept! GFX are awesome.
The perfect killer app for smartphone (if you put a tutorial :D )

feizenbara 2014-12-11 09:39

Looks like a fun core gameplay. It can be good for a mobile "collect tons of characters to beat a map of stages" game.
As other mentioned, main flaws are lack of tuto and slow gauge, but everything else is great!

namide 2014-12-11 11:45

Very good game!
The ambiance is so coherent: Music, sound, universe, graphic design...
And an original concept!

infectionteam 2014-12-11 18:15

Cool game, :D Love the graphics.

delahee 2014-12-11 18:50

Actually, for those who find the game too slow, you can press and keep the F button of the keyboard to make the game faster. Thank you all for the comment!

HelkeGames 2014-12-11 19:10

Awesome and beautiful game! Nice graphics! I like the gameplay!

fergusontv_ld31 2014-12-11 19:20

Very interesting game! Nice graphics and good gameplay!

yarek 2014-12-11 19:24

The game is awesome :) Great job!

tonbery 2014-12-11 19:27

Awesome game, well done artwork, good music, nice gameplay, just a little bit slow.

Nice job! =D

arkrothe 2014-12-11 19:33

The concept was quite cool, and the art style is amazing!!
But I found the colors for selection slightly confusing. Would be a bit better if the selected character stepped forward or something.

gamepopper 2014-12-11 19:35

Oh god those graphics look amazing!

todnut 2014-12-11 19:35

Wow! Nice! Love the style. The mechanics are excellent. Move icons take a while to figure out.

adventureislands 2014-12-11 19:38

Well done game with lots of potential. Looks and sounds pretty, but the gameplay is waaaaay too slow. And I never understood how the different staff icons worked or how elements were used. Wish the warrior would attack more instead of spending countless or turns blocking attacks.

sushin 2014-12-11 19:54

It's an awesome concept, and the graphics are super great! Good luck on future games :D!

puppetmaster 2014-12-11 20:25

I love the beautiful end song.
Took me a while to figured out what to do.
Congratz, well made.

runvs 2014-12-11 20:39

Very impressive!
You really got the feel of those FF titles! The music is super awesome (I really dig it, thx for offering an extra download!) and graphics and visual effects are also very good.
The battlesystem hast some inherent depth after you get used to it.
One suggestion would be to make units change position by drag&drop, this would feel more natural to me, but does (of course) not affect playability.
The Speedup button is a great advantage!

klianc09 2014-12-11 21:34

That speedup button is really essential, some stages of the game can really take ages. I wasn't always sure what a specific action would do (especially with the white mage).
My warrior and black mage died rather quickly (it's a hard game, ok), and only left with my white mage I still managed to advance a couple of waves, she someone just wouldn't die. But she just makes nearly no damage. (Would have liked a restart button right there.)
It seems letting one character die is a helpful stategy, since when all three slots are full, somebody always has to take the hit, but when you only have two, you can dodge them. (just involves a lot of clicking).

jojocanard 2014-12-11 21:37

Bravo David

karol 2014-12-11 22:46

A really beautiful game. I liked it, but I think I would enjoy it more if the gameplay was a bit faster.

deepnight 2014-12-11 23:13

Very good entry, with excellent tracks & visuals! Anyway the gameplay has a few flaws: really too slow & too many shields. This could be easily fixed I guess :)
Good job guys!

aske 2014-12-12 18:42

I was working, then opened the game in a new tab without going to it, but just continiued working. After five minutes I realized that I was listening to some great music, but I was playing it myself.

moral of the story: GREAT FKN MUSIC!!!

then i played it. REALLY GOOD GAME!!!!!!!!

brocade 2014-12-13 10:26

Excellent entry! just needs a bit of tweaking to make the gameplay less slow. Good Job!

wilbefast 2014-12-13 11:36

Just beautiful *_* great art, great music, and a really neat gameplay concept. My only really qualm is that the progression is rather slow: there's a lot of waiting for things to happen involved. Things do gradually get more hectic, but you're not really juggling things around until 10-15 minutes in.

That being said I didn't fully understand how the symbols around the outside related to the correspondingly coloured spells... well I sort of understand, but it wasn't 100% clear to me. Now I'm just nick-picking though :P

allurious 2014-12-13 12:35

I really like the concept, the graphics and the music - so awesome! The bars take way too long to fill though and since you can't choose your actions, you end up sitting there for a long time.

hotboxgames 2014-12-13 16:50

Sweet graphics! :D

indie4fun 2014-12-13 22:18

The game is really beautiful and the idea is great. Perfect battle music for it as well! The only problem is that it takes too long to attack your enemies and to finish a level, so you are most of the time waiting and looking at the bars. I'm actually 'playing' while writting this... waiting until all the enemies are dead :P
Anyway I think you made something really good. Congratulations! :)

androniq 2014-12-13 22:59

I can't quite work out what I'm supposed to be doing - like why sometimes the bar goes up and they don't attack and what the attacks/ defenses are, but I'm not too familiar with this kind of game. It looks reeeeally nice though.

abdurrahmankh 2014-12-14 01:03

this game has a real innovative concept, I got bored fast though; because I did not know what the mage abilities actually does. also I didn't know if the game is endless or what (which is annoying)

I think this game can make much more out of this concept; you just need to decrease the luck-dependency and increase the tactical sense in the game. maybe a story, online dueling... there are just so many ideas. as a fellow Ludum darer I solute you. you've done a great job.

nikteddy92 2014-12-14 10:05

This game is so f*cking epic that I can't even breath!
Omg well done! All is great, music, graphics, mechanics.
WELL DONE GUYS!

dexyne 2014-12-14 12:07

Nice game with beautiful graphics and sounds.
A bit of time is needed to understand the game.

Kill the boss with only the mage!
Think it was not possible.

One of the best game I played on the Ludum Dare.

vidar 2014-12-14 20:03

I love how you managed to distill the final fantasy battles to this extremely simplified version but still keep the complexity and the tactics. Amazing!
The graphics and the music were outstanding and I loved every minute of the game :D

frump 2014-12-15 00:11

Really well done. I didn't quite understand why my guys could be attacked diagonally though when I couldn't attack diagonally. I think block came up as an option far too frequently as well.

soulgame 2014-12-16 02:07

Truly impressive arts, music and well... everything. Kudo guys. The care for details (like the cycle day/night or animations) and the overall polish is astonishing regarding the short amount of time. Concept itself is very interesting and get richer as we progress through the game. Even knowing motions tween, I'm much impressed.

I got one complaint (yeah) : the game starts real slow. Way to slow giving the fact that I needed 15 sec to learn the basics and the first two fight took me several minutes (mostly waiting). Anyway, you clearly nailed it... Wait! What about the theme ? x)

soulgame 2014-12-16 02:11

And here I am, missing the hints on F key...

el-pepi 2014-12-16 02:21

Very creative! I like the mechanics, graphics and music!
The first battles should be a little faster in my opinion, those bars take too long to fill up.

zatyka 2014-12-16 02:31

This was very nice. The graphics and audio were top notch. The game mechanics were challenging and strategic. My only complaint is how slow the battles are. I think it would be a much more potent experience if you doubled the speed.

soulgame 2014-12-16 02:31

Finished! So my real complaint would be: I would have preferred a swap mechanic using mouse drag&drop, it would be more efficient and intuitive. The "2 clicks to swap" control isn't very convenient after all, especially for quick decisions. I can't figure out why you chose it? Plus I've often been mislead thinking I had a character selected, then tried to swap, and it didn't work cause nothing was actually selected.
P.S : sorry for triple posts

kaijuu 2014-12-16 05:16

So awesome game!
Great graphics and ost

delahee 2014-12-16 07:50

Thanks you all for the comments!
>SoulGame, we tought about the drag&drop but we were afraid that we'd lost much time to do it right. It's clearly the thing that we'll do for an extended version... with a x4 timer... and less shield!
T_T ludum....

elvaq 2014-12-16 08:14

Pretty nice stuff. Graphics are especially gorgeous! As others have said I would have appreciated some kind of game system intro. Even just a few sentences on the web page where the game is would go a long way.
Overall I felt the game could be quite tedious. This was probably because of my lack of understanding of the game rules but there were many long stretches where I wasn't doing anything but admiring the nice music.
Heheh.. very good effort for a very ambitious game though!

louis-denizet 2014-12-16 09:40

Great idea and amazing realisation, great job!!

Maybe I played bad but I thought this was really long sometimes :/ Maybe a button to make the time faster would be even greater ! ^^

spotco 2014-12-16 10:00

Really interesting idea, but a couple of pretty killer execution mistakes.
First, was way too slow and had no idea why sometimes the warrior would shield/mage casts random magic. The game I imagine could but a lot more exciting sped up several times.
And second, the swap worked in mysterious way. Does the purple select mean I can swap to them? Also clicking on a hero didn't always create the "purple box". There's no reason that shouldn't have been a more intuitive click+drag kind of thing.

gfm 2014-12-16 10:02

Graphics and audio are top notch. It reminded me more Lufia II than FF, though... XD

The 'F' to speed up was a great idea! I was going to complain about that when I read that on the description. :)

And that dumb warrion! Stop defending!! The best defense is the attack!! >__<

solomaz 2014-12-16 10:18

You got a GREAT start here! You have got some really good content so far and some good feedback above. Mostly I agree with increasing the pace of the game. Also maybe make it so you can skip the current cued ability.

solomaz 2014-12-16 10:31

Holding 'F' was better, probably too fast. @elvaq nailed it when he said it was 'tedious'. Having control of the pace makes it so. It takes away the tension, for me at least. Still very impressed however!

hazard 2014-12-16 10:54

Art, Sound and Music are absolutely incredible! The weak point is the core combat mechanic, IMO. Waiting for the desired abilities to queue up is mostly boring. Elements and daytime were seemingly meant to spice it up, but are pretty much meaningless in the end, because you don't have control over abilities and thus have to roll with whatever comes up next anyway. I get that you wanted to do something innovative, but traditional ability selection would have been simply more fun, in my opinion.

zerocreativity1 2014-12-17 03:17

It would be awesome if your attacks had hover text or something, so you could see what going to happen next.

lemmily 2014-12-18 13:06

I don't really understand how the game works, my guy is in front and has the sword but doesn't do anything? the shield also doesn't seem to do anything. But then the sword worked finally. I have no idea O_o;; It's a cool idea and the art is nice though

erhune 2014-12-19 04:00

Twintails ftw!

I found the selection had some quirks (or maybe it's just my brain not managing to make the difference between hovered and selected), but aside from that the game was very enjoyable, albeit a bit slow in the beginning....

barryrowe 2014-12-19 12:45

Good job, guys! This has a combination of good programming, art, and music! Thank god for the "F" key.

Lucariatias 2014-12-20 12:39

This was quite enjoyable for a while, but it was also pretty slow - it took an age to get your white & black mage, and by then I was starting to get bored. It would be nice if this were used as the fight system in an RPG, but since it was just battle and nothing else, it got old quite quickly. Graphics and music were great, and mechanic was definitely fun, it was just repetitive after a while.

shackhal 2014-12-22 01:26

Awesome entry! The graphics are really great, the gameplay is really smart and the music...is now part of my music gallery xD

Overall, one of the best entries so far xD

ddrkirbyisq 2014-12-25 02:34

Interesting concept! Think you could have taken it much further if you had time...

papygaragos 2014-12-29 16:41

I don't know how the next attack is selected, or if I have a way to influence it, but for the second monster (when you still have only the warrior) I got the shield 5 or 6 times in a row... so I just had nothing to do. Not the best first contact with the game.