FoonLudum Dare ExplorerUsers → SolomaZ

SolomaZ

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMoCo
201431Entire Game on One ScreenInstiGatorcompo4233.323.322.713.443.143.003.802.9647

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by SolomaZ

LD31 — Entire Game on One Screen

O-Inari Origami by Solifuge 2014-12-13T10:46:00

Time WELL spent guys. Bravo! Lovely aesthetic and design. A really unique puzzle platformer. I wanted to fold as I platformed, but only because this game set my expectations really high.

O-Inari Origami by Solifuge 2014-12-13T12:18:00

16:12:12:8:4:3937110906120905130904150902180819120519140513090413090419150907:021914011101191302110905120119160119150219191919191101191919191915011913:1109037102110906110906120906210909090909090909090909090909

PhotoBound by PIXEL^3 2014-12-11T23:02:00

Get photographed you elusive little hippo-bird!

The Paper Dance by TravisChen 2014-12-11T21:13:00

Beautiful concept and execution! I didn't feel too graceful however slamming into trees over and over again. XP. Felt more like iceskating. A lot of potential here though!

Black Hole Surfer by tripleVisionGames 2014-12-08T02:31:00

enjoyed the overall vibe and xperience. well playable immersion.

Snow Problem by TehSkull 2014-12-11T22:00:00

I feel like I know what it's like to be you? Disturbingly funny! The 2 sided electrical cord is the perfect metaphor for this game. Gj man!

Baulders by Moraleidahgo 2014-12-09T02:44:00

Novel concept! Even though I played it single player I just enjoyed watching and listening to it play. It could also expand into a 4 player.

Final Swap by blackmagic 2014-12-16T10:18:00

You got a GREAT start here! You have got some really good content so far and some good feedback above. Mostly I agree with increasing the pace of the game. Also maybe make it so you can skip the current cued ability.

Final Swap by blackmagic 2014-12-16T10:31:00

Holding 'F' was better, probably too fast. @elvaq nailed it when he said it was 'tedious'. Having control of the pace makes it so. It takes away the tension, for me at least. Still very impressed however!

Defense the Base by Jordan Kniest 2014-12-08T02:57:00

It's really nice to get instant direct deposit cash for each kill!

Make War, Not Science! by Budi 2014-12-11T21:47:00

It would be a little easier to understand if the symbol for hp, science and energy were next to the name. So you can connect the cards requirements and the players stats visually. Good card balance for a Jam game!

Skreen by Dining Philosopher 2014-12-09T02:33:00

Aw this looks really nice.. why does it not work?

Explozemol by eskivor 2014-12-26T03:24:00

At first I avoided bombs, thinking they were bad. After I figured it out it was a fun game. The player is a little big, which makes it hard to dodge enemies. I liked that you provided multiple control schemes too. Good game. Keep it up.

Silk by hoqjed 2014-12-19T10:29:00

This was a satisfying experience. I loved how he game space took up the whole screen and even the menu was integrated. The mechanics were also very intuitive.

Punk Enforcer by fireAndCoffee 2014-12-11T22:05:00

Neat little android game concept!

Swarmed by DonovanWu 2014-12-23T08:03:00

I liked the move-able terrain, and while at first it was kinda tedious the click to fire, it made more sense when I got the automatic. Nice depth.

Cold Days Ahead by KrisDevelopment 2014-12-08T02:49:00

Uniquely beautiful and enveloping world! The game play is pretty simplistic decision based stuff.

A Fine White Line by Taunia Sabanski 2014-12-13T12:37:00

Your doing a lot with a little. Your also using the sound very effectively to generate the atmosphere. It was kinda difficult to navigate, but once I figured it out I had fun! Now to explain the dead guy in the living room.

Sumo Si by fauge 2014-12-11T21:19:00

I didn't do anything and I won!

Oi! Menu!? by davient 2014-12-15T08:37:00

If I hadn't read the above comment I would've given up. So, now you know at least two things/ I give up kinda easy and the above comment told me to use the keyboard.

Growth by solarexplorer 2014-12-11T21:04:00

Looks like an interesting minimalist game. Sadly I can't afford to install anything. gl

Santaur by tweedle 2014-12-11T21:01:00

I would've rather punched snowmen for those 25 seconds though. Also the Wave Complete triggers seemed buggy. But, Santaur has more potential energy than geothermal power!

Ready Set Go by rurounikz 2014-12-09T03:55:00

The fire nation reference hooked me in from the start. Even though i felt too tired to read, the narrative kept me engaged until it was time to go.

Phantom Luminosity by willGM 2014-12-28T23:40:00

Clever mechanic! The theme not so much. I wonder if ghosts are actually affected by gravity tho.

CRT by staticky 2014-12-11T20:50:00

This looks like I'd like to play it, but I can't really afford to install visual c++.

Dabug by Devark 2014-12-08T02:54:00

Solid and polished!

InstiGator by SolomaZ 2014-12-11T20:38:00

@flouiz thanks for the feedback. turned into a handbag is great!

InstiGator by SolomaZ 2014-12-11T20:41:00

@tripleVisionGames thanks! I did the music and sounds in the last 15 minutes, and I knew they would be really repeatative. That's why I put in the music on/off toggle. ^_^

Grandpa's Grid by NoGrapes 2014-12-09T08:44:00

Charming story and art. The rogue like game play is promising, although the small rooms are frustrating. Like Empyrealhell said above, maybe a zoom would help that. Solid production otherwise!

rogodo by tomo 2014-12-12T00:32:00

Solid and simple. I think it should start at a higher speed too.

Circuit Board by S_po 2014-12-19T09:55:00

Bombs explode zombies. Zombies eat hot dog. Hot dog impervious to bomb explosions. Flawless logic. That's why it takes place on a circuit board.

Nodevious by Iyashikei 2014-12-19T10:07:00

Well executed style and theme. Brought me back to play SNES games like Top Gun, but better.

Coliseum Crew by rogberth 2014-12-11T21:32:00

Good class differentiation of skills!

LD32 — An Unconventional Weapon

Alien Headbang by Ted Brown 2015-04-20T06:16:00

Neat. Pop!

Billy McMath Solves Problems by Manky 2015-04-20T05:12:00

Crindy Lou will be MINE!!

Billy McMath Solves Problems by Manky 2015-04-20T05:26:00

Your overall style and presentation is spot on for learning math. Although you might benefit from studying similar interactive story games like Call of Duty. #CrindyissoLumpy

Rhythm Gunner by DDRKirby(ISQ) 2015-04-20T06:20:00

Nails tough, but love the execution of the mechanic!

Love Bomber - The Cult Simulator by Suese 2015-04-20T06:12:00

Well executed and fleshed out. I think I know what I was doing. Love the concept and classic aesthetic.

LD33 — You are the Monster

Death Bus by mr.possoms 2015-08-26T00:52:00

Much destruction was had by me.

Dragon Tale: Acquisition by vivavolt 2015-08-25T19:19:00

I love how tilted the power balance is in your favor. You are a dragon with attachable bombs after all. The controls were fun to learn. It's cool how the map is connected to just flying away. With little polish this game is a full game I would pay for.

AM I? by DruhinM 2015-08-26T00:45:00

The sense of being out of control was strong. And I enjoyed the music.

Glutton by AtlantisArmor 2015-08-26T03:20:00

Were those fireballs I was eating...? Its pretty challenging for being a simple game. Good job with the art and level design!