Foon → Ludum Dare Explorer → Users → SolomaZ

SolomaZ

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMoCo
201431Entire Game on One ScreenInstiGatorcompo4233.323.322.713.443.143.003.802.9647

Performance over time

overall score (left axis) percentile (right axis)

Correlations

Feedback left by SolomaZ

SolomaZ leaves an average of 12.3 feedback comments each event.

LD33 — You are the Monster (4)

Glutton by AtlantisArmor 2015-08-26T03:20:00

Were those fireballs I was eating...? Its pretty challenging for being a simple game. Good job with the art and level design!

Death Bus by mr.possoms 2015-08-26T00:52:00

Much destruction was had by me.

AM I? by DruhinM 2015-08-26T00:45:00

The sense of being out of control was strong. And I enjoyed the music.

Dragon Tale: Acquisition by vivavolt 2015-08-25T19:19:00

I love how tilted the power balance is in your favor. You are a dragon with attachable bombs after all. The controls were fun to learn. It's cool how the map is connected to just flying away. With little polish this game is a full game I would pay for.

LD32 — An Unconventional Weapon (4)

Rhythm Gunner by DDRKirby(ISQ) 2015-04-20T06:20:00

Nails tough, but love the execution of the mechanic!

Alien Headbang by Ted Brown 2015-04-20T06:16:00

Neat. Pop!

Love Bomber - The Cult Simulator by Suese 2015-04-20T06:12:00

Well executed and fleshed out. I think I know what I was doing. Love the concept and classic aesthetic.

Billy McMath Solves Problems by Manky 2015-04-20T05:12:00

Crindy Lou will be MINE!!

LD31 — Entire Game on One Screen (29)

Phantom Luminosity by willGM 2014-12-28T23:40:00

Clever mechanic! The theme not so much. I wonder if ghosts are actually affected by gravity tho.

Explozemol by eskivor 2014-12-26T03:24:00

At first I avoided bombs, thinking they were bad. After I figured it out it was a fun game. The player is a little big, which makes it hard to dodge enemies. I liked that you provided multiple control schemes too. Good game. Keep it up.

Swarmed by DonovanWu 2014-12-23T08:03:00

I liked the move-able terrain, and while at first it was kinda tedious the click to fire, it made more sense when I got the automatic. Nice depth.

Silk by hoqjed 2014-12-19T10:29:00

This was a satisfying experience. I loved how he game space took up the whole screen and even the menu was integrated. The mechanics were also very intuitive.

Nodevious by Iyashikei 2014-12-19T10:07:00

Well executed style and theme. Brought me back to play SNES games like Top Gun, but better.

Circuit Board by S_po 2014-12-19T09:55:00

Bombs explode zombies. Zombies eat hot dog. Hot dog impervious to bomb explosions. Flawless logic. That's why it takes place on a circuit board.

Final Swap by blackmagic 2014-12-16T10:18:00

You got a GREAT start here! You have got some really good content so far and some good feedback above. Mostly I agree with increasing the pace of the game. Also maybe make it so you can skip the current cued ability.

Oi! Menu!? by davient 2014-12-15T08:37:00

If I hadn't read the above comment I would've given up. So, now you know at least two things/ I give up kinda easy and the above comment told me to use the keyboard.

A Fine White Line by Taunia Sabanski 2014-12-13T12:37:00

Your doing a lot with a little. Your also using the sound very effectively to generate the atmosphere. It was kinda difficult to navigate, but once I figured it out I had fun! Now to explain the dead guy in the living room.

O-Inari Origami by Solifuge 2014-12-13T10:46:00

Time WELL spent guys. Bravo! Lovely aesthetic and design. A really unique puzzle platformer. I wanted to fold as I platformed, but only because this game set my expectations really high.

rogodo by tomo 2014-12-12T00:32:00

Solid and simple. I think it should start at a higher speed too.

PhotoBound by PIXEL^3 2014-12-11T23:02:00

Get photographed you elusive little hippo-bird!

Punk Enforcer by fireAndCoffee 2014-12-11T22:05:00

Neat little android game concept!

Snow Problem by TehSkull 2014-12-11T22:00:00

I feel like I know what it's like to be you? Disturbingly funny! The 2 sided electrical cord is the perfect metaphor for this game. Gj man!

Make War, Not Science! by Budi 2014-12-11T21:47:00

It would be a little easier to understand if the symbol for hp, science and energy were next to the name. So you can connect the cards requirements and the players stats visually. Good card balance for a Jam game!

Coliseum Crew by rogberth 2014-12-11T21:32:00

Good class differentiation of skills!

Sumo Si by fauge 2014-12-11T21:19:00

I didn't do anything and I won!

The Paper Dance by TravisChen 2014-12-11T21:13:00

Beautiful concept and execution! I didn't feel too graceful however slamming into trees over and over again. XP. Felt more like iceskating. A lot of potential here though!

Growth by solarexplorer 2014-12-11T21:04:00

Looks like an interesting minimalist game. Sadly I can't afford to install anything. gl

Santaur by tweedle 2014-12-11T21:01:00

I would've rather punched snowmen for those 25 seconds though. Also the Wave Complete triggers seemed buggy. But, Santaur has more potential energy than geothermal power!

CRT by staticky 2014-12-11T20:50:00

This looks like I'd like to play it, but I can't really afford to install visual c++.

Grandpa's Grid by NoGrapes 2014-12-09T08:44:00

Charming story and art. The rogue like game play is promising, although the small rooms are frustrating. Like Empyrealhell said above, maybe a zoom would help that. Solid production otherwise!

Ready Set Go by rurounikz 2014-12-09T03:55:00

The fire nation reference hooked me in from the start. Even though i felt too tired to read, the narrative kept me engaged until it was time to go.

Baulders by Moraleidahgo 2014-12-09T02:44:00

Novel concept! Even though I played it single player I just enjoyed watching and listening to it play. It could also expand into a 4 player.

Skreen by Dining Philosopher 2014-12-09T02:33:00

Aw this looks really nice.. why does it not work?

Defense the Base by Jordan Kniest 2014-12-08T02:57:00

It's really nice to get instant direct deposit cash for each kill!

Dabug by Devark 2014-12-08T02:54:00

Solid and polished!

Cold Days Ahead by KrisDevelopment 2014-12-08T02:49:00

Uniquely beautiful and enveloping world! The game play is pretty simplistic decision based stuff.

Black Hole Surfer by tripleVisionGames 2014-12-08T02:31:00

enjoyed the overall vibe and xperience. well playable immersion.