O-Inari Origami by Solifuge 2014-12-13T10:46:00
Time WELL spent guys. Bravo! Lovely aesthetic and design. A really unique puzzle platformer. I wanted to fold as I platformed, but only because this game set my expectations really high.
Foon → Ludum Dare Explorer → Users → SolomaZ
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2014 | 31 | Entire Game on One Screen | InstiGator | compo | 423 | 3.32 | 3.32 | 2.71 | 3.44 | 3.14 | 3.00 | 3.80 | 2.96 | 47 |
Time WELL spent guys. Bravo! Lovely aesthetic and design. A really unique puzzle platformer. I wanted to fold as I platformed, but only because this game set my expectations really high.
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Get photographed you elusive little hippo-bird!
Beautiful concept and execution! I didn't feel too graceful however slamming into trees over and over again. XP. Felt more like iceskating. A lot of potential here though!
enjoyed the overall vibe and xperience. well playable immersion.
I feel like I know what it's like to be you? Disturbingly funny! The 2 sided electrical cord is the perfect metaphor for this game. Gj man!
Novel concept! Even though I played it single player I just enjoyed watching and listening to it play. It could also expand into a 4 player.
You got a GREAT start here! You have got some really good content so far and some good feedback above. Mostly I agree with increasing the pace of the game. Also maybe make it so you can skip the current cued ability.
Holding 'F' was better, probably too fast. @elvaq nailed it when he said it was 'tedious'. Having control of the pace makes it so. It takes away the tension, for me at least. Still very impressed however!
It's really nice to get instant direct deposit cash for each kill!
It would be a little easier to understand if the symbol for hp, science and energy were next to the name. So you can connect the cards requirements and the players stats visually. Good card balance for a Jam game!
Aw this looks really nice.. why does it not work?
At first I avoided bombs, thinking they were bad. After I figured it out it was a fun game. The player is a little big, which makes it hard to dodge enemies. I liked that you provided multiple control schemes too. Good game. Keep it up.
Neat little android game concept!
Uniquely beautiful and enveloping world! The game play is pretty simplistic decision based stuff.
Your doing a lot with a little. Your also using the sound very effectively to generate the atmosphere. It was kinda difficult to navigate, but once I figured it out I had fun! Now to explain the dead guy in the living room.
If I hadn't read the above comment I would've given up. So, now you know at least two things/ I give up kinda easy and the above comment told me to use the keyboard.
Looks like an interesting minimalist game. Sadly I can't afford to install anything. gl
The fire nation reference hooked me in from the start. Even though i felt too tired to read, the narrative kept me engaged until it was time to go.
Clever mechanic! The theme not so much. I wonder if ghosts are actually affected by gravity tho.
@flouiz thanks for the feedback. turned into a handbag is great!
@tripleVisionGames thanks! I did the music and sounds in the last 15 minutes, and I knew they would be really repeatative. That's why I put in the music on/off toggle. ^_^
Charming story and art. The rogue like game play is promising, although the small rooms are frustrating. Like Empyrealhell said above, maybe a zoom would help that. Solid production otherwise!
Bombs explode zombies. Zombies eat hot dog. Hot dog impervious to bomb explosions. Flawless logic. That's why it takes place on a circuit board.
Good class differentiation of skills!
Neat. Pop!
Crindy Lou will be MINE!!
Your overall style and presentation is spot on for learning math. Although you might benefit from studying similar interactive story games like Call of Duty. #CrindyissoLumpy
Nails tough, but love the execution of the mechanic!
Well executed and fleshed out. I think I know what I was doing. Love the concept and classic aesthetic.
Much destruction was had by me.
I love how tilted the power balance is in your favor. You are a dragon with attachable bombs after all. The controls were fun to learn. It's cool how the map is connected to just flying away. With little polish this game is a full game I would pay for.
Were those fireballs I was eating...? Its pretty challenging for being a simple game. Good job with the art and level design!