vortex 2014-12-08 18:13
Nice game, I really like the concept, but make it clear that it is you finished the last level... last one was just evil :)
The only other i would like is to be able to change the luminousity with keys
Foon → Ludum Dare Explorer → LD31 → Phantom Luminosity
By willgm
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 2 | 75 | ||
| Innovation | 174 | 3.63 | ||
| Audio | 403 | 2.97 | ||
| Overall | 541 | 3.17 | ||
| Fun | 577 | 2.95 | ||
| Mood | 586 | 2.93 | ||
| Graphics | 837 | 2.51 | ||
| Theme | 959 | 2.59 |
Nice game, I really like the concept, but make it clear that it is you finished the last level... last one was just evil :)
The only other i would like is to be able to change the luminousity with keys
the idea is good, but it seems that the resolution is too big for my browser. and the rigidbody seems sleep when stay on platform, and when the platform disappear, the player doesn't drop down due to the sleep.
Woah. That screen is MASSIVE. I'm having problems playing it because I have to scroll around to see anything.
The idea is cool, but it's pretty hard to play a game that require 3 hands.
I agree with vortex that being able to change luminous with keys would make switching luminosity easier and more enjoyable. I really like the idea and execution of the idea other than difficulties switching luminosity.
The ghost looks good, but the movement was kinda clunky. Got stuck on a level where it looks like I should change luminosity to make a block fall, but it just sort of hung there in the sky. Dunno if that was just me being thick tho!
I think this mechanic could go a long way, and I really enjoyed it. Not sure if the way I beat the last level was a bug or not, though :-)
It didn't felt like real luminosity, but still, that was quite fun. Really nice!
Love the idea!!! But you should map the luminosity to some keys to make it more gamer-friendly. Liked it!!
I think your game could gain a lot more from better visuals. Especially for a jam game this looks pretty rushed and incoherent.
I think I finished it at 6 diamonds since I couldn't progress. I do like the idea of changing the light. From far away, I thought I was a diamond because of the shape of the ghost.
I really like this puzzle mechanic. I do wish I didn't have to use my mouse to change it though. Great job!!
Nice game, really interesting theme about using the light to complete the themes!
Wow, I really loved the mechanics of this. Great idea!
Great game :) Music reminded me of Comptine D'un Autre été L'après-midi
I liked:
-mechanics
-music
-overall gameplay
I didn't like so much:
- music didn't loop gracefully
- graphics were rather crude
Nice concept. Not really much connected to theme, but anyway fun!
Fun game, love the mechanics!
I really like the concept, not sure how it fits into the theme, but the idea is really cool. Nice music, though the graphics for the ghost and blocks weren't so great.
Clever mechanic! The theme not so much. I wonder if ghosts are actually affected by gravity tho.
nice work
Nice game! Nice concept! well done!
Not bad. Not bad at all. The controls could be tweaked a bit.
the game is great loved it. the art was simple but complementing. :D as for the mechanics we kind of did the same thing in terms of playing with the brightness. I believe you executed it very well :D
A clever use of luminosity. Well done!