Lunch Money by drstik 2014-12-09T02:33:00
Cool concept. Could use some bgm. Good job.
Foon → Ludum Dare Explorer → Users → Moraleidahgo
| Year | LD | Theme | Game | Division | Category | Score | ||
|---|---|---|---|---|---|---|---|---|
| 🥇 | 2014 | 31 | Entire Game on One Screen | Baulders | jam | Humor | 4.61 |
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2015 | 32 | An Unconventional Weapon | Polarity | jam | 313 | 3.45 | 3.50 | 3.45 | 2.09 | 3.80 | 3.63 | 2.13 | 3.39 | 35 | |
| 2014 | 31 | Entire Game on One Screen | Baulders | jam | 14 | 4.17 | 3.94 | 3.78 | 4.17 | 4.06 | 4.39 | 4.61 | 4.17 | 22 |
Cool concept. Could use some bgm. Good job.
Really hard for me, but very fun.
The isometric view makes it hard to see where you're going. Also had some problems with the pathfinding, the character couldn't move to an unoccupied tile right in front of them.
Really cool concept. Would like to see this moving forward after jam.
Love the graphics and the overall feel of the game. Also very humourous. Could be a bit more polished programming wise. On my second run I coundn't die and had several collision bugs.
Really cool idea, but I felt like the difficulty scaled too fast in the beginning and then it flattened. If there's any intention to keep working on the game after the jam you might wanna introduce more enemies and mechanics.
All the good vibes.
Simple, but yet a cool entry. Could be more polished and have a better difficulty ramping.
Love the concept, although the difficulty scales a bit too fast and I can't really see the theme in the game. Love the volumetric lights, this shows great potential.
Awesome. Quite hard, but awesome.