suese 2015-04-21 04:21
Definitely innovative! I can't say I've ever played a game about being a sword rolling around in a field chopping grass before.. It was fun but tricky to maneuver. Maybe a little too tricky.
Foon → Ludum Dare Explorer → LD32 → Ex-Sword-Stential Crisis
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 2 | 75 | ||
| Graphics | 46 | 4.47 | ||
| Humor | 60 | 3.91 | ||
| Audio | 64 | 3.92 | ||
| Innovation | 75 | 3.89 | ||
| Overall | 105 | 3.81 | ||
| Mood | 114 | 3.73 | ||
| Theme | 139 | 3.89 | ||
| Fun | 149 | 3.63 |
Definitely innovative! I can't say I've ever played a game about being a sword rolling around in a field chopping grass before.. It was fun but tricky to maneuver. Maybe a little too tricky.
Nicely done. Clean, functional and fun.
The controls were kind of comically bad, and none of the powerups seemed to power me up except for magnetism which only enabled me to get more useless powerups. That song is stuck in my head now though.
Very innovative! Art style is quite stunning and audio is great! Gameplay is quite fun, at first i thought the sword was just going to go absolutely crazy chopping everything in its sight. I soon realised it was actually quite soothing.
Overall really polished! could have yourself a mobile game in development!
Awesome. Quite hard, but awesome.
challenging, replayable and fun. Catchy music. I find hilarious the bloody-touch with the sheep
Kind of hard to rotate the camera while moving, I think using mouse to set the camera direction would be awesome (probably?). And for some reason I cannot jump and open the shop
:D Splendid!
Cool and professional as usual!
Great visuals and nicely polished. A little hard to control though.
This is my favourite thing I've played so far! Looks amazing, cool music and soooo fun to play. Why did you make me kill the cute animals though :(
I'm joking. I thoroughly enjoyed slaughtering the silly beasts.
That was really fun! Great graphics, presentation and incredibly funny and entertaining. This is great! Well done!
Hilarious game. Great job!
Excellent stuff, reminds me of the fun grass cutting in the Legend of Zelda games.
Oh and being able to behead beasties was a really nice touch :D
Best entry I've played so far! Aside from trying to climb hills with almost no momentum, I loved every minute of it. :D
I didn't see much point to jumping though, especially since all of the animals seemed to corral themselves in the starting area. Not that that stopped me from jumping around everywhere or anything. :P
Nicely done! A bit hard to understand where you're going, but the upgrades make it fun. Good job !
Got a coin stuck to me that I couldn't collect, which stopped me from moving somehow. Otherwise, seems pretty neat.
The sword has surprisingly little friction. The
graphics and audio are quite good. Well done.
Didn't rate the game as it didn't start, I couldn't get past the "enter your name" screen + the unity player crashed once or twice.
Great game! Very beautiful and fun.
Love the idea and the graphics, a little hard to maneuver at times though... then again, turning corners as a rolling sword was never going to be easy.
So damn funny and smart.
I always wanted to be a sword! Seriously though, great game, great fun, nothing bad to say about it, just perfect.
I'll try to beat the highscore soon!
hahahahh loved it :)
Could make coins and stuff auto-collect to make the game easier a bit :P
poor goats, killed a couple :P
This was awesome, loved everything about it :)
Great work! There's not much to complain about here, except maybe that movement was a little too sluggish to start.
Gorgeous art! And it made me feel guilty for killing so many goats :)
It might be nice if the upgrades changed the sword visually and physically.
The character is appealingly bizarre, but lawn trimming is monotonous after a while.
It was really tricky to maneuver, I know that was on purpose, but early on it was very, very frustrating.
Everything else about the game was excellent!
Very good game as usual. Found it more fun to kill goats than to actually cut the grass I was supposed to cut. Didn't see any real lose condition, however.
Terrific game, awesome presentation! I liked the unconventional use of a conventional weapon take, too!
My only real complaints would be that the controls seemed unreliable, and that magnetism was not fast enough/reliable enough to gather coins.
Awesome job!
This game cheered me up after getting salty with another one. Good job!
Very polished and fun, what else to say, good job!
bummer first game I see with controller support and I'm at work without it. still lovely concept, the physics were suitably derpy and the aesthetic was really nice, reminded me of spyro era games
definitely very silly, enjoyed it.
Great graphics, nice idea, but the physics could do with being less annoying (although I realise that silly physics is the point, I think it's a little over the top). Not at all a fan of the 'zany' music though.
A wonderfull and complete adventure. Take my money.
Haha, I'm feeling bad for killing the sheeps :p Nice game you have here ;)
You guys really created the super Ludum Dare Avengers this time! There's nothing I can say that would be anything but gushing praise. Lest I wallow until the life leaves my last breathe beyond the lips and into the cold depression as a sword that so lives with guilt of murdering the herbivores amongst the fields, I shall say this and this alone, Good show all! Bravo!
Interesting Concept :p Looks really good, and fun to play
You are an Artist and your game is an art. Really cool. Goodjob. Fantastic
Yes! It's an unconventional weapon. I like the aesthetic, but the mechanic seems to me really awkward when the game starts. I needed really quickly some features so as to improve my skill. However it's one of the best entries for this Ludum Dare session 32. Thank you ++
Moving around can be a little frustrating, but this game is gold. When I hit a goat and got the sad music, I stopped like "oh man, if you hit the animals your game is over?" then the happy music started playing again. That was a special moment I had and I'll never forget it.
Neat game with cool graphics. Liked how you have to manage the sword inertia in order to move efficiently. Didn't used the jump that much though. Good job!
OK, let's give a full analisys of this game!
Graphic -> Oh man, is beatiful is the right graphic for the right theme! 5/5
Innovation -> I see a innovation here, but not that much! I guess the game need more gameplay! Some skilss perhaps! 3/5
Theme -> 5/5 No doubt, it makes me remember all the trash loots of my old rpg's
Audio -> Honestly? The music didn't match with the game, and after some time is kinda of annoying 2/5
Humor -> 5/5, man this game is fun!
Mood -> Maybe was the music or the controls, but i didn't see too much mood here. 2/5
Fun -> Already say it 5/5!
Overall -> Im giving you 5/5, this game deserve a proper full game, =) so start to work on it so i can buy it later on Steam!
Good Job!
Cool graphics, interesting unique gameplay with a good use of the theme. Nice job!
Rolling a sword around has got to be the least efficient way of cutting your lawn. =)
The actual physics of the sword made the controls really unresponsive. Even with all the speed upgrades, I really wanted the sword to change directions faster.
The sound effects and the visuals were great. The world looked cohesive and the visual effects were nice. The world looks great, with its large area and varied terrain.
Killing animals has a nice effect, but it took me a long time to realize it also cost you cash every time you collide with an animal.
Overall, cool idea and pretty polished execution. Just need to tighten those controls up a little.
Gahaha, silly xD
I know what is to be a masterless forgotten sword now!
i love the music and the mood too!
Nice shader/colors.
Controls are hard, but i guess it's the twist of your game, and it's nicely tied to the theme.
Would be perfect if you bind Z & Q keys for f*****g european keyboards :p
Nonetheless, i enjoyed this entry.
I hate the controls, and i'm not sure the 3d adds anything to experience other than horrible camera angles. Don't think jump added a lot either. But its got nice design, and its a fun little game. Like the power-ups and money system.
I'll have to remember to try this next time the back garden needs mowing!
Cute game though, very polished, and quite amusing. Good stuff!
This is really well polished entry. Sometimes I think that there are too many mountain goats clustered together in one area. But its hard to find flaws in this really. Good luck!
Loved the funny sounding music, and nice graphics! Very innovative, and fun game overall. I had a good time, well done! :D
Despite being annoyingly difficult to control (though, it is a rolling sword, so I'm not sure what I expected :P ), this was a lot of fun! Well done!
All those poor goats and sheep though :(
I wish you could kill animals...
Really fun game, I love the art style between cute and bloody. The control are pretty hard, but I guess that the point of the game.
Anyway, amazing job!
This game brought out manic urges that I was not able to satisfy by playing this game.
I have learnt a lot about myself playing this game and realising my mounting urge to destroy.
Perhaps man itself is an inherent agent of destruction?
Would recommend.
I loved the crazy music and slick graphics! I had a lot of fun cutting grass even though I found the controls confusing. I think that was somewhat intentional though. Great job!
I cracked up when I killed one of the animals XD tenoutaten!
Very cool game. I disliked the controls, but I guess it is part of the design to make it more challenging. Good job!
Bookmarked to replay it later. (need zqsd support for azerty keyboard)
Awesome job! Really polished even has a leaderboard and upgrades. I really liked the fact that you could cut up the animals, wasn't expecting it when it happened!
I was stuck on the upgrade screen at first. I didn't realize you had to press esc or enter to continue, was expecting a close button since the upgrades were also buttons.
I've had quite a bit of fun playing this game, music was great, graphics were quite nice.
Great game. Probably the best one I've played! xD Very good job on this one! Rated 4-5 on everything
I've never understood things like QWOP and its legacy. A game about awkward controls is no excuse for awkward controls, and intentional bad design is still bad design.
Like, I can't honestly say this was fun to play, even taking into account the humor aspect.
Fun game! Controls are a bit wonky and the shop upgrades not too useful, but everything was quite straightforward. Even ended up on the #2 spot after my first game :)
Very fun and interesting! I think it will be very cool if it can perform a spin attack. Well done!
Controling a sword is a bit difficult but otherwise a great game.
Fun and humorous game, very solid work overall!
I think i killed all the animals.
Pssst - you are featured in todays Ludum Dare to Believe! https://www.youtube.com/watch?v=rmc4AHczjLo
Hhahah, so funny! Nice graphics too.
Congrats =D
I see how it is Taunia; I make a game with goats for last Ludum Dare and you go and steal them for this!! Very nice game though! Might be cool if the sword could 'swing' on its axis to pivot around or something like that, and make swiping motions of course.
Looks great, and is innovative and fun.
Super interesting game - I would never have thought of that idea in a million years :) Very impressed with the polish level in all departments. Great work guys.
Haha love the tonal shift when you run over an animal. Fun idea! The gameplay is a little unwieldy, though, and i never found the need to jump. I feel it might also be a little too long, by the end i was finding myself just looking for lone patches of grass and it lost some appeal. Complaints aside it's a solid entry, nice work!
(also, 1st place on my first attempt </brag>)
Not much to complain about here. Well done.
@uvwar:
I saw my opportunity to take revenge and I took it. ;D
Judging is over and I'm still on the top 10 highscores list! :D
My mission is complete. *blasts off into space until the next LD*
I'll assume good faith in what you said and remove the warning. There were misunderstandings, but I don't want to carry this further.
Good luck with your future endeavours.