FoonLudum Dare ExplorerUsers → Zarkith

Zarkith

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMoCo
201740The more you have, the worse it isStay Small, Snowballunfinished
201738A Small World👥Astro-Bastard Drunken Rampagejam6322.922.882.573.743.742.882.652.76
201637One roomPib Gloob's Warehouscapecompo4273.062.773.653.252.312.442.65100
201534Two Button Controls / GrowingThe Dice Tower of Babyloncompo3133.453.363.733.263.002.832.81100
201532An Unconventional WeaponWeapon Questcompo4013.333.273.493.193.362.983.20100
201431Entire Game on One ScreenDo Not Meltjam5823.122.772.853.693.763.523.3394
201429Beneath the SurfaceNecRobotjam513.833.422.983.884.133.753.143.43100

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by Zarkith

LD29 — Beneath the Surface

Dig Hard by petey123567 2014-05-13T00:30:00

I am at a loss for words. It's just, so, damn, fun.

Alamogordo by csanyk 2014-05-05T15:38:00

This is the closest I've come to playing an actual atari game and legitimately the funniest entry I've played up to this point.

Epsilon Adventure by recursor 2014-05-06T18:57:00

Can't go into the green room 0/10 best game since sliced bread -IGN
(Really nice entry, wish there was more of it)

mungo: wrenchlord by 01010111 2014-04-29T05:22:00

I really want to play this, but I don't have a gamepad! D:

Beneath the surface of colorful bricks by galeswift 2014-05-05T18:22:00

Awwww, the music stopped for me when I got a massive combo on level 32. :(
At least that actually gave me a reason to stop playing. :P

In the Dark by Catlinman 2014-05-05T15:45:00

The fact that it doesn't lock the mouse just kills it for me. :/

Black Bile, Inhuman Circuits by RobotParking 2014-04-29T05:10:00

Where's the link to play it? :/

Blind Path by Gameness Monster 2014-04-29T17:50:00

Reminds me of an old board game I used to have, can't remember its name though. Nice take on the theme, and I'm really diggin' the music too. (I'm a sucker for saxophones :P)

Belowinator by Paul Gaddy Jr 2014-04-29T18:24:00

"Unable to access folder with ID: 0ABMraVf1F_TgUk9PVA. Check access permissions on the folder."

COVERUP by SFBTom 2014-05-05T14:51:00

As far as I can tell there's no way to lose this. Maybe having a set number of turns to find both aliens or they escape or something would have helped make this more fun/replayable.

Treasure! by brodavi 2014-05-05T08:03:00

Jeez, this is pretty addicting :S

Hungry Dolphin by FrozenCow 2014-05-15T05:06:00

This was really fun to control, nice work. :)

LD31 — Entire Game on One Screen

Paws of Fury by ehtd 2014-12-12T06:05:00

This game physically hurt to beat, and I'm not even sure if that's a bad thing or not.
At least my mouse is still intact, but who knows for how much longer now. :P

Serpedelic by deltagardner 2014-12-12T11:19:00

Despite a lack of any goal or win/lose state, I still had a surprising amount of fun with this. Large squares really tanked the framerate, but I think that only added to the... I guess experience is all I can really call it. Nice work!

Silk by hoqjed 2014-12-12T10:35:00

The mechanics were as simple and elegant as the sand garden theme. Well done!

I felt like the first all-white pebble level would have been better placed one level earlier, otherwise the difficulty ramped up perfectly.

The whole game was pretty slow to control though. I know it's supposed to be zen and all, but when art gets in the way of fun it irks me a bit.

Do Not Melt by Zarkith 2014-12-10T22:11:00

The sound issue should be resolved now.

Do Not Melt by Zarkith 2014-12-25T04:24:00

Must've been a minor outage, it seems to be fine now.

Do Not Melt by Zarkith 2014-12-26T21:57:00

Well since it's all javascript, you can see the source in your browser. I've fixed the dropbox link though, not sure why it broke in the first place.

Christmas Doodles by BUNN1E5 2014-12-10T08:01:00

It's not against the rules to keep working on your entry, as long as you add the updated version as a separate link and don't overwrite the version you originally submitted. Most people call it the Post-Compo version.

I really liked the art style, especially how cute the snowman is.
The whole waiting in the portal thing is a good idea, but it felt a bit too long for some of the levels.
Jumping while moving was kinda janky, especially after respawning. At least I didn't have any issues judging hitboxes though, which pleasantly surprised me given how everything is a shakey doodle.

Super Start World by calavera 2014-12-12T10:03:00

Funniest entry I've played so far!
When is the ☃ DLC and Season Pass coming? :D

LD32 — An Unconventional Weapon

Lollihop by Hemuuuli 2015-04-27T14:46:00

This is one of the absolute very few games I've ever played where I can barely figure out where I am in 3D space, and all you needed to avoid this was to give the player a shadow.
I really loved everything else about the game, but that just killed the whole thing for me. :(

Throw Junk at Aliens by jwin 2015-04-27T13:32:00

This was very satisfying to play. You really nailed the player feedback. I would've liked it to be a bit faster paced though.

Hugline Miami by Figglewatts 2015-05-01T17:04:00

Not really much of a hug when you're just shooting hearts at a distance now is it? Call it hugs all you want or make the projectiles cute, but that won't make the mechanics of your weapon anything close to unconventional. (Kind of a jab at all the entries that do this, not just yours. It's been irking me all week and I need to get it off my chest somewhere.)

I would've liked to have been able to change my mask after dying since I just wanted to see how they all played, but ended up stuck with my choice even if I found I didn't enjoy it.
The slow speed of the characters also hurt the game a bit, as with each restart of a level it became more and more tedious. If the entire game were more fast paced in general that would have not only alleviated this problem, but made the entire game as a whole much more fun to play. That being said, it was still fun as is, just not 4 or 5 stars fun.

Score: 99300

Mountain King by Deity 2015-04-23T05:32:00

A shame the enemies don't get more health or move faster in later rounds, would've made this much more challenging. By the time I got enough damage to one-shot them it got pretty boring unfortunately.
It looks really good though, and definitely has a lot of potential.

Spinnicus by NickZangus 2015-04-23T11:32:00

I love the style of the skeletons, it reminds me a bit of Grim Fandango. :D

Zero Point by Nega Drive 2015-04-27T13:41:00

I found it a bit difficult to react to enemies as they came on screen because of how fast I was moving. Zooming out the camera would really help this game a ton.
I wasn't really bothered by the inertia though. It didn't take long to get used to, and if you guys work on this more it might be worth considering designing around it.

The Penanggalan! by Beavl 2015-04-23T12:51:00

So that was... a thing... that I played... o_o

...and loved. :>

Square Sprint by jackrugile 2015-05-11T13:06:00

Somehow I managed to beat it with 231 clicks in 02:31. O_o

This is exactly what I love to see from LD, fun games with super satisfying player feedback.

Weapon Quest by Zarkith 2015-04-21T01:44:00

So I just finished two rounds of playtesting with some friends, and it turns out the game is way more imbalanced than I realized. :S
I took a ton of notes on things to change, and I'll try to implement it all ASAP and start on making the missing decks.

Weapon Quest by Zarkith 2015-04-23T10:26:00

If you own Tabletop Simulator, click the green +Subscribe button on the Steam Workshop page. The next time you launch Tabletop Sim, the game will check for updates to mods you have subscribed to and automatically download them.
While you're in a singleplayer or multiplayer lobby, go to Games -> Workshop and click on Weapon Quest in the list to load it.

I don't know where on BGG to put it, but I'll look into that after I add monsters to the game.

Weapon Quest by Zarkith 2015-04-24T23:41:00

If anyone was thinking of picking up Tabletop Sim (not just to play this of course) it is currently 30% off on Bundle Stars: http://www.bundlestars.com/store/tabletop-simulator/

Unconventional Earth by GameDevExtreme 2015-04-23T12:31:00

Best time: 33 Seconds

Ninja Swapper by Plustech 2015-05-09T04:43:00

That last level desperately needed to be split into two or have checkpoints. It wouldn't be so bad though if the cannon enemies didn't have brutally unfair reaction and firing times.

Did you have anyone from outside your team playtest this during the Jam? If not, you should strongly consider this for the next LD.

Ex-Sword-Stential Crisis by Team Ex-Sword-Stential 2015-04-22T12:27:00

Best entry I've played so far! Aside from trying to climb hills with almost no momentum, I loved every minute of it. :D
I didn't see much point to jumping though, especially since all of the animals seemed to corral themselves in the starting area. Not that that stopped me from jumping around everywhere or anything. :P

Ex-Sword-Stential Crisis by Team Ex-Sword-Stential 2015-05-12T03:00:00

Judging is over and I'm still on the top 10 highscores list! :D
My mission is complete. *blasts off into space until the next LD*

Curiosity by poohshoes 2015-05-07T05:33:00

Despite the lack of a map or radar, I managed to find all 70 parts! :D

The last one had me stumped for a while though (far left). Not gonna lie, that was a pretty lame spot, but I guess it could've been worse. (Like above the spiral in the top-middle, even though I almost cheese'd my way up there. Damn you parachute cooldown! *shakefist*)

This was super fun despite its lack-of-time induced flaws. I'd love to play a bigger and better, more polished version.

Rhythm Gunner by DDRKirby(ISQ) 2015-04-24T08:46:00

Oh my goodness oh my damn it's a Super Crate Box rhythm game! :O

<3 <3 <3

Would be nice if the flying enemies' bullets didn't go through platforms. It's hard enough trying to dodge the spikeballs while also getting yourself in a good position to fire on the next beat.

LD34 — Two Button Controls / Growing

Milgram by Kortuga 2015-12-14T21:20:00

...AND THE THEME IS JOHN CENA!!

That third ending got me so hard, well done! XD

become a game developer in 60 seconds by unprompted 2015-12-17T20:34:00

This is so brilliant I'm nearly speechless.

I'd normally rate low for audio like this, but it's exactly what it needs to be and anything more I feel would ruin the experience.

Last Chance To Green by Four Quarters 2015-12-15T20:08:00

I don't understand why the computer was always annoyed when I made the correct choice, or why weedkiller destroys giant mechanical blade towers.

Still an amazing entry though, despite the randomness.

Pigeon by euske 2015-12-14T15:57:00

I made it! To Moon! :D

I also got too many growth points and the UI overlapped with my health. Having the GP meter go down the right side of the screen vertically would have not only fixed this, but shown more available points before clipping offscreen.

Still a nice solid entry though. Glad to see your art improving too! :)

Family Board Game Night: The Board Game by monika 2015-12-15T21:17:00

Sweet! I'm not the only person to make a tabletop entry! :D

Do you mind if I port this into Tabletop Simulator so I can try it with a full lobby of 5?

The Dice Tower of Babylon by Zarkith 2015-12-14T16:39:00

@StaNov This is a dice game that needs real life physical dice on a real life physical table to play.

Tabletop Simulator is a physics sandbox game that has tools to simulate real life physical table games.
It's only required to play this if you cannot physically print out enough of my custom dice, or don't have enough spare regular dice lying around your house.

The Dice Tower of Babylon by Zarkith 2015-12-17T07:04:00

@Neonlare It's not impossible if you have a printer, scissors, and glue. ;)

Temple of Doom and Friendship by A333 2015-12-14T18:08:00

The last section was pretty annoying to beat without checkpoints, but the cute ending made it all worth it. <3

Exttach by VascoF 2015-12-14T16:23:00

Daaaamn that's a brilliant mechanic! :O

I'd love to see more be done with it.

Ortogonalis by pjimmy 2015-12-14T17:05:00

Final Score: 3039

Not sure if a pause button counts as a control, but this was still a really fun and unique entry regardless. :)

Space Elf by Farfin 2015-12-14T16:10:00

Please say you're going to make a post-compo version with more rooms... ;-;

Boo's Adventure by JLET 2015-12-14T16:20:00

Instantly losing the second you go off the top of the screen made a few of the later levels a chore to beat.
It makes getting the right angles unnecessarily precise, especially on level 9.

At least the physics were consistent though. I never had to deal any wonky or unexpected behavior, so kudos for that.

Elevacuum by crazya 2015-12-14T17:43:00

You don't see a lot of games with both a high score and no random elements.

I kinda like it though, it makes getting the highest possible score more of a puzzle than a skill test, and that's really cool. I think I got it too. 1132, right?

Button Betting by torcado 2015-12-14T18:21:00

It's a shame we never get to know how much money we have outside of the betting game and shop.

Would've been nice to have a high score to aim for, especially with how addicting this is to play.

Novascape by refreshgames 2015-12-14T21:56:00

Always love to seem ROM entries, and this is the most fun out of any I've played from any LD. <3

Also I found a bug that let me fly straight upwards at max speed without pressing anything by instantly pressing and releasing both A and B at the start. (Not sure about the exact input, I kinda spammed 'em. But I have been able to replicate it consistently)

Choo Choo by Madball 2015-12-14T23:21:00

Final Score: 2610

Dang, that was tough. This is the part where I'd complain about it being too fast, if the speed and challenge weren't super fun that is. ;)

LD37 — One room

spring cleaning by 01010111 2016-12-27T05:22:00

I can't believe I played this silly little Roomba game all the way to the end. Well done, sir!

I also can't believe there actually WAS an end. (Thank you for being a kind, merciful soul)

Tangent by rxi 2016-12-14T00:03:00

Finally got around to playing this! My only regret is not trying it sooner. :P

Kinda reminds me of Miegakure, but with one less dimension. Not sure if that's what the tangent effect is supposed to represent or not (moving in the 3rd dimension from the perspective of the 2nd dimension), but if so that's an excellent take on the theme.

one rooms by Aurel Bílý 2016-12-13T07:34:00

Awesome twist on the theme, excellent effects, and thoroughly funny!

Really curious what the 9th room is though. Aside from None and Gone, none of the words I tried seemed to work. I even gave up and looked up all the possible 4 or 5 letter -one words and none of them worked either! (...that weren't required to beat the game)

Elevator Samba by euske 2016-12-12T03:44:00

Your Web link leads to 404 error :(

Elevator Samba by euske 2016-12-13T02:41:00

I feel like the game would play better if platforms didn't block your shots, but that might break the game balance. :d

Walkie Talkie by managore 2016-12-13T02:14:00

I don't own a copy of Super Mario Maker, but now I'll never need one! :D

All it needs are a search function, jump to top/bottom, and beaten/heart filters and it'd be perfect.

Mutrix by nekoballs 2016-12-30T16:04:00

This is such a mindfuck without pressing Q.

On the one hand, the view reset is a really handy quality of life feature that makes the game playable...

...but on the other hand, it kinda feels like it would add more to the game if it weren't there. And I don't just mean difficulty.

ROOM by spacedoubt 2016-12-16T03:23:00

This was a thoroughly confusing experience, but I somehow managed to find the poster.
Movement speed is a bit too slow for my tastes, but it wasn't so slow that I couldn't deal with it.

antiroom by pta2002 2016-12-12T18:34:00

No jump sfx, 0/10 worst LD :V

Nah, but seriously though this came out really well.
I'd love to see this expanded post-compo.

I'm the Last One by Piotrek 2016-12-13T00:01:00

Not sure if it's supposed to feel sluggish to control or not, but a little more movement speed would go a long way.

Dungeon Custodian by ursagames 2016-12-14T06:51:00

This was surprisingly fun and addictive, despite delegation becoming very repetitive very quickly.

Is there supposed to be a way to fire minions? 'cause I couldn't find one and had to throw my golems into adventurer's as fodder to make room for better dudes.

Storage by Steven Miller 2016-12-27T01:35:00

Wow! This is incredibly deep and polished for a Compo entry! :O

Last level took me a good while to solve, but it was so satisfying once I did, even without there being any extra dialogue or whatever.

Only problem I had was the music getting annoying after a while, but it wasn't anything a quick trip to the options menu didn't solve.

Simulated by Sheepolution 2016-12-13T15:34:00

Not being able to turn in midair made the boss pretty tricky to kill. Took me a few tries to get the inputs right, but thankfully you didn't drag the fight out, so I think it ended up as a decently challenging ending to an excellent little entry. :)

SLIP by W.GASABF 2016-12-13T00:45:00

I love these kinds of "find the traitor" games, and having working online multiplayer that's easy to jump into is a HUGE plus! Great work! :D

Ludum Dare: The Game by DDRKirby(ISQ) 2016-12-15T02:45:00

I always look forward to playing (and hearing) your entries. Really solid stuff as usual. ;D

The way the avatar says they need to do something fun for motivation is a little misleading though. The ways to gain it make sense, but it would be nice to have a watch videos or a check out another LD-er's stream option.
Maybe even a Jam mode as well!

Raise The Roof by CMLSC 2016-12-12T17:07:00

The layering audio of a dozen cannons all firing is a bit much, but other than that this was pretty solid. Really loved the window resizing effect. :D

Not sure if my rush economy strats were ideal or not, but my highest score was 892.

There doesn't seem to be much point to building non-steel walls though. If you need to spam walls to buy time at the end, the cheapo bricks will just get immediately crushed anyways.

LD38 — A Small World

Toy Run by TimBeaudet 2017-05-03T15:53:01Z

As I try to go for gold times/scores, the lack of a reset button was a bit frustrating.

Thankfully I was able to just Esc back to the menu when I mess up a good run, but a simple press of R would've been a nice little addition.

That's pretty much my only problem though, aside from the hitboxes which weren't actually that bad.

Also what's the deal with the coins in the Kitchen? I managed to collect them all, but the last 4 didn't get added to the final tally on the leaderboard, even though they did get counted while I was in the level. RIP all golds :slight_frown:

Dot by euske 2017-05-13T19:03:07Z

Wow, the last thing I was expecting from one of your entries was an ending cutscene, let alone one so fancy. :smile:

Astro-Bastard Drunken Rampage by Zarkith 2017-05-06T10:58:19Z

@caramelcode Keep moving for how long of a while? I didn't add any code to queue input, so that shouldn't happen for more than a frame. Maybe it's the animations are making it seem like it lasts longer?

Yeah, the plan was to have tiny inhabitants attack you, but of course time ran out. If we get around to making a Post-Jam version, that'll be in it for sure. :grin:

Protozoan by ryusui 2017-05-07T17:33:56Z

After 3 or more fire rate upgrades, the shooting sound became a bit unbearable to listen to. Lowering its volume would improve things considerably.

Really love how the difficulty scales with your upgrades just by virtue of increasing your hitbox. That's super clever and I don't think I've ever seen any wave shooters like this try that before.

The Wizard's Tower by turbonerd 2017-05-04T10:00:25Z

You should edit your entry page, you'll find the opt-out buttons there.

Armageddance by Annet 2017-05-05T18:46:47Z

It didn't really feel like the meteors were sync'd up to the music/beats, but maybe that's not what you were going for since it appears to be an endless looping pattern.

Would've been cool if the arrows were 1 to 1 with the beats, and the more levels you progressed through, the more beats you would have prompts to hit.

Song of Fungus by DGSpitzer 2017-05-14T01:59:12Z

If this doesn't make any top 25's, I'll eat my hat.

And I don't even wear hats, so I'll start wearing hats just so I can eat them.

**EDIT: CALLED IT**

LD40 — The more you have, the worse it is

Stay Small, Snowball by Zarkith 2017-12-27T23:05:30Z

That's what my plan was, but health and wellbeing comes first.