FoonLudum Dare ExplorerUsers → Gale-swift

Gale-swift

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMoCo
202149Unstable👥Unstable Reactorjam5893.633.483.343.164.363.512.063.79
202148Deeper and deeper👥Deep Bomb Galactic!jam724.214.223.623.913.853.692.953.87
202047Stuck in a loopStuck in a shoot em up loopjam7633.523.633.634.10
201429Beneath the SurfaceBeneath the surface of colorful bricksjam843.724.063.552.742.833.723.0053

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by Gale-swift

LD29 — Beneath the Surface

TIT for TAT by vicious_br 2014-04-29T02:33:00

Really well done, simple to play but addicting :)

Disorientation. by yo_milo 2014-04-29T02:37:00

Awesome! Great idea for a game!

LD47 — Stuck in a loop

LoopFrog: An Amphibian Odyssey by hgcummings 2020-10-07T18:40:05Z

Really great idea. The fog of war is a nice touch, I enjoyed it quite a bit! I can tell you put in a lot of effort in it too.

Stuck in a shoot em up loop by Gale-swift 2020-10-05T21:27:16Z

Fixed the link, thanks for the heads up!

Battle of Neptune by BinarySpark 2020-10-07T18:53:11Z

Was a nice and complete game :D The balance/difficulty felt just about right. A couple of pieces of feedback though: I wish there was either a way for me to manually reload, or I didn't have to worry about clip sizes. Especially when the HUD went away, I wouldn't know how much ammo I had left and would enter a fight only to immediately run out of bullets.

The UI for health bar and ammo was a little obtrusive for me, it was hard to see bullets/enemies sometimes because of the size.

The item powerups were fun and it really started to feel like a roguelike in the later levels.

The enemies that spawn the green walls were a little annoying when they would block up a doorway I was trying to enter. I would have to shoot the green walls over and over again as they continually blocked up the only entrance into a room.

Overall, great game!

Defuse in under 5 by Darylsteak 2020-10-07T16:53:56Z

Loved it, very simple and fun mechanic. I didn't realize e was used for interact at first, but it was better after that.

It's actually very similar in concept to my game (which is a shoot em up version). Great job!

Stuck in a Soup Loop by Doot 2020-10-07T23:01:17Z

I laughed at cook's reaction whenever I finished a recipe. The style is great. I think it would be nice to add some more simple mechanics, like having to stir the soup the other direction, or adding more ingredients after stirring, etc.

Danger Beat by rhoff95 2020-10-05T22:57:49Z

Enjoyed it quite a bit, I wish when you finished the song that it had a better payoff though (like saving off the current track and starting a new layer on top of the other one)

Laces and Loops by fc85057 2020-10-05T23:13:47Z

Enjoyed the little bit of humor, but got kind of repetitive quickly. Was hoping to have some more variety between each level.

Commuter by Aran Ink 2020-10-05T23:17:24Z

Enjoyed this different take on a tower defense. Having time be the goal makes it less stressful than a standard TD. I wish placing towers/spikes/etc was more intuitive, and that spikes automatically deployed.

iLoop - the 2D endless runner game of a robot stuck in a loop :) by melvinng 2020-10-07T16:49:32Z

The robot and aesthetics were really cute. The gameplay was a little too simple for my tastes though. Could add a couple more 'enemies', like one where you have to stand still, another where you have to jump on their head (guys moving a couch or something), etc.

Well done though and congrats on your first jam!

LD48 — Deeper and deeper

The shaft by smiley 2021-04-27T00:45:05Z

The overall style and graphics were great!

The game was a neat take on breakout, but it got a little slow when you were down to just a few blocks to break, as it was difficult to aim the ball exactly where I wanted to.

3 Minutes Deep by 7Seven Studios 2021-04-26T23:30:39Z

Very cool. The more I played it, the more invested in it I became. I really enjoyed the simplicity of it. I wish I could just hold the button to keep going in a direction though, as it got a little tedious to press the keys over and over.

Gulp! by GoodGamesJames 2021-04-26T20:14:59Z

Really wasn't sure what to expect at first, but the gameplay was very intuitive, fun and the mood was just right :)

LD49 — Unstable

Apocalypse horse by p-r 2021-10-05T02:16:24Z

Neat little game, I came for the apocalypse and I stayed for the upside down horses :) It was a little hard to distinguish my horses from the enemy ones though.. maybe a different silhouette would have helped?

Unstable Alchemist by SneakyLemon 2021-10-05T02:11:33Z

Love the art style, and the premise is super cool. I think your application of the theme was spot on :D I do think the fall damage is a little unforgiving, but probably fine once you get used to it.

Topple Tower by Kroporo 2021-10-05T02:22:14Z

Every bit of this has a ton of care and attention put to it. From the full-screen death effect, to the starting little stacking sequence. The sounds are super well done and I commend you on your work :D The only additions I would consider would be: Multiplayer(huge cost, I know), and different stacking arrangements other than a tower

Tables & Tremors by SlimmerBurger 2021-10-05T02:28:13Z

Cool game, exactly the kind of idea I've come to love from Ludum Dare games. The sounds are lovely and both actions feel very satisfying to use.

Unpredictable Shapeshifting by OctahedronSoftware 2021-10-05T02:19:04Z

I prevailed! I think giving the player something to do when they are a wolf and there are only wolves left (or vice versa) would be a nice addition. For some reason I liked the little smoke effect a lot when you shot :)