lexi 2020-10-05 23:10
Great entry! I loved the audio, graphics and the gameplay as well! I felt the pressure providing soup for the ever insatiable customers haha Really well done!
Foon → Ludum Dare Explorer → LD47 → Stuck in a Soup Loop
By doot, TheKingBarry, Dodidouda, Lady Stardust and Khreas
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 226 | 3.96 | 142 | |
| Fun | 230 | 3.87 | 143 | |
| Innovation | 883 | 3.26 | 140 | |
| Theme | 847 | 3.58 | 141 | |
| Graphics | 155 | 4.31 | 142 | |
| Audio | 133 | 4.02 | 142 | |
| Humor | 77 | 4.09 | 140 | |
| Mood | 222 | 3.95 | 140 |
Great entry! I loved the audio, graphics and the gameplay as well! I felt the pressure providing soup for the ever insatiable customers haha Really well done!
I love this game! easy and fun :) firstly, I didn't understand why ingredients from the list weren't disappearing. but then got and it was very funny))
The fun graphics, frantic music and snappy gameplay make for a a great game, would recommend whether you're in the soup making business or not.
Very funny game. I liked the art and sounds. Cooking soups was not an easy task ). Keep it up!
The art and mood is so good in your game, congrats! :clap:
Fun game, the visuals and music are nice. Simple and clear gameplay. The characters are adorable.
And now I'm leaving to make soup.
Great game! I had so much fun making soups, thanks! :) Every item is easy to grab, has big collider, thaks very nice. Art and sound are awesome and fit the game well. Keep it up!
Very cute game, it looks great!
I don't think the "In Soup" bar works though.
Very cute, loved the characters and dialogue!
Fun game. Actually made me hungry for soup now XD. Nice work
Neat little game :) Very enjoyable.
Nice music and cute art!
Absolutely loved it! Perfect art, fun gameplay, good theme implementation, nice audio! Well done, guys!
Fun concept! Makes you wanna think ahead while doing these recipes, to remember them for later.
Really nice entry! I like how polished the experience was and had fun trying to slosh soup around as fast as I could.
Amazing game!
The characters are cute and the music and sound effects are really fitting.
The gameplay is getting really hard in the later stages. Remembering multiple recipes while going as fast as I can was nearly impossible for me :D
Unfortunately, I once needed to make a soup without a recipe which I haven't made in the round before, so I didn't know the amount of each ingredient. Additionally, changing the side of ingredients between levels made it harder to remember the recipes, as I sometimes associated a recipe with "2 ingredients from the left, 2 from the right", or similar.
Nevertheless, the hectic gameplay was really fun, it really reminded me of Overcooked. Great work!
I love the mood of this game. Everything is coherant, visuals, sounds and gameplay works well together. The game is fun and easy to understand.
It could have used more feedbacks on clicks, or when dropping stuff in the soup etc. imo.
Damn, that music is so good. And the graphics are so cute!
This was much funnier than I expected! And I love the graphic in the game. Really Good job :D
So much feedback so fast! Thank you everyone π
@lexi @fishmasterino @kornel @dexort @ryzy27 @xsoodx @simone @spyranteros @mrscythe @don-fouts @wormius @karin-g Thank you very much π
@sashamils @isha Thank you! The lack of feedback during a recipe (either what's in the soup or what's left to add) is definitely missing, but we didn't prioritize it as much as other game defining features, so we did not manage to do it in time!
@elpadlos Thank you! The difficulty is indeed a bit crazy very fast β Soup business is not an easy life path.
@khadia Thanks a lot! Characters are by @dodidouda. They like you too.
@jatdev Thanks for the detailed feedback! As said, the difficulty is indeed too hard, and we could have made it easier to remember the recipe (similar placement of food containers between levels, not too much variety in soup, specific miniature image in recipe for each soup, etc...) Thanks for pointing out the mystery recipe, we'll try to kick it out if we do a post jam version!
@yorsh Thank you! The audio feedbacks on clicks are either missing or late, and I agree, it doesn't go well with the frantic gameplay. Might fix this someday in a post jam update!
Have fun playing other games everyone, and take care π¨βπ³π©βπ³
You managed to make soup making awesome, great job ^^ Love the sound design !
A simple but extremely well executed idea!
Art music is great, the tutorial is short and clear, gameplay is solid. Also, great name!
I think you have a really solid foundation if you'd like to add a couple more features and release this game :)
Congratulations!
Another thing!
I knew I recognized the aesthetics from somewhere! I looked up your other games on Itch and saw that you made Flippy Fish from the previous Ludum Dare!
That game was one of my favorites and it inspired me very much to keep going and get better at game development!
Thank you!
This game fit the theme is three ways at once! A good example of how repetition makes memorization.
@marcusnystrand, this is the most wonderful compliment you could make to the team, thanks so much ! We never dreamt of giving inspiration to other game developers ! \^0^/
Great art, nice choice of music, love the "Aruugh" of the boss (brought back memories). Well executed great mood.A few more features/ingrediants and this would really work well as a mobile release
Well executed game. I like the art and music. The only thing that didn't work for me is when ingredients switched places in level 2 compared to level 1.
Good game !! The last level was hard, but this is how my son I became the best soup maker. Nice art, the music is nice but was a bit repetitive at the end. Anyway great entry and nice way to handle the theme ! :tomato: :mushroom: :shrimp:
Very nice game ! I liked the challenge and the art. It's such a funny idea to think about the looped movement you have to make for making a soup! Well done guys !
I liked it! It was well polished, the dialogue was pretty fun and the minigame was easy to understand! Well done!
My favorite so far of this game jam! Such a cute little game, great job!
Pretty good. Turns out my memory is bad an I really am an old man! who knew?
Had fun playing this game, great art, great music and the concept is fun. I can finally become the best soop cook ever!
Really fun game. Super good mobile game.
Yeah! Love the intro and art style, this game gets intense! Would be perfect for mobile devices as I just can't get my mouse to move that fast! Great job :thumbsup:
Super solid entry! The art is incredible (I love the chef, so cute), there's humour, the audio is great, it's such a fun little game. Really polished too, feels like a very complete game to me. Well done :)
Art style and the audio is on point. Gameplay could have been wider though.
I loved this! The art style and general mood of the game reminded me of the Rhythm Heaven games, or perhaps WarioWare. Super adorable art, the music was great, and the game was pretty funny too!
I ended up screwing up quite a bit by the time I had to remember the recipes of restaurant 3, my memory just isn't good enough :sweat_smile:
Hey, I got ya on stream, thanks for submitting! Here's the vod if you wanna rewatch it. https://www.twitch.tv/videos/763143712
This is phenomenal! Well done on this one - it's so polished! :D
This was hilarious. XD I think I'd enjoy it on a touchscreen instead of using a mouse, this would be interesting with that kind of tactile input. A great idea, wonderful adorable graphics, the sound fits great... Possibly the best game I've played so far this jam!
really good entry, i'm proud of you
Very nice ! Very funny with some surprise along the way to break the routine with the memory challenge. Thanks for this game !
This is the best entry I have played yet, very fun and hilarious. Great job!
Nice game, nice idea! Quite funny you can actually can stir first and then put in the ingredients ^^
asdfg.png its funny very nice sprites and music is awesome
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@thegreenworm @nillard @ommadawn @julienlussiez @jvdwijk @arthur-mairs @gungnir @mumaitron @sarafilipa @joeshanahan @tad @jajakeim @mrschlag2 @djayne @twohands @spacestrawberriesstudio Thank you so much π
@marcusnystrand Thank you! this is the best comment I've ever read, thank you so much. I really liked your game too, especially the overall aesthetic, you are very good!
@blind-lemon-games @josephdevelops @shortbread @coda-highland Thank you! We might do a mobile release if we find the energy and time to work on it again. Touchpad controls would be less tiring than mouse I believe.
@meek-bits Thank you! Sorry for the ingredients moving places, it seems evident now but we didn't catch it during playtests...
@cakii23 Thank you! We cut a lot of gameplay ideas we had because we wanted to focus on the core components.
@justcamh @josephdevelops thank you for streaming that was really fun!
Such a cute game! You've made me want to become a soup chef! I liked the graphics and the audio feedback was great too. The only thing that tripped me up at first was I didn't realise I only had to stir the soup one rotation as I didn't realise the buttong was already green to start with! Possibly making the soup chang colour slightly when it is ready to be served would make it clearer especially in the early levels when learning. (A touch if there was more time that would be nice would be for the colour to change depending on the ingredients you put in)
Level progression was really good and the scoreboard at the end of each level was a really nice touch. It didn't get too difficult too quickly but I also didn't find it too easy. You really did well with balancing it! Overall, a really great game! Would have to say it's one of the better ones I've played so far so well done!
- Art - amazing. It's cute and cartoony, fits the game perfectly. - Sounds - music is fine, nice background for chill gameplay. Sounds - very vell put, they are adding to the mood. - Gameplay - Simple, yet addictive. I was sucked in, even completed the game.
Some notes: Spinning spoon in a soup was very satisfying. I guess, you should add more of those immersive elements if you ever continue development. Cutting vegetables, firing on stove, serving plate.
I really believe you can make it in mobile game. Hell, you can just port current build and put it out as a "demo" in android store, to get motivated and work on project more. Overall - amazing entry. Wish you all luck and hope you will find energy in yourself.
I laughed at cook's reaction whenever I finished a recipe. The style is great. I think it would be nice to add some more simple mechanics, like having to stir the soup the other direction, or adding more ingredients after stirring, etc.
Nice job I liked the art style.
Well polished game! :)
This game is great.
Fun gameplay, nice art and the music really fits the gameplay.
Nice and fun game, the art style is truly amazing, good job!
Good Job! more games like this tomorrow! I love the overall result, especially the graphics. A great example of simple video game mechanics that work and itΒ΄s fun.
This was just such an amazing experience, loved the game
This would make a brilliant iPad game. My kids love this kind of thing.
Love the full blown tutorial, the theme, the characters and the ideas.
Well done!
Very cute quirky game! The cutscenes and tutorial are short and to the point, I love how blunt the characters' dialogue is. The hardest part of this game isn't even to remember the recipe, but to be precise with your mouse. I think this would work wonders as a mobile game! The music and graphics fit the game perfectly.
0/10 was permanently blinded by polish
Stuck in a soup loop, hahahahah, that got me :) Art is very cute, I liked it a lot, good job!
Tip of the hat for the web version, as always :)
Very cute game! Really funny vibe. I played a lot, but I needed to pause and didn't find any button for that >< But overall I really liked the game! Great Job! β₯
Nice game of memory and reaction, fine art, music and difficulty curve. Great job.
reall well put together, the art is lovely and the whole idea/implementation made me laugh :) I've never had so much fun making soup! great job!
Great mood/vibe with the silly characters and the nod to dead-end jobs. Felt a lot like "simon says" but with soup and humor. Overall a nice aesthetic and was worth the time I spent playing it
Super good game!! I love the music, the graphics, the idea of doing things faster and doing them as a "memory"... The only thing I would suggest is differentiate the soup in the preparation station (red for tomato soup, with pieces of the ingredients floating around...) and fix the "current in soup" below to show the ingredients, for the rest, really great job!!
Great game! Loved the graphics, and sound effects. I always enjoy a good cooking game. I liked having to stir the soup. It really does add to the game when you have an extra element you have to do besides drag n drop the ingredients into the pot.
With that said, I do feel that game would have been more exciting gameplay wise if you had multiple customers at the same time where you have to micromanage who you serve first based on their wait time and recipe difficulty. Most cooking games I have played without any micromanagement mechanics tends to get boring a lot more quickly.
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@naali @pierrens @krammetje @domin77 @danielblanco3d @blooobird @necauqua @tricky-fat-cat @mog13 @euix Thank you so much π
@teto Thank you! We realized the issue of not knowing how many turns when watching streamers and people play the final versions, we think we have a few smart solutions to patch this, we'll include them in a post jam version if we do one! Thanks for pointing it out.
@teto @laurari The color change depending to the ingredient is also something we want to try, but it is not easy to find the right colors that match with all the other in the game (reusing ingredients colors could work most of the time but not always).
@vlandemart Thank you! Thank you for pointing out the satisfying part of turning the spoon, we'll keep it in mind if we think about new elements to add!
@gale-swift Thank you! Making the direction of stirring relevant was in the initial design of the game, but we cut it due to not knowing how to convey it efficiently to the player and to keep things as straightforward as possible for the jam game. We'll think about adding it in a future version maybe!
@tom-a @fupi Thank you! We might do a mobile release if we find the energy and time to work on it again. Touchpad controls would be less tiring and more natural than mouse I believe.
@convg sorry, being blind is not recommended to make good soup.
@mariana-mattevi no pause in the soup cooking life! (sorry, didn't add it to the game in time!)
@laurari Thank you! We will definitely fix the "In Soup" sometime β¨ We thought we could have it before the deadline, but we didn't, and we did not even find time to remove the UI!
@mike09123 Thanks a lot for the idea! That is indeed a classic in most cooking games. We will remember it!
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Funny little game. Enjoyed playing
The graphics are so good and the character is so cute ! The concept is really simple but it works well, it was really fun to play.
Really cool game, it's so addictive and well polished! Art is amazing and really cute. Music is also cool and well made. Great work!
I liked the animations and the Idea! Congratz! :)
In my opinion, this is one of the best games this jam!
This artstyle so cute, I like concept of this game, music and mechanics are well too. Good job!
I'm amazed at the amount of content and I had a lot of fun, first game I actually really enjoyed
Rofl is this gonna be your guys' signature style? Crazy, cartoony cooking related games? I love it.
I love the title and theming of this game. I'm gonna guess I won't see any other soup loop games this reviewing period. The gameplay definitely gets hectic later on, though I never had trouble with the memorization portion personally. I really liked the idea of it though, it's very clever and not an often used mechanic.
I can't believe you guys (or maybe just @doot) only started doing game dev a year ago. The amount of polish and sense of fun is so apparent. You gotta let me in on the secret. Great job!
A simple concept, well executed! I saw this multiple times in front page posts and had to check it out.
I liked how polished everything is. It's great that there is a tutorial in the beginning. The music and the endless rounds of cooking soup fit the theme very well, and thematically I liked the multiple loops the character is stuck in: from job to job, from day to day, from round to round, from soup to soup.
What I would do differently: not much. The UI could give a bit more feedback when you interact with things, it doesn't feel really "tactile", but then again not sure it needs to. Again, well done everybody!
It reminded me wario ware : a very nice cartoon style that fits with a cool music and a delusional style. Well done !
Well, the game is Amazing! I like the sound, graphics, humor, and gameplay! Day by day it is getting harder and harder! Despite of the hardness it is a lot of fun to play!
That dude's excitement every time I serve soup - really helps me feel like a job well done.
Really clean entry!
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@lohreck @sirkovitch @coding4rtist @eugenik @peace-of-cake-games @adil @preda @acaral @batovski @mcovert Thank you so much π
@peachtreeoath Ok this means so much to me thank you thank you. We found it quite funny too that the idea we had for this jam was very similar in style than the idea our previous jam group had, but it was not intended! This time, out of the 7 girls and guys who participated at least a bit to the project, this was a second for 3 of us, and a first for the 4 other! We had a lot of fun. I believe the secret is actually a lot of luck. I hope it stays! Thanks again for the feedback.
@udo Thank you! The game would definitely a bit more or better feedbacks. I think the lack of "tactility" comes from the sound effects being a bit late and a lack of animations in some places. Maybe we will fix this sometime!
haha that makes it even better! I've been there, in terms of having a large team, but swapping members in and out and bringing in new people. It can be real tough to manage that since experience levels are dynamic but it looks like you got it figured out :)
Great game, art and sound. Very polished and fun experience.
Nicely put together and wow it gets tense quick. Lovely work
Cool game! Very nice graphics and music. Gameplay is very funny!
Cool! Nice art style and catchy music. Loved the charming children book like art style. Of course it could have been brought more to life with even some subtle animations. Just some moving/scaling/rotating would been already a huge boost, no need to go for a full blown hand drawn animations.
Didn't really seem like it really mattered how well (or badly in my case) I did, the progress was the same.
Screenshot 2020-10-12 at 22.47.17.png
The tutorial was nice, clear and concise! It was straight to the point, with no need for huge walls of texts, telling exactly what is needed and when it is needed! Loved it! :heart: Game started off easy, maybe eve too easy. But then on the second and third days it really started picking up. And the last ones weren't really that much harder really, it was just way too many ingredients to throw in. The time just wasn't enough to manage to do but a few soups. And the recipes were not even really balanced. On same level there were 8 ingredient ones and 5 ingredient ones. Dunno if these were in random order though. Having them be fixed would obviously be better for balancing reasons but random would offer more replayability. Oh the choices!
Is it even possible to do the full ten soups on the last day in the lotted 40 seconds? I think they were mainly 8 ingredient ones, then the stir and serve. So ten steps per soup and ten soups meaning 0.4 second per step. Sounds like a tough one. :thinking:
All screens aren't 16:9 and the game didn't really support anything else.
Screenshot 2020-10-12 at 22.35.25.png
Made the results screen look even more awkward with the clipping text. Of course this wasn't so bad in this case and playing ended up being better in a smaller window anyway because the movement distances were shorter. :laughing:
Screenshot 2020-10-12 at 22.38.14.png
Could have introduced other elements to make the recipes harder rather than just making them longer. Sure, they needed to get a bit lengthier from the start but by the end it was just too much an repetitive. Something easy to add like changing the stirring direction or having to do the ingredients in some specific order would have really spiced it up. Then it could even go to the Papers Please route and add new stuff every new day to make it more complex. Something like maybe controlling the temperature of the soup or maybe showing the basic recipe but the customer would have an allergy to some ingredient. So broaden the complexity, not lengthen it.
Anyways, I think that's all I have to say about it. Well done, good game! :thumbsup:
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@super-hadoken @arron-fowler @imod Thank you so much π
@antti-haavikko Thank you so much for the lengthy feedback! - Simple animations to the stories and in game were planned, but we did not manage to do them in time (I really am a beginner in Unity πββοΈ) - The progression is indeed quite the same for everyone, except that at each level end, you can either get fired if you do bad or quit if you do good. This was intended, so there is no punition for doing "poorly" and you can enjoy the game anyway. After seeing many players play, we understand that it might not be perfect, since some don't really understand if they should really continue or not. We are currently trying to think about a better way to convey "overall feedback" to the player without giving up on the "you are doing good anyway, continue if you want" feeling. - Game balance is clearly off. Round 2 of last level is indeed the hardest, but I just saw someone doing a 100% perfect run of the game first try just an hour ago, so it is definitely doable. First level is indeed quite boring, and I really get that adding drudgery without new mechanics in the last two level is not a good thing. Recipes are fixed for easier game balance. - Thanks for the ideas for adding depth. We thought of all of them except the allergy one, and didn't add them to keep the game as simple as possible, but also doable with our beginner skills and limited time. If we wanted to update the game by adding content, I definitely think that we should think again about some of those. Currently, we are mostly thinking about fixing bugs, small balance patch and maybe cutting a level before a mobile release. - Screen sizes support wasn't thought well for the jam version. Sorry if that was not convenient!
Cuutee art! :green_heart: I loved this angrycutesuperconfident character :rofl: His design fits him peerfectly~~
At first, making soups was a bit repetitive but later it became more and more competitive~
Also, it's amazing how consistent the art is with so many artists.. Congratulations guys! Great job~!
This is so wholesome and cute! I love it! Especially because the audio and the graphics just go so well together. Feels so polished. Congrats!
Incredibly cute artstyle you went for <3 It was also very nice to have an entry be pretty self-explanatory for once :'D What a nice game :3
Super cute graphics and good music, really fun to play!
Also loved the in-game tutorial as well, super well made
I really dig the aesthetic you're working with here, the art and music get along quite nicely! The in-game tutorial was really quite clean, though I initially expected more variety in the different round's tasks (instead of just a bit shorter, and without numbers, tweak some other things instead?)
Did the soup direction end up coming into it at all? I think all the soups I made ended up being CCW. Was the `in the soup` label at the bottom supposed to show what you've already added? I'm guessing that got cut for time?
really great premise and aesthetic, just not a fan of the controlls, if you could play on keyboard and type to enter ingredients/stir might've felt speedier and less repetative!
EDIT: after @Doot 's advice I retried on mobile and it feels a lot more intuitive! Really Great fun on Android!
Really, really cute! Reminds me of cooking poffins back in Pokemon Diamond & Pearl :D
The premise is quite simple but was kept interesting by adding new mechanics. The visuals and audio are really nice and work well together. I would like to give you some advice on what to do better but I can't really find anything that wrong with the game. I had some problems playing it with my laptop's trackpad but that's entirely on me.
Extremely well done and polished!
Cute and entertaining game ;-) I liked the style and the good and to the point instructions. Some improvement details:
- Add any gameplay variation other than "just" add more ingredients. - The music stops for a while before starting again.
Other than that I loved the mood of the game. Good job!
I never imagined cooking soup could be so much fun. This game plays great, looks and sound good. I can almost taste the soups. Difficulty increases really nicely too.
I really liked your graphics and the animations as well! Music is very fitting as well. The whole game has a great energy to it. Very bouncy :grin:
Gameplay is not my cup of tea - I liked the part where you needed to remember the recipes though (would be even better without the ingredient icons). The whole game feels polished and I bet that it will satisfy fans of this kind of genre :smile: So I say - good work!
Beautiful game! The art and the music is fantastic! Also, the game progression is well, sometimes it's very difficult for me to remember de recipes. Maybe you can improve a little the gamefeel adding some splash when the players add food into the pot, or when the players stir the mix. But it's an amazing game! Congrats team! Well Done!
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@msiddeek @trexxak @noam-blei @captainproton42 @flying-dog-fish Thank you so much π
@virimine, Thank you! Yes, the artists did a wonderful job, they are awesome π
@mathemagician Thank you! The lack of variety comes from a wish to keep it as simple as possible, plus the lack of skill and time! I am quite happy that we kept it that simple, but we would definitely need to add some mechanics if we wanted the game to feel a bit less repetitive so quick. The soup direction, for example, doesn't count. Everything in the code is ready for it, but we didn't have time to think of how to implement it in the game design and how to make the player understand. "In Soup" was not done in time, so it's just a blank space in game! Maybe in a post jam release!
@archie-evans Thank you! The controls do feel bad on mouse. On mobile, it's way better, and we also thought of how to make it playable on keyboard but did not found a good solution.
@island-jam-2-group-3 Thank you! I totally agree with you on the need for gameplay variety, and sorry for the bad music looping!
@fabula-rasa Thank you so much! The gameplay has some flaws, I agree with you, yet we are really happy of how the game turned out!
@peterfonts Thank you! Some feedback are indeed missing. For example, when you add an ingredient the feedback is only audio, and when you stir and the soup is ready it's only visuals. It's incredible how many feedbacks you need to make the game feel good, and we are not quite at it here you are right!
Very cute game! I love the art and music! I like how it gets harder as you progress in the game
Amazing game! The story and characters were really funny. Honesty I loved everything about the game!
All around well polished game. The graphics have character and the audio is very suitable. Slight nitpick, but I wish the grunts from the frog were more distinctive. So I would be able to tell when I made a soup wrong while being able to look at the next soup.
The difficulty is well balanced through the levels. It would have been fun if there was a finale level with every recipe thrown in. But obviously that's rough to do with the time constraints.
Fantastic job all around!
[Thanks for submitting this to the stream over the weekend!](https://www.twitch.tv/videos/780628065?t=00h44m05s) Sorry I wasn't talking to much while I was playing, I required intense focus. :sweat_smile:
I actually immensely enjoyed this entry. The premise was simple and easy to grasp, the difficulty curve felt just right, the artwork was super charming and cute, and the gameplay itself to my knowledge was almost completely bug free!
This is a super impressive jam game, awesome job!
Amazing! No complaints here really, this was great fun! I'm sure the post-jam version has/will have some quality-of-life features and touch controls would probably feel much better on that version as well. I do think the difficulty would possibly need to be adjusted for certain players depending on skill; it ended up fine for me though.
It's so funny as recently I've been playing overcooked and this is a much welcomed simplified version of where it plays really well on mobile because of the touch controls. A nice way to kill some time or to make it go faster? ;)