Cannon 24/7 by Igor KinGamer 2020-10-14T20:59:44Z
nice little concept here!
Foon → Ludum Dare Explorer → Users → Archie Evans
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2022 | 51 | Every 10 seconds | 👥 | Groceries Please! | jam | 88 | 4.08 | 3.96 | 3.51 | 3.54 | 3.79 | 3.72 | 3.06 | 4.06 |
| 2021 | 48 | Deeper and deeper | 👥 | Deep Sea Phishing | jam | 386 | 3.84 | 3.78 | 3.69 | 3.60 | 4.02 | 3.81 | 4.15 | 4.00 |
| 2020 | 47 | Stuck in a loop | 👥 | Chicxulub | jam | 104 | 4.12 | 4.20 | 3.25 | 3.17 | 4.12 | 4.05 | 3.78 | 3.83 |
| 2018 | 41 | Combine 2 Incompatible Genres | 👥 | Desert Drifter | jam | 570 | 3.46 | 3.31 | 3.27 | 3.32 | 3.96 | 3.48 | 2.71 | 3.94 |
nice little concept here!
couldn't hear anything - I must have missed out on the atmosphere as I wasn't sure what was going on! Nice clear art though
wow this is very funny, did find it odd that you're better off just mashing both buttons and running over dudes waas the best strategy, maybe shoudlve had them stay a certain distance away to make them harder to wrange? IDK good fun either way!
fab controls and drifitng feel, love the speed and the music!
just see a debug window for the missing sound effects?
Not a bad little puzzel game, nice!
really great premise and aesthetic, just not a fan of the controlls, if you could play on keyboard and type to enter ingredients/stir might've felt speedier and less repetative!
EDIT: after @Doot 's advice I retried on mobile and it feels a lot more intuitive! Really Great fun on Android!
Aww man, this is really cool - did make my sleep depraved brain a bit dizzy though!
Great graphics and mood!
So cool! What an awesome idea, so simple yet so fun. Fantastic entry
Managed to hold on to the end, was frustrating yet fun. Really innovative and such a cool use of the theme!
Its a tough break when the enemies spawn above you and you can't shoot them, they can completely block your exit path as there's only 1 way to the exit. There's real promise here but I just move to slow to finish it! Really cool take on a Motherload-like game though.
Really great fun. Slightly buggy audio instances of hurt noises whilst hitting furniture as well as some invisible collisions, but I was having so much fun smashing stuff I didn't mind! Solid experience and nice looking 3D graphics too! Different use of the theme was nice as well.
The projectile's firing feels a bit glitchy - some cannons seem to fire inconsistently? I find the deeper mechanic breaks up the gameplay in a jarring way - and full on doesn't help on level 13, the purple bullets just respawn on the blue layer and immediately kill you. The game is very aesthetic though, and that music has a great beat to it.
Really nice fun little game here. Looks great and the way you control is nice, I did find it a bit hard to control as the squid seems to slowly rotate for some reason? Makes it hard to keep him straight though I suppose that adds some difficulty. Good to have a narrative running through till the end as well.
This is an incredible amount of work for the compo, how did you get all those assets done alongside programming a really fun game with good random level generation. Well done, hope you score high!
There's a lot done here for 72hrs! Really fun but crazy hard! Wish I could've gotten to the end but I kept being killed whilst entering the portals in a long section between checkpoints and couldn't make it to the next part of the level. Both the mood and the graphics for the gun where also great.
Nice bit of humor and creepy too! Not too long either which is what you want with a walking sim! Good entry
It may not be the most innovative entry, but it's really fun. I like a challenge and this close to perfect in terms of difficulty - my only gripe was with guessing when those skull dogs would drop on you, some sort of visual cue to know when to dodge would've been good but otherwise great difficulty. Your graphics are impressive in their simplicity and added to the mood was fantastic, along with really creepy atmosphere from the audio. Solid shooter scroller.
Had fun trying to figure out what to do. The models/animations are great (has that RuneScape vibe!), and the lack of colour really adds to the atmosphere. This is one of those games where I feel like the theme lets it down unfortunately. 10 seconds isn't much time to figure out what to do and can feel a little unfair (Not a fan of this theme, and it's the second time I've seen it!) I can see the auto sacrificing was there to help mitigate this, but I sometimes would just lose for seemingly no reason - even when I had people making the monument and plenty of sacrifices. Even still really fun experience.
Great game, really fun to play. Loved the art style and the atmosphere. The only things it needs is some sort of scoring system to know how well you do, and a guide to what the different towers do would also be great! Otherwise, great job!
This was great fun, had great music and sound effects! The foot made it really challenging. Bonus points for browser game!
The idea of a game where you say encouraging words to help your allies is a really cool concept, it's a shame you couldn't take it further than pressing a few buttons. Something where you wright your own words and the better you write the more you encourage them would be really cool. Also, I have to say it, but having all the insecure characters be women, and having those women basically be pallet swaps of each other smells misogynistic.
Got a bit queasy playing this but was fun to try how fast I could go. Music was great, really matched the tone of the game/gameplay
This was hard to play, not sure if it was bugged or something but I seemed to only be able to attack with 1 card at the start of my turn and my opponent could use all of theirs? Also, cards seemed to randomly disappear. It's a shame because I love the concept but couldn't make it past the 3rd move to experience much of the game.
This looked fun, was excited to solve the mystery but I got the top and bottom of my screen cut off! My fault for only having an ultrawide monitor I guess :/