Foon → Ludum Dare Explorer → Users → keepee
| Year | LD | Theme | Game | Division | Category | Score | |||
|---|---|---|---|---|---|---|---|---|---|
| 🥉 | 2021 | 48 | Deeper and deeper | Infinity Dive | compo | Innovation | 4.66 |
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2021 | 48 | Deeper and deeper | Infinity Dive | compo | 7 | 4.35 | 4.13 | 4.66 | 4.63 | 3.78 | 3.92 | 4.13 | ||||
| 2015 | 34 | Two Button Controls / Growing | Snekklr | compo | 300 | 3.47 | 3.48 | 4.00 | 3.95 | 3.33 | 3.21 | 2.75 | 68 |
keepee leaves an average of 10.0 feedback comments each event.
LD34 — Two Button Controls / Growing (10)
1minuteBaby by jeroenwimmers 2015-12-15T05:10:00
Simple but really nice actually. A little interactive animation. When the colours kinda inverted to go inside the baby it looked really neat. Good job.
Crusader Climber Quest 64 by SSJMetroid 2015-12-15T04:53:00
pretty fun, love how you can get super quick at it. Couldn't get to the top though
2 Roll by lawendt 2015-12-15T04:49:00
Pretty good idea actually. I thought the trap doors were random at first before I realized it was linked to the left/right keys. Once I got the hang of it, it felt like I could play indefinitely though, is there any difficulty increasing?
The doors should stand out from the background more
TWO FINGER TRACK STAR by LuckyCassette 2015-12-15T02:06:00
I was really expecting it to be left + right to sprint and then slam both to jump.. that makes more sense I think. Neat little game though, simple but coherent.
Zunus by Jonathan Whiting 2015-12-14T22:01:00
good stuff, probably the best i've played so far. my only crit is that the single pixel spacing on the text combined with all caps makes it not easy on the eyes to read.
Brobots by brainstorm 2015-12-14T21:41:00
seemed like a decent simple puzzle game, but the colours are just too garish, you need to reduce saturation and improve the contrast between back/foreground
SEED by sputnik 2015-12-14T21:17:00
nice looking game but some platforms are a little hard to read. Transitions could be quicker for picking up/dropping/rebooting. i gave you high on graphics but low on innovation because the gameplay isn't interesting. Nice trees though, are you using constructs canvas/paster plugin for that?
One Man Spaceship by MrDave 2015-12-14T15:55:00
This is pretty good idea, having inertia on the gearstick movement would make it feel more frantic, and less of a chore to go from top to bottom.
hARBOuR by Aurel BÃlý 2015-12-14T06:46:00
you have a really nice little style with this, gameplay is just too plain though
Catch the White Rabbit! by danieldsj 2015-12-14T06:23:00
the idea has potential. i wonder if it can be made to feel right with physics.. at the moment you can just kinda mash up and down to stay above lava.