@future-labs-unlimited First of all thank you so much for the message and the feedbacks, they are always appreciated!
I'm just a bit **triggered** by the words "*death animation*" cause it's actually in the game but I didn't have enough time to show them without breaking the game (1h before the deadline) xD j6loBT12hb.png
As for the *introduction sequence* after the first game, I don't know if you noticed this **easter egg**: some messages from the boss slightly change... the boss seems quite bored and nervous and we don't want to contradict the boss.
Unity_7Cm1KncbX2.png
No, seriously, I preferred to leave the introduction because it is part of the "plot" of the game (this is how the first loop begins) and to be able to dedicate the remaining time to coding something else.
Or finally, if you prefer, the player is also *stuck in a loop*, and has to repeat all over again 😉