mincho 2020-10-05 07:11
Very nice level design, I beat all levels.
Foon → Ludum Dare Explorer → LD47 → Infinity - 1
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 176 | 4.01 | 41 | |
| Fun | 161 | 3.97 | 41 | |
| Innovation | 222 | 3.88 | 41 | |
| Theme | 254 | 4.09 | 41 |
Very nice level design, I beat all levels.
Great game! Really enjoyed it. Each of the puzzles brought something new to the table which kept things interesting. Nice one!
The game logic and the levels would be exactly the same if you displayed the game map only once, with the trick that when you go completely to the left you are teleported to the right, and same for up/down.
Anyway, the idea to repeat the displaying is fun.
I would have liked a "restart level" button. Just to avoid restarting the whole game when you get stuck, and to have the feeling of success to green-light all the levels at the same time.
More levels, and more difficult, would have been greatly appreciated.
I liked a lot the idea, it was really fun to play.
@recher Pressing Z twice accomplishes a 'level reset'.
I really like the idea! It would be more interesting if there was some variations in the puzzles across the same level. As is, I am just focused on one "room" of the level and everything else is then solved automatically anyway.
Wow! Very creative implementation of the theme, with the simple yet effective trick to repeat the game view. Intriguing!
I think you should consider adding some sound effects and maybe do a couple more levels, then make an official release of this game :)
Well done!
Nice game with good visuals! Keep it up!
This is really good, I love the idea that you had and it is very well executed. Congrats
Great game, fun to play and some levels are really challenging! Pity only that the last level is easier than the previous ones imo.
Interesting puzzle game, the idea of multiple characters is very good, it would be nice if there are more levels and more difficulty! Good game!
Woah, loading in and realizing just what I was seeing in the thumbnails I was impressed. I love this take on the theme! The multiple times over your world is shown get a bit visually disorienting at times, but I appreciated it as a way to help your brain solve the puzzle. Overall fantastic!
This completely broke my brain and I love it.
Such a simple change to a classic and you get this brain-melting masterpiece.
It could use some audio, and more levels, but you've clearly got something here and I'd love to see more work on it post-jam.
Sokoban³. It's very solid and was fun playing.
That's a really nice game. with a level transition fx,it would be perfect Congrats
Whoa brilliant! The experience it brought is so impressive, and I like the level design bringing something new by each level. I beat all the levels. Congratulations!
I really liked this puzzle mechanic! Another player commented that the game logic would be the same even if the levels didn't repeat, and you warped instead. This is true, however an important difference is how it appears to a human player.
As much as I tried to isolate all the other repeated puzzles in my mind, I couldn't, and so it actually became an interesting challenge, trying to work out how many boxes there even *were* in the level. How much was a single level, and how much was just repeating?
I found myself focusing on a specific part of the screen, usually the middle, and following one character. There's a moment that happens where suddenly I realise I have a *different* character in the exact right position, and that moment where I realise I have the solution is a great feeling.
Great job with this, some really nice puzzles! :smile:
Really love the level design of this one! At first, I was afraid that the repeating thing wouldn't matter much, but I was wrong and you used it really well!
Great execution, I had a wonderful time playing! I think the ordering of the levels could have been changed around, I was struggling with levels 3/4 but 5 6 7 were much easier to me
Reminds me of Patrick's Parabox a little.
Really cool puzzle game, love how you have designed the levels.
The puzzle design is really cool. I liked the looping mechanic, and how it was used to its fullest in the game.
Cool Game bro!
Simple idea but very clean execution and nice puzzle design.
The looping of the levels was clever and somehow made the puzzles feel harder and more brain-bending than they might have been if you simply had the player wrap around the edges of a single map, which is interesting.
I managed to clear all the levels, and I agree with other comments that the difficulty curve was a little off, with level 7 being really easy. Not really a big deal though.
Nice entry, good job.
My first though was "but this is just boxworld." How wrong I was. This brings a refreshing new dimension to a classic puzzle game.
The idea is really cool and fits the theme very well! Was fun to play!
Ah, a fellow dev who also decided to press a game classic into a loop :D
Reminds me of countless math classes, where I had nothing else to do when to play boxworld and snake on my calculator.
Nice little game! Interesting way to depict a wrap-around world. Puzzles were good. It's nice to be able to start at any level.
that was really fun! Good job.
Clever and with satisfying "aha!" moments in the puzzles.
I really like this infinity mechanic (I've played until level 5, because it's 1a.m. right now)
I'd love to see a full game like this, with more puzzles :)
This is a pretty fun mechanic - it really helps you to think differently about the puzzles you're doing even if in effect it's just a room where you can wrap from one side to the other. The puzzles are well designed too - stumped me a few times just long enough for me to feel rewarded for solving them!
Man, that was a pretty clever use of the theme. I have to admit though, I'm not actually that good at this type of game. Still, it was pretty fun. I would have liked a button to restart the levels, although pressing Z and just going back in did work.
Well done, one of the best puzzle games I've played this jam! A simple concept executed very well, with a lot of polish and great levels. Thanks for allowing jumping to any level, I still couldn't finish 3 of them, but I'm glad I could try them all.
Solid Sokoban clone, with a twist that plays well! Not having an "undo" button was quite painful, but understandable given the limitations of the platform. Fortunately the controls were responsive enough to prevent any input mistakes, so with careful thought it was fine. Thanks for making the game!