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GLITCH LOOP
GLITCH LOOP
By zak-amana
View on ldjam.com
| Category | Rank | Score | Count |
|
|---|
| Overall | 1 | 4.53 | 144 | |
| Fun | 3 | 4.31 | 145 | |
| Innovation | 23 | 4.20 | 145 | |
| Theme | 24 | 4.36 | 145 | |
| Graphics | 2 | 4.64 | 145 | |
| Audio | 6 | 4.30 | 144 | |
| Humor | 137 | 3.18 | 129 | |
| Mood | 25 | 4.07 | 141 | |
Comments
Wow, this game blew me away. It's seriously crazy to think that you accomplished this in 48 hours, it's so polished and the idea is fleshed out in seriously fun and creative ways. With a couple more levels I could see this being a full release and I wouldn't have even known that it was made in just 2 days.
Great job, this is easily my favorite so far!
Really good fun! Doesn't feel like a 2 day game. Difficulty ramps very quickly between level 5 and 6, though maybe I'm just bad.
elizir
2020-10-05 09:26
Just one of the best games i've seen so far - wonderful graphics, nice effects, cool game concept - overall just 5/5 - AMAZING :smile:
One of the best games I've seen so far. It's hard to believe a game with this level of polish was made in 48 hours. The game mechanics are easy yet bring many gameplay opportunities.
vollfeiw
2020-10-05 12:04
There's just .. nothing wrong about that game, it's just perfect, from theme to graphics, to audio, to menu. Congrats.
Honestly stunning and humbling. Beautiful work!
Holy moly man, I can't believe this is a compo entry. Awesome music, excellent art, fantastic vibes. Very well done.
gevernus
2020-10-05 13:33
Very polished product. My respect!
This is beautiful, from the nice looking glitching effects, the sound, the music, the simple and well looking animations, the gameplay ideas, the polishing of everything. It's just perfect. A must play from this Ludum Dare.
Excuse me, but this is a game jame, it's not fair that you embarrass the rest of us by making something in 48 hours that many of us couldn't make in 48 days!
Great job!
demetri
2020-10-05 17:50
Very nice looking. Super sleek and polished, with challenging and intuitive puzzles to boot! One of the best this jam imo.
2bam
2020-10-05 18:25
Excellent job, great art and mechanics. Digging that "Click*10" vives.
This is amazing i think one of the best entries i have played so far. I always try to also give some constructive critisim but i fail to come up with something for this one. Well done
This game looks incredibly well polished, too polished for a compo, and the music really slaps too!
This game is really well made and polished. Great attention to detail (character moving poses, ui animations and transitions). Great art style and cool musics. Congrats!
Really well done, amazing art and polished! I had some issues with bugs in the menu and level select.
The character doing different poses on each node really adds a lot of character to the game, well done!
zakamana
2020-10-06 07:27
Thank you everyone for playing the game! I'm very glad you liked it :bow: @diego-teran Thanks for your feedback. Would you mind elaborating on what kind of bugs you encountered please? :)
namnam
2020-10-06 08:22
Amazing !Your game is so polished it's really impressive. The art part is so good whit all thos effect ! I can see this game in the top ten ! I hope you will continue it, i think it as the potential to be a net game (specially on mobile). It would been nice to manually start the loop so we can take a look at the level and plan our move, it's so stressfull to see it begin and beeing "Oh my god ! What do I do !" and kind a doing random stuff until it work. But really, Amazing work.
tad
2020-10-06 08:51
This is so well done - truly amazing how polished it is given the time constraints. Phenomenal job!
2020-10-06 09:04
Wonderful game, i'm surprised that you did all this alone only for 48 hours. You are absolutely talented and skilled, this game will be one of the best
Really good and well polished game! One of the best game I've played so far. I loved the graphics and the visual effects. The gameplay is also interesting and fun. Good job!
Graphics and sounds are so EPIC and the gameplay is very original, i have never seen games like that before. That is amazing!
Maybe too glitchy for me? I couldn't get past the second level. Had no clue what to do :/ I really love how it looks though!
2020-10-06 09:28
This is truly impressive! I liked the style, it's catchy and looks minimalistic. Very good choice of music. Loved the glitchy effect, when you lose the round. Had a great time playing it! Thank you!
Everything looks great! I really like the idea of the game and nice visual style with glitches.
This is impressive work for 48 hours, so first of all well done! I am a sucker for the glitch aesthetic so I am probably biased but the graphics and effects are stellar. Puzzles strike a good balance in difficulty. Good job!
Amazing game, very snappy gameplay and feedback, and well thought out levels
2020-10-06 10:00
The design of the game is great. It looks good, it sounds good and most importantly it's really fun ! Just like everyone said : one of the best game made in this Jam ^^
2020-10-06 10:25
This is incredible in so many ways. Graphics, sounds, gameplay, puzzles ... everything is great. And all of this is 48 hours. Impressive work.
This game, please make more of it! I always look up to people who decide to create puzzle games for a jam, but most of the time these are way to hard or to easy. You just created one that makes every stage achievable with the right amount of brain power, but that still has a lot to offer if you want to go for all the crystals. It is very well balanced. Also adore the art! Awesome entry, keep up the good work!
A cool idea and the game is totally brainfucking. Great Puzzles. A bit fast pacing and it was in the beginning not totally clear when the black clone is appearing and when not.
In total a really god game well done.
Very polished, incredible you were able to do so much in 48 hours. Nice track, beautiful art, polished UI, AMAZING!
monninen
2020-10-06 14:03
Amazing! Good design and gorgeous graphics
jin9310
2020-10-06 14:26
Imressive. Almost hard to belive that this was done solo and within 48hours. Really great stuff, I have nothing else to say. Thank you for this amazing experience and congrats, great job done! Certainly the best thing I have played so far.
2020-10-06 14:40
Just absolutely amazing! Would have taken me more than 48 hours just to design those levels even with ready idea. Only thing I wish that was added would be that you could run down the clock manually without waiting, though I guess that won't be necessary on harder levels.
trmrddr
2020-10-06 14:42
Ridiculously polished and amazing aesthetics!
Impressively polished for a Compo game. Got stuck on level 6. I love the visual effects and sounds. The mechanics are a really cool variation on the usual 'clones' take on the topic, the limited movement and time based mechanics really make it feel distinct.
Oh my god, how did you do this all in 2 days? A little chunky to play, but I'm guessing that's my underpowered laptop speaking.
I'm in love with the whole aesthetic you've created here, and the puzzles are great too!
2020-10-06 17:24
Waw, its hard to believe you made this game in only 2 days! Super polished!
Insane amount of details and polish ! Really digging the style and the animations.
incd021
2020-10-06 19:34
Can't believe you did all that in just 48 hours.. Amazing. :thumbsup: I did keep having a purple triangle in the middle of the game area :/ Even after reloading.. . Screenshot from 2020-10-06 21-33-08.png
Love the mechanics and the music a lot. Again very well done. :thumbsup:
2020-10-06 19:53
Feels realy polished and the graphics is beautiful. I´m amazed at how many levels you managed to create.,
zakamana
2020-10-06 20:44
@incd021 Thanks for playing! I'm sorry you encountered this weird bug. I think it's probably some shader file not loading properly on the browser you're using :/
2020-10-06 21:06
Amazing graphics and puzzles neatly done! Was very engaged throughout the whole game. great job!
lanalux
2020-10-07 02:16
Wow, this is so beautiful and innovative! Amaazing work. I'd love to see this as a mobile game. :)
2020-10-07 03:49
This is extremely well done. The puzzles are what I'd expect out of a completed retail game tbh. The design work is gorgeous, music is good, concept is interesting, and it's very polished. If I were you, I'd consider working on it a bit more and then releasing it.
One thing I did notice: if you go back into a level you've already done (like I did on accident lol), it resets your collectibles progress on it. But that's the only weird thing I noticed while playing.
I hope you continue to work on this so we can get more levels to play. Loved the music, graphics and the puzzles. I especially like the design of the puzzles where each prepares you for the next. Now back to figuring out how the black suited clone reacts to the asymmetrical path of 2-3 so I can progress.
This is amazing, easily one of if not the best jam game I've ever played. Ended up 100%ing it. Would love to see a full version of this on PC or Switch or something, I'd buy the shit out of it
tamail
2020-10-07 10:52
This is a really nice game - great mechanics, visuals, sound, idea as a whole, execution... The only thing that annoyed me a bit was that getting into levels took way too long - I mean the glitchy animations between levels were nice but I'd rather just continue right away than watch it again and again. Oh, end using spacebar for entering a level and then restarting the level was a bit confusing - for the first time I didn't know it's enough to stand at the space with the clock and wait for the animation and end of the level, so I hit spacebar to "submit" aaaand I had to start all over again.
This was really well done, super clean, nice style and all just fits together well. Not sure how I would improve this bravo
What an entry, the polish level is incredible
Great game! Only complaint is that it's only browser and Unity WEBGL doesn't run well on my computer. Nonetheless great entry! One of the best so far
Wow so great compo :star2::star2::star2::star2::star2:
2020-10-07 16:55
Nice game! The only problem is unresponsive controls in webgl.
Haha, really like the character, awesome for 48 hours! Good job)
purrseus
2020-10-07 19:49
We played it 10 minutes before we were allowed to rate and where absolutely blown away by all the polish and style! Your game feels so complete, it's insane! It would actually be hard to find anything to make the game even better, except more content. But there is so much content already, way to much!
I just found out 2 of my absolute favourites of the last 2 jams where also made by you :sweat_smile:
You truly are a Ludum Dare legend!
The game didn't work for me on my browser, sadly. I really want to play this game. I will try it to run it on unity using the source code. I will give feedback and rate the game if it works.
zakamana
2020-10-07 20:09
@ms-annotation-x Oh that's weird. May I ask what browser your're using? I'm building a standalone for you right now. Are you on Mac or PC?
@purrseus thanks, it means a lot, I'm glad you liked the game(s) :smile:
@zakamana My browser is Google Chrome.
"I’m building a standalone for you right now. Are you on Mac or PC?" That's awesome, thank you so much! I am on PC.
zakamana
2020-10-07 20:18
@ms-annotation-x I've just added the Windows build link above. You can find the .zip file on the itch.io page: https://zak-amana.itch.io/glitchloop . Let me know if you encounter any issue :) I'm sorry the browser version isn't working, I'm using Chrome as well and didn't meet any trouble :( Have fun playing!
@zakamana "I’ve just added the Windows build link above." Awesome, thank you so much!
"Let me know if you encounter any issue :)" Yes, sure!
"I’m sorry the browser version isn’t working" No need to be sorry, it is not you fault!
"Have fun playing!" I will do! Thank you!
thygrrr
2020-10-07 20:50
@zakamana has single handedly EXPANDED and BLOWN AWAY my horizon of what is possible in COMPO Games.
This title is easily the best compo "production" I've seen, and I'm saying production because that amount of polish and value is something we struggle with even in everyday coding and design, not to mention in game jams.
Is amazing because... ----------- - :medal: that glitch transition and how it makes the game such a rocking cool experience - :medal: amazing idea with the square form factor and clock imagery - :medal: the palette, characters, and overall art direction, flow, and design are top notch - :medal: how did you even come up with the ideas and the puzzles - :medal: this is, hands down, the smartest game I've played all LD47 - :medal: so much JUUUUUICE! (shows how much a few tweens and animation curves can do - :medal: cool music, great classic sfxr style sounds - :medal: the game just works and explains itself in just a few turns, and it has quite deep mechanics! - :v: absolutely bona-fide COMPO entry that raises the bar for us all. excellent game page, too!
This is one of the few games where I literally can't say anything that would make it better, this is just so far out of my league. THANK you for being such an inspiring jammer. I will do compo some time again for sure (my last compo was LD37...).
Okay, I got one:
Could be even better if... -------- - :question: Time lapse of how you made this masterpiece? Teach us, sensei, what is your process?
Thanks again. Best game of LD47 so far for me, and easily top 5 contender in the Compo.
You are a true source of awe and inspiration. I also love how your profile page has your past entries, I'll go ahead and steal that idea, mmmkay?
zakamana
2020-10-07 20:56
Hey @thygrrr ! haha thanks a lot for your enthusiasm, it means a lot, I'm glad you liked the game :) I've written a short [post mortem/breakdown of how I made the game here](https://ldjam.com/events/ludum-dare/47/glitch-loop/compo-debrief-the-making-of-glitchloop). If you have any questions, feel free to ask!
thygrrr
2020-10-07 21:02
@zakamana Thanks for that, didn't see the blog post. And Level 1-5 still melts my brain, sorry. I get full stars on the others, let me get back to play please.
Edit: Got it, once you get the solution it's easy :D
Edit2: Ok now 2-4 melts me.
Fantastic use of theme, a really interesting game
sh80
2020-10-07 21:18
Amazing! Do you think you will make this into a longer game?
azsteak
2020-10-07 21:25
Awesome ! Love the visuals and the music ! The gameplay is very simple but effective. I want more levels !
cakii23
2020-10-07 21:44
Excellent, loved every second of it.
**Excellent game! It is fun and challenging!**
**Here is my feedback:**
**What do I like?** - The main menu. - I liked the level selection screen. - I liked the music. - I liked the SFX. - I liked the visuals. - I liked the timers. - I liked after pressing "Esc" while playing the game, when it asks if you sure you want to go to level selection, and it pauses the game at the same time. (You can pause the game, without going back to the level selection) (I hope you got what I said) - I enjoyed the mechanics and the gameplay of the game.
---
**What don't I like?**
- Didn't like it when it shows the last time record, and not the best time. - The game keeps playing on the background, after finishing the level.
---
**Bugs:** - I found a bug on level 1 - 7, the blue door closes on the player. - Level 1 - 6 ends before I get to the clock.
---
**Suggestions:** - The player goes/walks by itself to the next level on the level selection screen. - After pressing "Esc" for going back to the level selection, animate pressing the buttons.
amolker
2020-10-07 23:07
Realy like this one! One of the Best games so far. Also I found some bugs. When i beat all game, level 2-4 had empty time end diamonds (i beat it whith two diamods before). I played this level again, and when i beat it level 2-6 becomes locked, and level 2-5 had empty time end diamonds, like i'm unlocked this level again. There are alse some problems with passing through walls, but I will not say more specifically. Anyway, it's realy cool game, i want to see full version. Graphics, musics, efects, evrything is on very high level.
zakamana
2020-10-08 08:46
@amolker Thanks for your feedback! I've spotted and fixed the bugs you've encountered, I've just uploaded a new build, thanks!
@sh80 thanks for playing! I'd like to, I have more level ideas/mechanics in mind. I'm working on another -bigger- project right now but if I have a little bit of time I'll add a few more worlds to Glitch Loop.
Loved the idea and execution <3 The art and audio were really good too. Overall a very solid entry, great job!
I did have an issue the first few tries because i kept pressing space to continue at the end of the level (since it's used in menus to confirm/continue). Maybe that's just me, but the "screen shake/flip" (for a lack of a better word) was too much for me and distracting / disorienting at time. I think an option to turn it off (or down) would be great if you plan on working on it later, though i understand not adding options like this in a jam :)
harksa
2020-10-08 20:22
This is such an amazing entry. I love the audio, I love the cute graphics and that dabbind caracter, it's so silly and I love it. I'm not an huge puzzle player but I managed to go to level 2-3 and after that I stopped but still, it's a remarquable little game and so well made in such little time. It's really amazing, good job really !
Amazing one
scidev
2020-10-08 20:49
It is hard to believe a game this good came from 24 hours of work, the art style is amazing and the music and sounds work perfectly with the game and its look and feel.
I honestly have no words; this is FANTASTIC! I cannot even begin to fathom how much effort went into making this! Love the execution, graphics, and music! I had a little hard time playing some of the levels, I wasn't sure if the controls were not suppose to be completely 1-1? As in if I move right, the character wouldn't always move to that given spot? Not sure if that was the main gimmick of the game, but neverless, really well done.
squimmy
2020-10-10 04:24
There's huge number of various skills coming together to make this game really great. The music, art, animation, and puzzle design are all strong, and the high degree of polish really brings it all together with top-notch presentation.
When I finished the sixth level, I was fully expecting it would be the last level. I was amazed to see another five levels that expand upon and further develop the core gameplay mechanic!
I also think the timer that spins around the edge of the level is a stroke of genius. Without it, the gameplay would slowly devolve into frustrating trial-and-error as the complexity of the puzzles increases.
Very impressive for a compo game.
bitdecay
2020-10-10 04:59
It's clean... it's fun... it's really hard. There's a couple crystals that I think I know how to get, but couldn't quite get the movements correct.
I think one thing that would be a nice touch is the ability to just quickly reset the level so your past self doesn't show up (I found myself very confused sometimes when all I wanted was to start over).
Not much to complain about here. Great compo entry!
zakamana
2020-10-10 07:42
@bitdecay thanks for playing! You can actually do a quick reset of the level with space bar :) it refreshes the whole thing and prevent your clone from appearing (controls at the top right of the screen)
2020-10-10 13:12
Polish as hell, really fun to play, nice level design, it's awesome how you manage to end with this in only 2 days ! I like the way you had 3 mechanism to go out of the way and avoid ending with a simple "use your past to win" gameplay, cristals and time events was the key to had difficulty and fun to this game !
Well this is pretty incredible! Amazing amount of polish! The idea and gameplay are awesome! I love the artstyle and the music very much! The transition effects look amazing, though they did make me a bit nauseous beause of the speed of the game. I just have one tiny complaint to the gameplay: I would like to have a bit more time to think about my actions before the level starts. Perhaps making the loop start when you move for the first time or something along those lines. However this kind of fast thinking does make the game even more special, so perhaps you could add that as an easy mode? Overall I loved it and am very impresed!
wabble
2020-10-11 19:13
fun and addictive. Ready to be launched honestly, jsut needs more levels
Wow, I am absolutely blown away by this game. Everything about it is so clean (design, aesthetic, sound, ui, all of it!!!). A lot of jammers did the "ghost loop" gameplay mechanic, but limiting it to just one loop was a very smart decision and leads to some very interesting consequences (there was a particular consequence in level 1-6 that I really enjoyed). I think this mechanic has a lot of potential to be expanded.
Overall, fantastic work! Can't believe this was made in 48 hours, you are a machine.
2020-10-12 21:06
Best game so far, very good levels and elegant design decision there. Impressive <3
2020-10-13 10:41
Wooooow... the puzzles are great, it's polished to perfection, there's sooo many levels, mechanics and ideas, just amazing. Kudos to you for just an amazing game altogether!
The gameplay was fun for me as I found the level design to be quite challenging but not too difficult. Furthermore, I was impressed by the game's polished graphics (especially visual effects) and polished audio. However, the game was not good at explaining how to play.
Just amazing, really fun and innovative game! INcedible job for 48 hours!
mykola
2020-10-15 20:08
The best game ever!
garys
2020-10-22 00:05
There's a lot to love about this game. The puzzles are great, the art style is really cool and I _love_ the music. Nicely done.
The presentation is on another level. Such beautiful motion design.
ausstein
2020-10-28 00:03
Congrats on the Overal victory!
thygrrr
2020-11-11 14:04
@zakamana - see? TOLD YA it was a top 10 contender. :) Congratulations!
zakamana
2020-11-13 17:06
thanks a lot @thygrrr :>