The drop to the top by jk5000 2019-10-11T16:33:07Z
Tiny Idea but it's very fun, good work!!!
Foon → Ludum Dare Explorer → Users → TORT60091
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2020 | 47 | Stuck in a loop | Plane Loop | compo | 336 | 3.38 | 3.36 | 3.64 | 4.13 | 3.56 | 2.88 | 3.11 | |
| 2019 | 45 | Start with nothing | 👥 | Pile of Corpses | jam | 306 | 3.68 | 3.85 | 3.60 | 2.96 | 3.67 | 3.16 | 3.28 |
Tiny Idea but it's very fun, good work!!!
Interesting game with fun economy. I like it, great business ))
I really like the dungeon generation and mood of the game. Spacebar moving was horrible will be better if I can simple moving by wasd )) But any way cool concept, I like it )
Great work! It was funny to stole something from humans ))
I really like art style of this game!
Really nice game, thank you for experience!
I just made small garden ) I like this cute character )) Multiplayer for compo it's crazy! Great work! Screen Shot 2019-10-17 at 4.28.49 PM.png
Ahahaha^^ this story line is incredible. I really like narrative in this game. I took a lot of fun! Great Story and Work!
It will be really cool if characters speaking like carrot but with some mixer effects like pitch etc Screen Shot 2019-10-13 at 2.34.41 AM.png
Cool tiny game, I like it )
The doodle style is crazy, like you take a lot of drugs and try to make something on facebook))) But the role play and management was fun, I like it )
Mood is awesome, I saved this game for the moment when I will have a good weed and I will be restart this game a lot of times )))
The idea is great. I just like this game )
I really like storytelling in this game and this doodle style is simple but cool. Great Work! Screen Shot 2019-10-19 at 6.11.31 PM.png
@philstrahl Well, It was fun, all parts of game work together very well. It's simple but sweet ;)
Ahahaha, It's so fun )))
All 5 stars, stunning visual style, character design, animations, effects and music. It looks very polished. I took a lot of fun. It's simple platformer but incredibly sweet
Make more punch related level design, because a lot of jumping not about this game it's about rush punch arcade I hope you will continue develop this game and I will buy it on steam Screen Shot 2019-10-13 at 9.56.36 PM.png
I really like the animation of the character. I think the mechanic should be more player mistakes tolerant. For example when you eat the one color apple another color goes back in this case you can freely switch colors The one more idea is maybe he can eat the blocks?)) After this he can have bigger size, well it's another idea, but anyway just the idea
And this smiling blocks so cute )))
I really like the mood of this game. Great atmosphere! Good luck in further development!
You should make small continue after player press retry button for real easter egg ))
Dat small ghost ass, it was fun )) Interesting mechanic I just want more levels ))
Stunning Idea, very creative concept, thank you for this game!
Dat game I love it, It's so cute and fun. Completed!Screen Shot 2019-10-11 at 9.13.23 PM.png
Cool visualization for echolocation. I really like the flow of this game. I want to replay this game again and again )) I think for this experience will be better with less dynamic mechanic, but anyway Great Work!
It's a very cool music game, tank you for fun )
The mechanic and upgrade system is really cool. Great Work!
I love this cute dragon )) It's funny puzzle. I liked it, great work!
I like that mood and style. It's not critic but I see elements through the character, maybe it can be an interesting mechanic ?)) Screen Shot 2019-10-11 at 7.52.37 PM.png
That was fun, Great Idea! )))Screen Shot 2019-10-14 at 5.41.14 PM.png
I draw a lot but even for me it's hard to visualise most of these themes like Lyrical Phrase/Movie Quote etc
It will be better to use themes which uses in art class for basic drawing. Primitive shapes, Faces, Body parts, Furniture, Architecture, Robots/Mechanism, Weapons, Landscapes, Situations, Vegetables, Frutes, Dishes, Trees, Flowers etc
I really like game design in the game, smart work!
I really like the way that you give a story for player and the mood is very stunning!
It's very interesting concept, mechanic and execution pretty well. Communication behavior is realistic. Great work!
It's a very cool game, style and mechanic is awesome and It's a curious way to use jam theme.
I like the core mechanic and level design pretty well for jam format. Great work!
I really like the idea about lighting and visibility, but I don't understand what I should to do in this game )) Anyway I like the concept!
Try to make small levels step by step to explain aim of the game for the player
I really like the core mechanic, very interesting strategy game and nice theme twist. Great work! Screen Shot 2019-10-17 at 12.57.27 AM.png
I like the core mechanic it's simple but fun and arcade, cool mood and arena idea!
It's very interesting concept, I really like it. I found cool experience in the beginning when I did't know that I can see the level I thought it was feature for explore the nothing by dying )) It was really fun, may be you can use it like mechanic, for example you dying and leave blood/color behind which show you where you died and part of the level
I also like mechanic when you click and after this should remember the level, It's cool idea to use memory like part of gameplay! But the clicking idea is uncomfortable and this part of gameplay doesn't good. It will be better if I can see the level but after entering into trigger the part of level disappear and I will see only the corner that I should to reach. In this case you can stay and trying to keep all part of challenge in mind and then try solve the memory puzzle
And pls give the player possibility start from checkpoint as many times as he ready to try, because this puzzle idea is hard fun ))
all 5 stars, great idea behind simple concept )
I like it, tiny but cute )
Well done, throwing mechanic was surprise me, very cute game. Time to eat the steak )) Screen Shot 2019-10-12 at 2.14.47 AM.png
Little cute wizard I like it. Great mood!
I really like art style and animations. But the level design is bad, when character dying of hunger it's impossible play the game
I tried to complete this part 40 times and gave up I was very angry Screen Shot 2019-10-19 at 8.34.19 PM.png
And pls don't kill bunnies they are so cute ((
Anyway cool concept! =)
I love this visual style. Great Work )
I really like the core mechanic of this game. Intro was fun, I liked it )
I really like the core idea of switcher. I think the game should be around it. For example enemy can switch off some parts of the map and move switcher in other place. When you kill other enemies which you see they explode and show dark parts of the map for a short time while you can see where the switcher you can turn it on again
I understand that the game is about another mechanic, so it's just the idea Anyway I like it, good work!
I really like this mechanic. This hiding create the unique mood. Great work guys!
I just like it. Mood is awesome. More games like this pls ))
Very cute characters I really love it This style can be look cool with more polishing And I like the title of game It sounds fun ))
I really like this character first time I thought that was worm )) it's tiny and sweet sandbox. Great Work!
Awesome work, a lot of cool features! I really like the game but please save the unlocked parts of upgrades after death. I tried 10 times, opened 3 new parts and after death I gave up cause discarded progress is very frustrating you can't enjoy combinatorics I understand that maybe it's part of the jam theme, but it's too hard, anyway Great Work!
You can do this even now and make update cause it's part of the jam rules! I said this because I really want to enjoy this game but I can see only 20-30% of your work after a lot of tries
I really like the core mechanic and level design is pretty well. I just want more atmosphere to steal something and hide in the dark behind a dumpster ))))))
Omg it's so crazy game ))) I really like the core concept of weapon taken from boss to kill another boss! Bosses have different stages it's cool. Will be better if character have higher move speed a little bit. Anyway Great Fun! Screen Shot 2019-10-12 at 8.04.42 PM.png
It's simple but incredibly sweet. I really like this mechanic. Great Work! Screen Shot 2019-10-13 at 5.49.58 PM.png
I like it because rts logic is most hard game genre and you make it pretty well, it's good hard work in 48 hours! And I thank you for html5 version, cause test windows builds on mac is really uncomfortable ))
@tero-pulkkinen I fixed this cursor problem for mac and html5 build, ty for feedback. You can try to enjoy the game one more time ))
@antti-haavikko Soo cool feedback, thank you man. The one word that I can answer you is YES )))) We will continue working on the game after jam and will adding most of your feedback especially about camera movement and navigation, cause you gave us a really good ideas! And thank you for it again!
@honey-pony I agree with all your comments. And we will try to solve these problems Do you have ideas about flag alternative, what it can be?
Look neat, well done. I like it )
Pretty cool atmosphere, I enjoy to play it. Great work :thumbsup:
I really like the mood of this game
The idea is very interesting. To make it more interesting, I would recommend removing the corridors so that the player gets instant feedback from the selection. If you really want to present information about the puzzle in the form of text, then it is better to make it more easily readable, on some kind of board, without movement.
In general, the gameplay would be much more interesting if we add colors to different rooms and corridors, so the player would be easier to navigate and would try to match the color with the text prompts to solve the puzzle For example, red corridors lead to the dining room And the blue to the workshop
The corridors are very beautiful, but still they should be used on rare occasions for better gameplay.
Anyway great work :heart: =)
This ragdoll so fun. You just need melee weapon instead of projectiles. I like the orange style graphics this reminds me cs custom maps ^^
I tried complete stairs challenge 20 or more times and finally done it )))
I don't know is it last room or not. Any way thank you for fun ) Screen Shot 2020-10-05 at 3.51.30 AM.png
Wow so great compo :star2::star2::star2::star2::star2:
It’s very fun game. Nice theme twist. The level with conveyor was the hardest one.Ty for the game :) :star2::star2::star2::star2::star2:
Pretty cool game. I like the end ))
Having passed all the levels, I did not understand exactly how the mechanic works. Copies behave in an early manner and how to set this behavior is not entirely clear, maybe these are just bugs I don't know. Great job anyway :star2::star2::star2::star2::star2:
Nice mechanic, I beat the first enemy it was fun )
I would like more situations with the use of mechanics. For example, you shoot off small opponents at some point, so that at this moment you have time to hit the boss or some important trigger next time
Any way good work )
I can help with 2D graphics for jam challenge part if you want to improve the concept
@josephdevelops well It was theme twist )
I think you just didn't try to understand the game mechanic, cause it's simple as much as can be
@spodthewizard
Yes, I agree with that! The main problem is that the idea for the mechanics came to me only at the end of the compo, so I had less time to make good levels and tutorial
So cut. I really like this game. It's also have a good balance Great COMPO! :star2::star2::star2::star2::star2:
It's so cut :heart: I just wanna play it on web or mac.
Why all good concept only on pc ))
+$100 000 )) simple fun game. I like it, style is pretty cool :thumbsup:
After long play it's buggy and some memory leaks, but anyway good work ) (gif 60 fps)
Bugs.gif
Simple and fun, great jam! ;)
Thank you for mac build ))
Really nice feeling of the game. I just wanna rolling in this environment. Red balls are very noisy but anyway interesting concept ) :star2: :star2: :star2: :star2: :star2:
I really like the mood and the idea that you are walking in circles. But I can't collect cubes and don't understand what I should to do.
I thought that when I will going around circle by circle I will take new peace of information every loop. It would be realy interesting
Any way I like it )
Oh I see. Done it )
It’s a very beautiful game, awesome work :heart: