FoonLudum Dare ExplorerLD45 → Stop at Nothing

Stop at Nothing

By mao

View on ldjam.com

CategoryRankScoreCount
Overall7423.2535
Fun7882.9836
Innovation2883.5736
Theme9322.7636
Graphics6813.3135
Audio6322.6633
Humor1.003
Mood7203.1433

Comments

soyrandom 2019-10-08 00:36

It was a fun game,i gave you extra points for using pico8 ;)

slagathor 2019-10-08 03:50

I really like how you used PICO-8, that's awesome. Art was interesting and looked really nice. Game seems like it has a good amount of polish.

johan-alexandersson 2019-10-08 03:55

Extra points for pico8 for sure. Controls are a bit confusing though.

trifectuh 2019-10-08 03:56

Oof got stuck on level 5. The concept is sound, maybe I'm just too dumb...

binarysystem 2019-10-08 04:05

I really like the reversal idea. It's a nice twist to this type of game. And I always love to see pico-8 games in jams too! But yeah as you mentioned, the controls were very frustrating to figure out. I never figured out how to make the reversal controls work for the multi blocks part :(

mao 2019-10-08 04:38

The controls are definitely unintuitive. The decision to make this particular game in PICO-8 was probably ill-advised, since reversing a move takes a lot of input and PICO-8 only has 6 buttons.

@binarysystem and anyone else who gets stuck at the multiple blocks part: It's possible to select multiple points. A block will end up at each selection point, if possible.

peachtreeoath 2019-10-08 06:40

Holy crap this game is mindboggling. I do think the game makes sense but I had to read you explanation comment on that link. You totally baited me. When I fired it up I thought "oh alright, another slide block game" but you proved me wrong quick. You get a 5 for innovation for sure, because it wasn't just the gameplay you had to figure out, but also how to show players info in a nice way and I think you got it. I actually thought I bugged out the game the first time I hit a reverse level! Also, THANK YOU for putting in a level select menu. 30-some levels is a ton to design in jam period, but I was glad I could preview all the later levels I wasn't smart enough to reach.

yomissmar 2019-10-08 12:35

Really interesting idea. Even if it's simple I like the art style a lot... that kind of puzzles with those shapes and colors took me back to the arcade games I used to play in my childhood. So cool!

jake-marks 2019-10-09 08:32

I was thoroughly confused. Here's a video of me trying to make sense of how to play, haha!

https://www.twitch.tv/videos/492116800

mao 2019-10-09 15:55

@jake-marks Thank you for the video! I'm glad you were at least able to figure out the controls :)

f1krazy 2019-10-11 19:38

You're right about this being confusing... but it's a highly innovative idea, and very well done. I particularly like the subtle details on the anti-levels: the change in the colour and direction of the starfield and the arrows, and the little backwards-sounding "woop" each time a block spawns from the exit.

All it needs is a better explanation of how the controls work, and as a fellow PICO-8 dev, I appreciate that that's not always the easiest thing to do in this engine. Great job overall! It's always good to see other people using the same engine!

landosystems 2019-10-11 19:50

Simple yet satisfying, got confused once the reverse move stuff came in, but really enjoyed the simple art and sounds, it all fit together really nicely. Great work!

dock-frankenstein 2019-10-12 07:36

I gave up on that select puzzle. It was really confusing. But the game was fun!

importantcreations 2019-10-13 07:11

Would be cool in the reversed levels, if after you finished the level the block would follow the path. It took me quite some time to understand what to do in the reversed levels. Not that it is that complicated, but an instruction at level 4 would be nice. But overall: Well done! ;)

invader 2019-10-13 08:24

Looks nice. I agree with many, that reverse-levels mechanics is pretty confusing. It feels almost random when I'm pushing all the buttons to get at least some feedback )))

dodelov 2019-10-13 15:07

Real minimalism! The gameplay is quite intuitive, the graphics fit the style! Cool!

tort60091 2019-10-17 21:40

Cool tiny game, I like it )

benk 2019-10-25 07:52

I see what you were going for with the reverse idea. It sounds really neat but in practice I had no idea what I was supposed to do and it was frustrating. Maybe clearer iconography? Or just something to make it more obvious. I like the aesthetic and sound effects though.

maxklimenok 2019-10-25 14:01

4th level is too much. It took me a lot of time to figure out undo mechanic.