Stuck In Paris by CocaPasteque 2020-10-07T18:50:28Z
Awesome!!!!
Foon → Ludum Dare Explorer → Users → Skiwee
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2020 | 47 | Stuck in a loop | 👥 | Stealthy Suspect | jam | 1100 | 3.30 | 3.50 | 3.29 | 3.35 | 2.79 | 3.32 |
Awesome!!!!
Nice game! The innovation is fun and the actual video of the real hamster wheel is great. I have a hamster and honestly sometimes I think about these ideas!\
Maybe make it an idle kind of game where you can level and autofarm.
Holy crap, best game I've played in this jam, hands down Music: beautiful GFX: beautiful (colors are so good) I felt stanley parable vibes here, the story is really good. I enjoyed this game very, very much. Just a suggestion, it should have more endings just like stanley parable, but ofc its a game jam and for a jam, this was already awesome!
Cheers!
You should seriously consider expanding on this to make a short, indie game like stanley parable but 2d, the GFX and story are just too interesting! The psychological stuff is super interesting as well and the relationship between narrator and player is a jackpot to be expanded on.
Good and bad here. Graphics: great, movement: great, music: great, mood: great. Controls: not good, very realistic movement and controls but not easy or intuitive to use Gameplay: not very fun or exciting, I can't find any places to put boxes Theme: I don't really know about this one, I don't see anything repeating or in a loop. Overall: Need to be more satisfying, maybe SFX and particles and way easier.
Cheers!
I really like the idea, it is a bit too challenging though, especially with bad controls (wasd would have been just fine with space or w as jump)
Leaderboard is awesome, it doesn't really have a menu though, and also the gameplay gets dry quickly. But nonetheless, a good game jam game.
Pretty fun, might be better if you could move forward and backwards. The telekenesis and monster dancing after death was hilarious and funny! Good entry. Cheers!
So sorry about the lighting, I don't think WebGL supported Unity SRP stuff and we had to use URP for 2d lighting. I know its a hassle but if you could, please download the game. Thanks to everyone who reviewed!
@comicsans yeah, it is a bit challenging, try easy or med mode, it gives you more lives, and downloading it makes it much easier (can see enemy vision)!
@quak It fits the theme because it feels like you are stuck in loops outside of loops outside of loops and it feels like it never ends because it plays the same animation after every level. Also yes, there is LOS detection, which is why if you download it you will be able to see the enemy vision (like in the screenshots).
@snowinn thanks for the feedback! Did you end up downloading it or just played without lighting? And yes, I didn't make the music but I really liked it and it was CC0 category. :smile:
@tomodachi Sorry about the lighting, could you download it and update your review? The downloaded version has lighting, its on the same itch page, just scroll down.
@tinykidtoo Hey, would you mind downloading and reviewing it again? The lighting works there. Also, thanks for the suggestion! I'll definitely do that in future games since its quite simple to implement!
@snowinn I added mac build, I don't have a mac, though, so could you tell me if it works?
@skleembof Yeah, the level design was a hard point for us. We spent a long time on mechanics and AI and the shrinking effect of the levels that we didn't have enough time to flesh out many levels. Also to make it really fit the theme both because you are in a physical loop and seem like a time loop we had to do a lot of levels, so they weren't high quality. Thanks for the review! Cheers!
@barravelbzh @tort60091 Thanks for your reviews! Yes the levels are a little sloppily designed, but they are all beatable, some easier than others. The difficulty is not controlled well because we rushed level design, sorry about that.
@a333 @fractal-flower-girl Yes, the levels do spike in difficulty. They are all beatable, though. Also you can mad dash through if need be, although that does take the strategy out of the game a little. Thanks for all the kind words and thanks for the review! Cheers!
@dotsquare haha, thanks! I spent a lot of time and thought on that effect and we were very happy with how it turned out.
@snowinn hmm, I tested it on my mac and it works. Its the file inside the MacOS folder called Ludum Dare v2. I don't really know why it opened as a text file, but you can try opening with terminal option.
@snowinn thanks! this sounds stupid but did you update your review?
Hey dude, loved the idea, I though all the games were fun, for the stair level render a couple more floors
Graphics and audio, epic!! Controls: a little glitchy, still fun Movement mechanics: same feedback as controls, slightly frustrating Lighting and mood: NOICE Overall, it didn't follow the theme too well but I am very impressed if all this art was made during the jam. Mostly try to focus more on mechanics next time.
Cheers!
@mirakazumi suggestion for physics: turn gravity up and make jumpforce larger, there's a GDC talk by Bennet Foddy (maker of getting over it) on 2d physics and how to make them feel better. Its a great talk, and I highly suggest you check it out.
A little more vision would be good, I cannot see anything below me and I have to memorize things or guess.