FoonLudum Dare ExplorerLD45 → Nullefense

Nullefense

By kipkat

View on ldjam.com

CategoryRankScoreCount
Overall3623.1620
Fun3932.8020
Innovation3223.0221
Theme3852.9421
Graphics4062.7621
Audio2802.8820
Humor1982.7319
Mood3812.8320

Comments

space-wumpus 2019-10-11 17:10

Is there a way to skip to intro sequence? It was fine the first time, but it's too long to sit through again and again. I only played a few times because of that. Turrets didn't seem to fire. You seem to be able to place blocks anywhere - I assumed they would have to be connected.

2019-10-11 17:11

amazing game. love the deathblox

2019-10-11 17:12

@space-wumpus press q and the turrets are shooting.their bullets are smaller than the enemies'

kipkat 2019-10-11 17:12

@space-wumpus you can press q

space-wumpus 2019-10-11 17:17

@kipkat Oops, yes. It even says say in your controls section, which I somehow totally failed to notice...

tort60091 2019-10-11 17:23

I really like the core mechanic of this game. Intro was fun, I liked it )

yeomsley 2019-10-11 17:23

It took a few tries to figure out what to do, but it turned out to be a fun little game. Once I had brick walls defending my turrets and catchers around the core I felt pretty invulnerable. Nice game, good work!

nisovin 2019-10-11 18:01

Seems like a cool game overall. I do wish there was a bit more explanation for the blocks, and it didn't look like there was a way to start over after you lose, which would have been nice.

space-wumpus 2019-10-11 19:16

I declare victory! beat.png

madbarron 2019-10-12 17:19

Cool game. For a long time I thought the catchers had to lure and collide with the star particles, as opposed to just farming automatically. Seems like I'm not getting enough bullets out of my turrets, but maybe that's because the game has slowed down so much?

shess 2019-10-12 17:23

Oof, at first I was really worried something went wrong and was ready to send a bugreport, but fortunately everything was fine :D

I liked sfx and special effects you used on the font. The game was just tough enough to remain entertaining, but not too stressful. By the way, may I suggest you lock scrolling so I can zoom in and out without actually scrolling through the page? It concerns the html5 build, of course.

kipkat 2019-10-13 08:13

@shess that can be done after pressing F11 (for fullscreen). I recommend fullscreen any LD45 game before playing :smiley: Thanks for playing my game! <3

kipkat 2019-10-13 08:14

@madbarron the turret bullets are very powerful and that's why the turrets have small rate. A group of 10 turrets is a perfect weapon for enemies :)

sillyman987 2019-10-20 12:51

How do i place a block down!?!??!

roka-josh 2019-10-20 13:03

Good game, I would like to see this be developed further. It would be nice if you could buy blocks just be selecting them and then clicking rather than having to purchase so many and then place them down. Overall though great job!

kipkat 2019-10-20 13:33

Thanks for feedback @roka-josh

hiroboto 2019-10-20 16:41

very impressive UI at the beginning, the shaking of letter are so nice

pkenney 2019-10-26 16:43

Intro was nicely flavorful with the shaky text, and exploring the system of the game itself was pretty interesting.

I eventually ended up in a stable state of making more than I lost, although I didn't have the perfectionism to go after it quite like @space-wumpus did above (very cool).

steadystate.png

Cool entry with a lot going on, nice work! And very well-rounded for a compo, with music and sound effects as well.

kipkat 2019-10-27 10:01

Thanks, @pkenney <3