Yeah, I started off with another idea at first (Mobius strip) but that didn't work out, so I went this direction on day 2 of the jam. I spent so much time learning how to move my character, make and move enemies, creating materials for different things, how to build a game in Unity etc etc that I actually really ran out of time, which is why the level is soooo basic.
I'm going to continue working on this game because I want to finish the rest of the things that are still on the backlog: * More levels! * Holes / Portals in the floor * More complicated obstacles in the level * Enemies have the chance to randomly fire goo, slowing you down
That's what I have so far, the list keeps on growing :)