yulia-li 2020-10-06 07:24
Everything in this game was drawn in 2 days)
Foon → Ludum Dare Explorer → LD47 → Inside Divine Comedy
By a_la_daria and yulia-li
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 932 | 3.40 | 29 | |
| Fun | 1283 | 2.89 | 30 | |
| Innovation | 1251 | 2.88 | 29 | |
| Theme | 875 | 3.55 | 29 | |
| Graphics | 401 | 3.98 | 31 | |
| Audio | 367 | 3.68 | 27 | |
| Mood | 302 | 3.87 | 29 |
Everything in this game was drawn in 2 days)
Really good entry and love the artstyle, good job! :)
@blooobird thank you!
I love that chinese artstyle, sounds are very atmosphere. Actually, mechanics are quiet simple, but overall i like it. GG!
Neat graphics and... who brought berries in hell?
@lunarstrain
Thanks) This is the second circle of hell, where you can feel the fine line between satisfaction and punishment. And probably these berries are poisoned)))
@adil
Thank you!
Really nice game! You achieve to set a very particular mood with your beautiful art and music and that's not an easy thing to do! It perfectly fits the theme too. My favorite creature is the round bird that starts to appear in circle 2! Great work!
Got through all the circles and feel much better now. The artwork is great. Really liked the creatures (my favourite was the round guy), the background artwork was great as well.
Good entry!
Playing this game for awhile was rather hypnotic, I loved the circular effects going on. I wish there was a bit of invincibility when you hit enemies as sometimes I felt trapped, and wasting all my berries to get to a good spot was frustrating. I also experienced a moment where after my health hit 0 but before the level reset I had picked up a berry. It still brought me back to the beginning. I guess I can't complain much because of course, it is literally Hell.
Overall, love your attention to the theme, love the inspiration (The Divine Comedy is an incredible classic and I think you brought it to life quite nicely here). The background visuals were stunning, and discovering new enemies was always a treat.
Fun weird demon visuals, I did feel like it was a little bit slow and monotonous.
This got really creepy when it got so crowded in circle 6. I loved all those different monster sprites and the graphics overall. The reference also fits the theme nicely. Good stuff!
Nice game man ! I ove the sound and the graphics ! May be you could have considered the diagonal mouvement :)
well done i really liked the graphics and the music fits so well to the theme
very gloomy atmosphere thanks to the graphics and music!
not possible to lose, you just restart your current circle of hell... but hey, that only increase the feelings of being trapped in there!
Completed all 9 circles of hell). Very atmospheric. It was difficult when the shaking appeared.
I started to lag a bit in circle 5 and circle 6, most likely due to my laptop. I'm not sure how many levels there are, but I played up to circle 7 which started to get a bit more challenging and I couldn't get past it lol. The atmosphere is creepy in a good way. The music fits it pretty well. It sent maybe a few chills up my spine, but that's a good thing too as I see that's what the meant is meant to do along with being stuck in a loop :) Nice job<3
saw this game on a twitch stream and loved the art and the music!
This is so dope! Love the concept!! And the art style is epic!
Very atmospheric and meditation game. Especially liked a sound ambient. But I never made it to the 7th circle...
Very nice and relaxed. I liked big-mouth-guy the most. Love the look and feel of the game. I think if there would be different animations for moving left and right with the character it would look even smoother :)
Love the art style in your game!!
The background made the game, it was beautiful, nice layering, blurring, coloring.
I knew right away that I should go for the berries, but after collecting a few it took me a bit to realize they transferred into hearts, the berries should be hearts.
Bounding boxes were difficult to determine, in this style game they need to be very clearly definable, so the player doesn't feel cheated by a suspected near miss of the visual triggering a collision.
Looks like there was a bit of effort put into the sprite animations, and while I liked the creative creatures(namely the fish with legs(Monty Python inspired?)) they felt out of place on this super polished background. I wanted them to be more glowy, ghastly, high def gouls.
Not sure about the controls, I ended up tapping the left and right arrows a lot which resulted in a more lane change type movement than holding it down which was smooth. I likes the precision the lane change type movement gave me. I wanted this lane change movement to be buffered, I wanted to be able to tap the right arrow 5 times fast and have the 5 sequential lane changes unfold.
The background, along with the ambient sound, set a great atmosphere, it drew me in to complete I think 7 circles. Good Job! Beautiful Atmosphere!
Simple game, each circle developed some lag toward the end of the timer. The audio and visual aspects are *fantastic*. The enemies inspired by Bosch are great, and the backgrounds are very evocative. Well done.
Недурственно, но по атмосферности круги напоминают не ад, а заставку "В мире животных".
Quite a nice game, the gameplay is slow for my taste and not being able to move diagonally made me annoyed but still nice work.
great art and expirience, it really set the mood! the parralex effect worked really well! it was a little slow but i enjoyed the atmosphere. great work!