Shadow Loop by Mekuri 2020-10-09T13:31:14Z
Nice to see something different. Was an exiting play and who doesn't love a bit of security layer hacking. Well done!
Foon → Ludum Dare Explorer → Users → Ruling Spear
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2021 | 49 | Unstable | Rocky River | jam | 3.25 | 2.75 | 2.50 | 3.50 | 3.00 | 2.50 | 1.75 | |||
| 2020 | 47 | Stuck in a loop | Yesterday Again | jam | 692 | 3.57 | 3.28 | 3.19 | 3.96 | 3.90 | 3.60 | 3.17 |
Nice to see something different. Was an exiting play and who doesn't love a bit of security layer hacking. Well done!
I like it. Although it took me a while to realize that I could attack the enemies. Great potential here.
Something really relaxing about your game. Is it possible to cut all the grass before the battery runs out? That is why will keep playing until I find the answer. :smiley:
NICE! At first I thought this was an AWD finger dexterity training game for Esports, until I figured it out. Mind bending! I definitely enjoyed it, great idea!
It was not apparent at the start what the objective is, but I finally got the idea after a few bumps. Nice!
This was a very well done and fun game. Love being able to time the moves with the music. The art is fantastic! Love how he bumps his head and falls apart on a restart.
Great game, I made the top 10. Whoohoo! for now... Great balance between gathering resources and managing problems. Fantastic job!
This was addictive fun! Very good job! It can be as chaotic or controlled as you want it to be. Personally, I just love to spam the X button and see stuff fly. :smiley:
Love the idea and takes some planning, especially when you get to the third level.
I like this kind of puzzle. The save and load mechanic is great. My only issue was that I had no way to retry a level if I had accidentally pushed a block into a corner. I had to quit the game and start again. Other than that, great game!
Oooh I love games giving music as feedback! Such a great use of it in this one! Feel like this might be a mouse controlled one as well. Good Job
Had fun figuring out the events that needed to take place. Loved the idea of watching the video tape to get a hint. The cups had me for a moment, but got it. Good job
I had a good laugh too. I got quite skilled in flinging sour worms into my mouth.
Such a great looking game. Loved the art! The mechanic of the four pointers is quite interesting and can give some really cool gameplay. Would be cool to add some obstacles that can set you back a bit or something. For 48 hours, excellent job!
Like the simplicity of the game, yet appreciate the complexity that had to go into it. Nice job!
Great fun. I couldn't stop playing it! Great work!
This was a great concept! Feel as if the death and card mechanic should have been introduced a bit sooner, but overall was a fun! Great potential.
Great mood and I love the idea that the maze is looping. Great use of the theme. I really had fun, spider made jump, but was really fun! Loved the art!
Great idea, just became a bit cumbersome to eventually guess the correct one without more hints as to who it could be. Loved the "Had to wear a mask" cat. Loved the art!
This was a fun game until I found myself upside down. Was something to get used to the controls as the camera view changed around the pool.
This was a fun game and the addition of purchasing faster shooting just made it. Love your sounds and I thought the song sounded familiar... wait are we all monkeys dancing in your game? :smile: Good job!
Funny game. I liked the way the ship moves, nice mix of control and lack of control. The sound track just WORKS! :smiley:
Very cool idea. Can be quite fun. The colours could match a bit better and it always seems like the first passenger takes too long to get out of the queue. But overall, good job!
Thanks for the comments guys. I actually found a game breaking bug in the Ruby scene. Just changed it now to load the correct scene. Ruby has some more questions for you. :)
@patrickjr Thanks for the play. Yea, I was going to get there, but time got to me. I almost wanted to remove some of the trees and things, but it would have looked empty without it. :smiley:
@ZeonBlue That is a great idea. The townsfolk should know here better. Thanks for playing. :smiley:
Thanks @r2d48, time got me. I planned a whole lot of town folk, some bad guys, and to fit the theme of groundhog day, some random attacking groundhogs. I will definitely flesh it out some more.
Thanks @peterfonts and @totteriludum. I love voice overs and got a bit carried away. Planned on giving the others voices as well, but I overshot the scope there. I didn't even get to the z-depth at all and had to fix some last minute bugs and collider issues. Well, I was happy with it being my first Gamejam. The characters are assests I bought about a year ago and made the animations easy. Next one I hope to get my own art done as I'm busy studying it now. Thanks for the play!
Well done. I liked the loop idea. The control response could be a little quicker, especially on lvl3, and I would give the track some kind of texture or something just so you get a sense of how far the ball traveled. At some point it looks like it is hardly moving.
Nice idea and play on the loop theme. Left and right controls felt a bit too fast, had a hard time to remain on the platforms, but had fun anyway. Well done!
You had me at donuts. Love the mechanics and has a ton of potential. Good job!
Love the use of the beat to perform the actions. Would be nice to kind of know what you will face when to kind of plan, but I still had fun.
I like the idea of the choose your own adventure. I think this has great potential, even if you show some occasional images or animations to get you immerged more.
hahaha. Had a good laugh. Nice Rick roll in the credits.
Nice! That was fun!