Anatomic Mayhem by henrycgs 2020-04-21T14:23:10Z
Great game, and really beautiful. I didn't get anywhere close to your high score!
Foon → Ludum Dare Explorer → Users → Matt Lewis
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2020 | 47 | Stuck in a loop | 👥 | Duck In A Loop | jam | 1387 | 3.03 | 2.93 | 2.94 | 3.78 | 3.10 | 3.45 | 3.06 | |
| 2020 | 46 | Keep it alive | 👥 | Mission Impoppable | jam | 434 | 3.84 | 3.89 | 4.30 | 4.21 | 4.00 | 3.67 | 4.19 | 3.28 |
Great game, and really beautiful. I didn't get anywhere close to your high score!
I like the concept and the dash strike was neat. If the NPC AI hunted for blocks more thoroughly, or gave fewer blocks for each NPC killed, this could be great; it wasn't too hard to stay alive by dumping a few blocks in the corner and just protecting them.
Really fun idea, though it could definitely do with a gradual increase in difficulty from easy to hard! Would also be good to have an audio indication when a key has been correctly pressed. Very nicely done :)