FoonLudum Dare ExplorerLD47 → Spirit Scouts

Spirit Scouts

By emiliabea

View on ldjam.com

CategoryRankScoreCount
Overall10793.3121
Fun12442.9421
Innovation3793.7121
Theme10813.3320
Graphics6693.7121
Audio3763.6620
Mood2273.9421

Comments

nachodlv 2020-10-07 01:06

Nice game, some levels where a little bit hard. Good job!

maychant 2020-10-08 04:11

It's such a sad premise - and without the level of cynicism that I expected because all of the rude replies ended up being red herrings lol. I love the looks and feels of the game. It would make more sense if the characters from past levels disappeared because the premise of the game is that they find the person they're missing and went to a new life together.

balazs-takacs 2020-10-10 08:24

I really liked the idea here. The gameplay itself is simplistic but it keeps you engaged because you are curious about what happened with the little dead characters. It works surprisingly well. Maybe I could have used a little bit more visual feedback when I have found the correct soul. I really liked the art style and I liked the music a lot. This is a neat little game :)

ruling-spear 2020-10-10 14:00

Great idea, just became a bit cumbersome to eventually guess the correct one without more hints as to who it could be. Loved the "Had to wear a mask" cat. Loved the art!

sanojian 2020-10-10 14:08

Very original game and the graphics were well drawn. There was not enough information to link the conversations, though. I resorted to randomly trying every bubble.

aljon 2020-10-10 21:41

One of the most unique I've played. Quite relaxing, too! Great job

neithr 2020-10-14 19:30

I love analyzing what the correct pair would be and cool concept!

celuloide 2020-10-15 16:25

I really liked the idea and the mood of this game! but it took me more than a bit to link the conversations together. Great game!

thulium-games 2020-10-18 04:39

Cool idea for a game! Some of them were really hard to find.

jack-lance 2020-10-18 23:50

Very interesting premise. I like it when games don't feel like they have to fit preexisting genres and tropes and can be something very new.

gustavo-christino 2020-10-24 22:23

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gustavo-christino 2020-10-24 22:32

**[PT-BR] Análise...**

1 - Mecânicas, Aprendizado e Fluxo: O jogo agrada quem curte leitura e relacionar contextos. Estar preso ao loop de tentar encontrar o personagem com a história (texto) que melhor se relaciona com a pista (outro texto) é interessante (mas muitas vezes passa por um filtro de subjetividade que complica um pouco). Aprender a lidar com o jogo foi fácil. Ele vai se tornando cada vez mais fácil com o passar do tempo, porque diminui a quantidade de "almas" que ainda não reencarnaram. Eu sugiro que experimentem aumentar o número de almas não-compatíveis (e também compatíveis futuramente) a cada nova alma "encontrada".

2 - Gráficos, Áudio e Narrativa: O gráfico principal ficou muito interessante (especialmente em contraste com o fundo). Os gatos possuem estilo visual uniforme entre eles (isso é interessante), fico imaginando se seria possível deixar eles também compatíveis com o personagem principal (entendi como "espiritualidade"). A narrativa parece partir do pressuposto da reencarnação e do encontro de narrativas/histórias de vida (achei bem interessante). A música vestiu bem e foi uma boa surpresa não ser apenas uma.

3 - Cultura: Conversa bem com as diversas religiões onde a reencarnação está presente. Fala também sobre filosofias de vida e sobre resolvermos questões (antes e depois da morte, para quem acredita).

4 - Monetização: Creio que o jogo poderia ter mais estágios, com o contexto em cutscenes em vez de texto, talvez isso mudaria e expandiria o conteúdo. Não sei bem se venderia em stores como itch.io ou se seria um jogo mais interessante a instituições cuja religiosidade seja compatível.

**[EN] Analysis...**

1 - Mechanics, Learning and Flow: The game pleases anyone who enjoys reading and relating contexts. Being stuck in the loop of trying to find the character with the story (text) that best relates to the clue (another text) is interesting (but it often goes through a subjectivity filter that complicates a little). Learning how to deal with the game was easy. It becomes easier and easier with time, because it decreases the number of "souls" who have not yet reincarnated. I suggest that you try to increase the number of non-compatible (and also compatible in the future) souls with each new "found" soul.

2 - Graphics, Audio and Narrative: The main graph was very interesting (especially in contrast to the background). Cats have a uniform visual style among them (this is interesting), I wonder if it would be possible to make them compatible with the main character as well (I understand it as "spirituality"). The narrative seems to start from the assumption of reincarnation and the encounter of narratives / life stories (I found it very interesting). The song wore well and it was a good surprise not to be just one.

3 - Culture: Talk well with the different religions where reincarnation is present. It also talks about life philosophies and about solving issues (before and after death, for those who believe).

4 - Monetization: I think the game could have more stages, with the context in cutscenes instead of text, maybe that would change and expand the content. I'm not sure if it would sell in stores like itch.io or if it would be a more interesting game for institutions whose religiosity is compatible.

kallthar 2020-10-25 09:35

Hi :) I liked the game, the clues for matching weren't always obvious which I guess you went for - since the "stuck in a loop" was in the repetition of searching for the specific cat I assume. However, most of the time the person you were supposed to find was obvious and if it wasn't it usually was because of a generic text which resulted in me trying out every possible option.. Which imho damages the gameplay a bit.

The game was understandable and the only thing I didn't get right from the beginning was what is the text at the top left corner ..

Space cats are the best.

I found that sometimes if I found the cat, the cat stayed for the next level. Maybe it would be better to remove it and maybe mix in some new ones? That would definitely increase the difficulty ..

Also, if we are talking about reincarnation interesting aspect might be returning already solved cats back to the space with continuation of their story. That way you could encrypt the messages more and force the player to transfer knowledge between levels.

Overall great game, I enjoyed :3