Foon → Ludum Dare Explorer → Users → Anshul K
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2023 | 54 | Limited Space | Cosmic Frontiers | jam | 1122 | 2.42 | 2.81 | 2.00 | 2.23 | 2.61 | 2.47 | 1.96 | 2.30 | |
| 2022 | 50 | Delay the inevitable | Inevitable Space | jam | ||||||||||
| 2021 | 49 | Unstable | WackyJet | jam | 1509 | 2.39 | 2.31 | 2.47 | 2.47 | 2.04 | 2.27 | 2.26 | 2.45 | |
| 2021 | 48 | Deeper and deeper | Deep plat-o-ball | jam | 1617 | 3.02 | 3.15 | 3.29 | 2.84 | 2.27 | 2.73 | 1.58 | 2.35 | |
| 2020 | 47 | Stuck in a loop | The Loopy Wheel | jam | 1560 | 2.75 | 2.64 | 2.42 | 3.60 | 3.09 | 3.13 | 2.72 | 2.74 |
I am from new age so i don't know old windows. But I did know about these old errors in Windows. Enjoyed it. Really Cool!
Visually looks col. Checkout my game at https://ldjam.com/events/ludum-dare/47/the-loopy-wheel
The game is very fun. I liked the UI. It gets a little boring after sometime. But I really liked the battle mechanic.
Cool game! Really nice graphics.
It was fun to play your game! You can spice it up by adding some cool music and real voices. Also the energy bar wasn't visible properly
Hi thanks for the feedback. can u try executable at https://anshulk.itch.io/the-loopy-wheel?secret=sLdmMtOhYSbk21S0ILUWURyA70 Source code was very heavy so i have uploaded essential parts only. Try running exe from above URL. Download Zip and extract and run "Stuck in a loop - LD47.exe"
Do rate the game, Please.
Thank you all for your feedback.
@squeed-fingars Yes, the objects are randomly placed. That's why the game goes on forever. Still I will take it in consideration.
@squeed-fingars Thanks for the elaborate explanation. The objects loop around the wheel and are not destroyed. The apple that spawns behind the Juno is actually spawned by spawner objects. The Spawners are static and placed on fixed positions. They spawn on the wheel's tranform. That's why the spikes also spawn in a pattern. I have lot of things to learn and thanks for your help and suggestions :slight_smile:. As it is lockdown, I am also trying to keep up with my online school. While working on the game, I also had to keep track of my study :smile: :sweat_smile:.
@cax @sandpile @vila6 @freshd @likirus @sundowns @jag Thank you very much for your ratings and feedback.
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Visuals are cool!
Definitely, as others said art is really good. But I could not relate it to theme. But as we all are learning and trying to get things done in very short time, its really good.
For some reason the game IS stuck on the first level but some features seem to be changing. Example the statue of something isn't there at the start and the box disappears. Is that how the game is supposed go on or is it a bug?
I liked the water and fire. Also the game has moderate amount of difficulty.
I liked the game. But it would be better if the doors were more visible. I had trouble finding them.
For some reason the WebGL version isn't loading. Is it a bug or a problem from my side?
Cool graphics and gameplay. I would really like it if the sword was easier to handle.
This game doesn't at all look like created in 2 days. Really cool! Also, Just a question, are the blocks in the mine randomly generated?
The graphics were nice and the gameplay was really nice too. The music was MYSTEROUS-TYPE which really set the mood. But it could really be improved by just changing the jump key from Z to W or upArrow. Because it gets really difficult when you have difficult levels and difficult controls.
Hey all! I am a 11 year old (just turned 12) and this game was only made in 2 hours because I didn't have enough time.
@teenythanos The "dizzy camera movement" is actually a feature so it becomes difficult to travel through the plates!
Sorry for the dizzy camera, the bug is being fixed!
@tengusheath Thank you for your feedback! I will sure take that in consideration.
I have fixed all bugs in the post-jam build. And if you still think the ball is slow you can just tilt the plates even more. (using W and A keys). And @levi, instead of scaling the world, I adjusted the camera so you see more of the other plates.
@interface @feralpoodles @norris-eldridge thanks for the feedback! And nice idea @interface I could sure do that!
Really cool game! I really liked that you had to be carefull while navigating throught the nostril you shouldn't touch hair. The inside of the nose looks real.
The gameplay and controls were smooth just the game lagged a lot in the WebGL version and it was impossible to control the player when it lands on the planets. But I also liked the terrain of the planets.
It was a little unresposive as when I clicked the "sugar" card sometimes it took health from the enemy sometimes it didn't. So there was not proper response if I have actually damaged the enemy. But overall great idea!
Great game! You can really grow a big empire with land. I also liked the concept that the a piece of the land eventually sinks, falls down so that we don't grow too much. Which forces you to do LAND-MANAGEMENT, which is a good thing. Excellent audio. Exactly like the games where you're conquering land and kings. You got a excellent idea overall! 5/5 for this game.
There is something really weird, The first time I opened the game it said :- "Race Complete!". So, is that a bug or is it intentional? After couple of seconds it showed the race starting and countdown. I know it's "UNSTABLE" but I think this one is too unstable. At first, I didn't even understand the goal. Nice idea though, the game has really good potential!
People............ This game ain't fun....... Oh no.. It's
Sooo good music. I knew it was a good the moment I started playing it. I just liked to keep listening again and again to the music. You get :100:% rates. :smile:
Wow what nice music you got there! Amazing game. Really nice graphics. I like the kind of "Olden days" touch to it. There's nothing much to say when the game is good. At first it seems like a movie is going to start!
Too good game. I really liked the audio effects, especially when the bomb is spawned. Nice concept of an unstable bomb. You could have reduced the timer's time in some levels. And Level 7 was kind of too hard, because of the free fall and the bomb being seemingly hard to control... But I think i get the idea of 'unstable'! Overall, nicely done!
@vishwah you have to first complete the mission of collecting some fuel artifacts and you are raided by aliens, but only to find that you only got 20/100 fuel in your spaceship making it unstable! And then you have to drive it home (earth/The Blue colored and purple-outline sphere that you will find in the game). You also have the blue-colored stars to guide you to the GATEWAY TO EARTH, in your completely unstable spaceship.
@natpat @devparty Thank you for the feedback, I will try to improve it. I was going to make the ship's acceleration faster, but in that way I found out that it was a little more difficult to avoid the asteroids. But I think what you meant was that the ship could accelerate a bit easier when it turned?
@jk5000 @parttimeindie Thank you for the feedback! @parttimeindie I added the fuel collection so that it would give the game a bit of twist. It could've been simpler that way, but I wanted that twist where the aliens attack when you are collecting fuel to power your ship.
@meansquarederror In the part where you fell from the platform, there was actually a (hidden) bounds collider over there that respawned you. But unfortunately, I forgot to make it long enough to cover more than the space of the planet while development... it only reaches a bit before the "ALIENS!! RETREAT!!!" text, because I had a bit of different landscape before the final hours of submisson. Sorry for that "fall" in the void (blue emptiness).
Nice game! Love the graphics. I like the concept of the rising lava. And nice pixel-art
Nice idea! Really liked the game. This is perfection.
Nice game, I liked the Ninja's art. Only it could've been nicer if I would've known the controls for doing various attacks. And instead of disabling the mouse, it could've been visible in case we forget the keys to do the attacks. But it's sure good for a game this long (endless!). Could you also make a WebGL version available? And of course I'm not so expert in games with fast actions! Overall Good game!
I really wish to try out your game. Just so you know, the error that it shows is "memory access out of bounds". I am currently on a Windows 10 OS. Hope you fix it!
Nice game! The theme is kind of diverted towards "Keep it alive" rather than "Unstable", but it's good enough. I especially liked the concept of handling servers!
@tmpxyz @lincolnsalles Thank you for your feedback! @lincolnsalles I originally thought of the idea as our character being stuck on this ship in space. As in that the character is stuck on this limited space on the ship (he seems to be not stuck since you can just move rightwards, I did fix that in the post-jam version). I'll sure try to improve my game.